Character Artist
CurrentWorking on a brand new IP with more information coming 2023.Tasks include sculpting, texturing, modelling, rigging, shapekey production. Some design work too.
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Jordan Preston is listed as Character Artist at Long Way Home, based in Liverpool, England, United Kingdom. AeroLeads shows a matched LinkedIn profile for Jordan Preston.
Jordan Preston previously worked as Freelance 3D Artist at Freelance and Functional Tester at Sony Computer Entertainment Europe. Jordan Preston holds Bachelor'S Degree, Computer Games Design, First Class Honours from Staffordshire University.
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3D artist with almost a decade of experience in character modelling and workflows.Currently working at Long Way Home as 3D character modeller! I'll have more to say about this as development goes on but it's been a blast so far.Staffordshire University graduate with honours, focused on character art and animations. Participated in multiple game jams and group projects during this time, and came 3rd place in the Modelling category at Gradex, the universities end of year exhibition.
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Liverpool, United Kingdom
Working on a brand new IP with more information coming 2023.Tasks include sculpting, texturing, modelling, rigging, shapekey production. Some design work too.
Liverpool, England, United Kingdom
Commission-based work for individuals and independants.Work made for animation projects and applications such as VRChat.Examples of work can be found here: https://www.artstation.com/lilypreston
Liverpool
Quality assurance and testing for new games and products.
Freelance
Working with independent game developer Micah Betts and UDON artist Robert Porter, I created a number of 3D characters based on concept art for COMBAT CORE, a Unity-made brawler inspired by the classic Dreamcast series Power Stone. Combat Core had a successful Kickstarter in May 2015 and is planned for release Q2 2016. Working with Micah and Rob was a great experience, and my first major foray into independent game development. Nintendo Switch Store Page: https://www.nintendo.com/games/detail/combat-core-switch/Take a look at it in action here: https://www.youtube.com/watch?v=_9pzygJPP7I
Staffordshire
Nominated as lead artist, my role was to guide the artists and animators of a 20+ person group in defining an appropriate and attractive art style for the group project, a side-scrolling platformer/puzzle game made in UE3. I began by personally meeting with all involved and hearing about their strengths and how they would like to contribute to the project, getting to know them, and then assigning tasks that make use of their skills throughout the project i.e planning potential motions with animators who would not have as much practical work until later down the line. I ensured that work was consistently being done on all fronts, and gave feedback and motivation via personal meetings and a private Facebook group made just for the team.As a final year student, I also took it upon myself to model and rig the main characters of the game, Willow and Rowan, along with some enemy and environment assets to help push progress even further. The game was an overall success, and the majority of the team achieved a First.
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Jordan Preston works for Long Way Home.
Jordan Preston is listed as Character Artist at Long Way Home.
Jordan Preston is based in Liverpool, England, United Kingdom while working with Long Way Home.
Jordan Preston has worked for Long Way Home, Freelance, Sony Computer Entertainment Europe, Combat Core, and Entity.
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Jordan Preston holds Bachelor'S Degree, Computer Games Design, First Class Honours from Staffordshire University.
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