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I am a highly experienced QA leader who has worked on 100+ video game titles and am well-versed in all first-party technical certification requirements. As a skilled delegator, I excel at orchestrating full-cycle testing projects from start to completion, lead by example, provide constructive feedback, drive performance, and foster team motivation.Reflecting on my career journey, I am incredibly proud to have worked for video game and media industry leaders Rockstar Games, Scholastic, BreakAway Games, and Acclaim Entertainment. Over the last 15 years at Rockstar Games in particular, I was privileged to serve as a key QA and team leader while contributing to the successful launch of the company’s most iconic titles: Grand Theft Auto V & VI, Red Dead Redemption I & II, L.A. Noire, Midnight Club, Max Payne, and Chinatown Wars.As a dedicated Quality Assurance and Software Testing professional, I thrive on the challenges presented by the ever-evolving video game landscape. Regardless of the company, project, or title that I am working on, being meticulous, reliable, resourceful, and proactive are the constants that run throughout. Additionally, I am incredibly passionate about identifying and resolving issues in order to improve gameplay, graphics, and the overall user experience.I am actively exploring new roles and welcome the opportunity to discuss. Please feel free to message me here on LinkedIn or at lloydathompson42@gmail.com.✪ Key Skills:QA Project Management / Team Leadership / Software Testing / Game User Experience (UX) / Quality Assurance / Debugging / Technical Certification Requirement Testing / Database Management / Talent Development / Delegation / Performance Management / Cross-Functional Collaboration / Jira / Bugstar / Monday.com
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Qa Senior Lead FunctionalityRockstar Games Jan 2015 - Nov 2023New York City Metropolitan AreaAs QA Senior Lead Functionality, I directed a multitude of projects across the entire testing cycle for a number of Rockstar Games’ marquee titles including but not limited to Grand Theft Auto V & VI, Red Dead Redemption I & II, L.A. Noire, Midnight Club, Max Payne, and Chinatown Wars.This role entailed managing a team of up to 20 QA Testers and delegating project assignments including testing software, debugging, reviewing new downloadable content patches, and conducting Technical Certification Requirement Testing.• Diligently tracked hours, monitored strategic project milestones, and delivered constructive feedback and recommendations for both current and future projects• Provided daily project updates to the QA Supervisor and studios based in the UK (Rockstar North and Lincoln)• Managed relationships with first-party companies, producers, and game developers and collaborated cross-functionally with Rockstar’s Content, Research, and Customer Support teams• Administered database operations to track project progress, escalate issues for further review, and ultimately close projects• Helped establish a concept creation group within the QA team that provided feedback to improve games and enhance UX• Conducted interviews with prospective job applicants and facilitated orientation sessions for new hires -
Lead AnalystRockstar Games Jan 2011 - Dec 2014
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Game AnalystRockstar Games Nov 2008 - Dec 2010New York City Metropolitan Area -
Qa Lead TesterScholastic May 2008 - Sep 2008New York City Metropolitan AreaIn 2008, I was recruited to participate in testing projects for Scholastic’s first console video game, Goosebumps HorrorLand.As QA Lead Tester, I diagnosed and resolved various video game software issues in close consultation with the producer. Additionally, I conducted Technical Certification Requirement Testing for PlayStation2 and Wii platforms and contributed impactful insights that helped shape the game design process. -
Qa TesterBreakaway Games Sep 2007 - May 2008Hunt Valley, Maryland, United StatesI was enlisted to conduct rigorous quality assurance testing for Command & Conquer 3: Kane’s Wrath. This position entailed diagnosing and debugging issues in video game software to ensure a seamless and immersive gaming experience. I also conducted Technical Certification Requirement Testing for Xbox 360. -
Lead Analyst & Game AnalystAcclaim Entertainment, Inc. Apr 1998 - Aug 2004Glen Cove, New York, United StatesDuring my time at Acclaim Entertainment, I oversaw a team of 20+ Game Analysts and Testers working on projects for select titles including NBA Jam, NFL Quarterback Club, All-Star Baseball, Turok, and WWF Attitude.Responsible for managing projects throughout the entire testing cycle, I provided direction and constructive feedback to project leads and also delivered regular updates to management including the CEO.
Lloyd Thompson Skills
Lloyd Thompson Education Details
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Associate Of Arts - Aa
Frequently Asked Questions about Lloyd Thompson
What is Lloyd Thompson's role at the current company?
Lloyd Thompson's current role is Senior Quality Assurance Leader | QA Project Management | Team Leadership | Software Testing | Game User Experience (UX) | Ex Rockstar Games, Scholastic, BreakAway Games & Acclaim Entertainment.
What is Lloyd Thompson's email address?
Lloyd Thompson's email address is ll****@****ail.com
What is Lloyd Thompson's direct phone number?
Lloyd Thompson's direct phone number is +151637*****
What schools did Lloyd Thompson attend?
Lloyd Thompson attended Nassau Community College.
What skills is Lloyd Thompson known for?
Lloyd Thompson has skills like Video Games, Game Development, Ps3, Xbox 360, Quality Assurance, Game Design, Computer Games, Console, Mobile Games, Gameplay, Social Games, Perforce.
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