Ling齡 Lo
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Ling齡 Lo Email & Phone Number

Director Of Engineering at AccelByte Inc
Location: Canada, Canada, Canada 11 work roles
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Current company
Role
Director Of Engineering
Location
Canada, Canada, Canada
Company size

Who is Ling齡 Lo? Overview

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Quick answer

Ling齡 Lo is listed as Director Of Engineering at AccelByte Inc, a company with 226 employees, based in Canada, Canada, Canada. AeroLeads shows a matched LinkedIn profile for Ling齡 Lo.

Ling齡 Lo previously worked as Backend Engineer at Drop Fake and Lead Online Engineer at Electronic Arts (Ea).

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Email format at AccelByte Inc

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AccelByte Inc

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About Ling齡 Lo

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Current workplace

Ling齡 Lo's current company

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AccelByte Inc
Accelbyte Inc
Director Of Engineering
Canada
Website
Employees
226
AeroLeads page
11 roles

Ling齡 Lo work experience

A career timeline built from the work history available for this profile.

Backend Engineer

Current

Vancouver, CA

On my first day, I aced the metric for newest employee at the company.

Feb 2024 - Present

Director Of Engineering

Bellevue, WA, US

- AMS - PaaS for stateful dedicated game server workloads

Dec 2021 - Jan 2024

Lead Online Engineer

Redwood City, CA, US

Lead online engineer for:- Plants vs Zombies Garden Warfare- Plants vs Zombies Garden Warfare 2- Plants vs Zombies Battle for Neighborville- Online engineer for skate.Additional programming on Medal of Honor: WarfighterPvZ console franchese were fun projects on Frostbite. Covered every touchpoint with online at some point on those titles, from client to.

Oct 2012 - Nov 2021

Lead Build Engineer

Redwood City, CA, US

Lead build engineer at EA Black Box for:- Skate 2- Skate 3- Need for Speed: The RunLed build team on Skate 2 from production onwards and helped fix and automate to reduce the team from 4 engineers in reactive mode to half a person, spent end of project fixing and lawyering console cert edge cases.Not without my mistakes though, like accidentally nuking 20+.

Apr 2008 - Sep 2012

Tools & Build Programmer

Redwood City, CA, US

Tools & Build at Criterion Games for:- Black- Burnout: ParadiseAdditional programming on Burnout: RevengeExtended in-house asset build system (Make-alike) to operate in parallel and collaborated on optimising the various asset builders to churn out a disc ready build from clean across 4 blades every 30 minutes in 2007 which enabled production to always be.

Mar 2005 - Apr 2008

Teamtrack Administrator

GB

Symbian was a learning experience but missed the dynamism of the games industry.

Nov 2004 - Feb 2005

Process Engineer

Worked in tools & tech team servicing four separate game teams.Analysed game development processes, created in-house build farm, issue tracker, document storage system (before wiki was a common concept)Sadly it was a hard era for British games industry with studios closing on a weekly basis and Argonaut Games was liquidated in 2004.

Feb 2003 - Oct 2004

Personal Goal Pursuit

Career Break

Loafed around, saw a bit of Denmark, it was awesome. Worked on some open source projects. Highly recommend loafing.

May 2002 - Jan 2003

Software Developer

Coment

Mobile games start up on SMS and WAP! Daily smørrebrød was a highlight. I never cracked the code for what toppings go together and was laughed at on a daily basis for my creations.

Mar 2001 - Apr 2002

Consultant

Montreal, QC, CA

MoD Wargames

Nov 1999 - Feb 2001
FAQ

Frequently asked questions about Ling齡 Lo

Quick answers generated from the profile data available on this page.

What company does Ling齡 Lo work for?

Ling齡 Lo works for AccelByte Inc.

What is Ling齡 Lo's role at AccelByte Inc?

Ling齡 Lo is listed as Director Of Engineering at AccelByte Inc.

Where is Ling齡 Lo based?

Ling齡 Lo is based in Canada, Canada, Canada while working with AccelByte Inc.

What companies has Ling齡 Lo worked for?

Ling齡 Lo has worked for Accelbyte Inc, Drop Fake, Electronic Arts (Ea), Symbian, and Argonaut Games.

How can I contact Ling齡 Lo?

You can use AeroLeads to view verified contact signals for Ling齡 Lo at AccelByte Inc, including work email, phone, and LinkedIn data when available.

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