Linda Tiger Email & Phone Number
@paradoxplaza.com
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Who is Linda Tiger? Overview
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Linda Tiger is listed as COO @ Arrowhead Game Studios at Arrowhead Game Studios, based in Greater Stockholm Metropolitan Area, Sweden, Sweden. AeroLeads shows a work email signal at paradoxplaza.com and a matched LinkedIn profile for Linda Tiger.
Linda Tiger previously worked as Chief Operating Officer at Arrowhead Game Studios and Studio Manager at Paradox Interactive. Linda Tiger holds Hnd, Animation Productions from James Watt College.
Email format at Arrowhead Game Studios
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AeroLeads found 1 current-domain work email signal for Linda Tiger. Compare company email patterns before reaching out.
About Linda Tiger
Game Production Thought Leader with an always-learning mentality. Thriving in the intersection people/process/product and a strong believer in a do > learn > improve approach. Finding the fun in games since 2002.Certified Scrum Product Owner and Scrum Master.
Listed skills include Game Development, Video Games, Quality Assurance, Xbox 360, and 23 others.
Linda Tiger's current company
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Linda Tiger work experience
A career timeline built from the work history available for this profile.
Studio Manager
Starting up a new Paradox Development Studio - PDS Black - home of Crusader Kings!
Production Director
Managing production in PDS Green - Home of Stellaris - guiding our producers across studio development projects & leading production of an unannounced title. Heading up the Paradox Thought Leader initiative for Producers, promoting knowledge sharing across internal and external studios, as well as in publishing.
Senior Producer
Lead Producer on Crusader Kings III, the critically acclaimed sequel to Crusader Kings II.
Producer
Producing expansions for Grand Strategy legends Europa Universalis IV and Crusader Kings II.
Project Manager
Managing digital projects through all stages, from initial client workshops and intel gathering, through to all development cycles and post-release follow up.Involved in strategic work and roadmap planning for product life cycles, with focus on continuously evolving the product based on user needs and behaviour to maximise ROI. Internal process.
Studio Manager & Producer
Managing the Producers and overall resource scheduling, project allocations and recruitment.Involved in establishing and continually evolving processes and tools to support a fast growing organisation, to help in delivering the very forefront of mobile design, technology and strategy to our clients.
Project Manager
Managing projects for application development on iPhone, iPad, Android and other platforms for the mobile market.Involved through all stages of the project life cycle, from initial conceptual stages & pitching, through pre-production, production and post-production.Also managing the overall resource schedule and project tracker, as well as assisting with.
Product Owner Mobile
Responsible for the mobile products (iOS phone/tablet & Android phone/tablet/TV) within the Bonnier OTT project - a large collaboration across several platforms, with the aim of creating a seamless and user-centred streaming service (SVOD and AVOD) to all of TV4's and CMore's customers.Owning the mobile product backlogs; liaising with other PO's, aligning.
Associate Producer
The role involved all aspects of a internal production management on a large AAA title, Bionic Commando, published by Capcom for X360, PS3 and PC. The work included managing Boss task force teams, localization Implementation, resource management, project scheduling, quality control, marketing materials etc.On the completion of the console versions of the.
Qa Manager
QA Manager on Heavenly Sword for PS3; recruiting and managing the internal test team through all phases of development. Establishing the internal QA procedures, setting up the Master Test Plan and test plan structure. Working closely with producers (internal/external) and all developer disciplines to ensure smooth and flexible test support. Liaising with.
Test Account Manager
Titles worked on:...for 2K Games: Amped 3, NHL 2K6, NBA 2K6, Topspin 2...for Atari: Beyblade, DragonBall...for Bethesda: Call of Cthulhu, NTRA Breeder’s Cup...for Capcom: Haunting Ground, Shadow of Rome, Without Warning...for Disney BVG: Chicken Little, Lilo&Stitch, Narnia...for Konami: Crime Life, Winx Club...for MC2: Obscure...for Warner Bros.
Lead Tester
Titles worked on:...for Atari: Ghost in the Shell, Shadow Ops...for Capcom: Chaos Legion, Dino Crisis, Resident Evil 4...for MC2: Chicago 1930...for Warner Bros: Friends: The Trivia
Tester - Localisation & Functionality
Account Manager
Customer Service Advisor
Pa To Nordic Technical Director
Customer Service Support
Linda Tiger education
Hnd, Animation Productions
Education record
Frequently asked questions about Linda Tiger
Quick answers generated from the profile data available on this page.
What company does Linda Tiger work for?
Linda Tiger works for Arrowhead Game Studios.
What is Linda Tiger's role at Arrowhead Game Studios?
Linda Tiger is listed as COO @ Arrowhead Game Studios at Arrowhead Game Studios.
What is Linda Tiger's email address?
AeroLeads has found 1 work email signal at @paradoxplaza.com for Linda Tiger at Arrowhead Game Studios.
Where is Linda Tiger based?
Linda Tiger is based in Greater Stockholm Metropolitan Area, Sweden, Sweden while working with Arrowhead Game Studios.
What companies has Linda Tiger worked for?
Linda Tiger has worked for Arrowhead Game Studios, Paradox Interactive, Apegroup, Tv4, and Grin.
How can I contact Linda Tiger?
You can use AeroLeads to view verified contact signals for Linda Tiger at Arrowhead Game Studios, including work email, phone, and LinkedIn data when available.
What schools did Linda Tiger attend?
Linda Tiger holds Hnd, Animation Productions from James Watt College.
What skills is Linda Tiger known for?
Linda Tiger is listed with skills including Game Development, Video Games, Quality Assurance, Xbox 360, Ps3, Agile Project Management, Mobile Applications, and Mobile Devices.
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