Liam Routt

Liam Routt Email and Phone Number

Computer Games Professional @ VectorStorm Pty Ltd
Liam Routt's Location
Greater Melbourne Area, Australia
Liam Routt's Contact Details

Liam Routt personal email

n/a
About Liam Routt

Liam Routt is a Computer Games Professional at VectorStorm Pty Ltd. He possess expertise in xbox 360, wii, ps3, game design, game development and 39 more skills. Colleagues describe him as "I loved working with Liam, he's incredibly intelligent, switched on, enthusiastic and very knowledgeable - a classic enabler, and a really friendly guy. While working on different teams I often turned to Liam for guidance on tech decisions and his input was invaluable. His drive to make things better and warmth built camaraderie across the whole company. I strongly recommend Liam." and "I've had the pleasure of having worked with Liam for over 5 and a half years and across two different companies. Liam's influence in a team really is invaluable: Firstly, he is a technical wizard - he is a work-horse, incredibly efficient, and always seems to find the best solution. This in and of itself is enough to make Liam stand out amongst others. What really sets Liam apart however, are all the immeasurable elements and characteristics that he has to balance out his technical prowess: He is always calm, good-natured and completely approachable. His supportive voice and constantly positive outlook serve as inspiration, always driving the team forward. My recommendation of Liam comes unreserved and without hesitation - he is a fantastic and talented individual."

Liam Routt's Current Company Details
VectorStorm Pty Ltd

Vectorstorm Pty Ltd

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Computer Games Professional
Liam Routt Work Experience Details
  • Vectorstorm Pty Ltd
    Producer
    Vectorstorm Pty Ltd Feb 2022 - Present
    Melbourne, Victoria, Australia
  • Robot Circus
    Studio Director
    Robot Circus May 2021 - Dec 2021
    Melbourne, Victoria, Australia
  • Film Victoria
    Manager, Games And Digital Media
    Film Victoria Jul 2016 - Jul 2021
    Melbourne, Australia
    Fostering games development and game development companies in Victoria, including administering the relevant Film Victoria projects and initiatives.
  • Film Victoria
    Manager, Games And Digital Content
    Film Victoria Feb 2015 - Jan 2016
    Melbourne, Australia
    While the Manager was on leave for a year I had the opportunity to work at Film Victoria fostering games development and game development companies in Victoria, including administering the relevant Film Victoria projects and initiatives.
  • Film Victoria
    Digital Media Assessment Panel Member
    Film Victoria Feb 2014 - Jan 2015
    Melbourne, Australia
    I served on the panel assessing applications for funding from the Film Victoria Games funding stream.
  • Media Saints
    Director Of Development
    Media Saints Sep 2010 - Sep 2013
    Melbourne, Australia
    Running the development arm of our digital media company. In practice this has meant acting as Producer, Technical Director, Programmer, and Studio Manager, with a broad range of changing responsibilities including building and managing a team of creative and technical people, managing development projects, and consulting on the plans for future projects.During this time I have had to act as:* technical/programming lead,* design lead,* producer/project manager,often all at the same time.While our work spans digital media, my particular focus has been on the development of online educational games and tutorial digital applications.Major projects we have delivered during this time include:Knowledge Quest (online Flash educational game, published with Wiley & Assoc.)Whack-A-Bone (mobile educational game)Royal Children's Hospital Create Explore Learn (mobile game/education app)Carsmartworkshop.com.au (tutorial webportal)VCAL Online (education support webportal)Sister Schools site (WCAG-compliant mini site for AEF/ESA)ABC Play School (web games)
  • Krome Studios
    Senior Programmer
    Krome Studios Nov 2006 - Sep 2010
    Melbourne, Australia
    Published title(s):Star Wars: The Force Unleashed (Wii, PS2)Transformers: Revenge of the Fallen (Wii, PS2)Star Wars: The Clone Wars - Republic Heroes (Wii, XBox360, PS3)and additional work on:The Legend of Spyro: The Eternal Night (Wii)Star Wars: The Clone Wars - Lightsaber Duels (Wii)Legend of the Guardians: The Owls of Ga'Hoole (Wii, XBox360, PS3)as well as a number of internal and/or speculative unpublished projects.(general gameplay, save game flow and engine code, user interface, driving gameplay, sound, physics, AI, tools, build automation)
  • Atari Melbourne House
    Programmer
    Atari Melbourne House Jun 2006 - Nov 2006
    Melbourne, Australia
    Published title(s): Test Drive Unlimited (PS2/PSP)(general gameplay, user interface, sound, save game flow, AI, incidental design)
  • The University Of Melbourne
    Research Programmer
    The University Of Melbourne 1995 - Dec 2005
    Melbourne, Australia
    Scheduling applications(constraint programing, application design and implementation, overseeing student work, user interface, operations research)Aditi (advanced relational database system)(application design, application implementation, testing, build process, shared memory management, tools, support, overseeing student work)
  • Darcsyde Productions
    Owner Director
    Darcsyde Productions 2000 - 2005
    Melbourne, Australia
    Published title(s):TRAUMAThe Most Dangerous GameCorum: Heroic Adventures Across the World of the Five Planes(project management, editing, writing, layout)
  • Chaosium
    Associate Editor
    Chaosium 1992 - 2000
    Published title(s):Seas of FateLand of GiantsLordly Domainsas well as contributing work on several other titles.(writing, editing, project management, layout)
  • Bull
    Senior Systems Engineer
    Bull 1991 - 1995
    Melbourne, Australia
  • Xiocon
    Senior Software Engineer
    Xiocon 1989 - 1991
    Melbourne, Australia
  • Data General
    Technical Specialist
    Data General 1985 - 1986
    Melbourne, Australia

Liam Routt Skills

Xbox 360 Wii Ps3 Game Design Game Development Software Development C Artificial Intelligence Databases Python Flash C# C++ Gameplay Programming Cross Platform Development Team Leadership Video Games Problem Solving Technical Writing Project Management Gameplay User Interface Design Psp Creative Writing Finalbuilder Indesign Xbox Programming Scripting User Interface Opengl Unity3d User Experience Game Programming Editorial Assembly Language Version Control Framemaker Computer Games Haxe Management Perforce Software Design Actionscript

Liam Routt Education Details

Frequently Asked Questions about Liam Routt

What company does Liam Routt work for?

Liam Routt works for Vectorstorm Pty Ltd

What is Liam Routt's role at the current company?

Liam Routt's current role is Computer Games Professional.

What is Liam Routt's email address?

Liam Routt's email address is li****@****utt.net

What schools did Liam Routt attend?

Liam Routt attended University Of Chicago, Scotch College Melbourne.

What are some of Liam Routt's interests?

Liam Routt has interest in Children, Civil Rights And Social Action, Environment, Poverty Alleviation, Science And Technology, Disaster And Humanitarian Relief, Human Rights, Animal Welfare, Arts And Culture.

What skills is Liam Routt known for?

Liam Routt has skills like Xbox 360, Wii, Ps3, Game Design, Game Development, Software Development, C, Artificial Intelligence, Databases, Python, Flash, C#.

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