Lucas Nascimento

Lucas Nascimento Email and Phone Number

Software Engineer and Unity Developer | Front-end | UX | Unity | C# | REST | Robotics Simulation | Unity UI @ RoboCup Brasil
Lucas Nascimento's Location
Curitiba, Paraná, Brazil, Brazil
About Lucas Nascimento

Tech enthusiast, detail-oriented, communicator, and enthusiastic learner, always seeking new challenges and opportunities to grow and collaborate with others.Experience:- Unity / C#: 6 years of experience- Web development: 5 years of experienceI enjoy creating engaging and interactive user experiences, always prioritizing architecture and planning over specific technology stacks. With a focus on the best practices, I believe in adapting and learning when needed.✉️ llucmou@gmail.com

Lucas Nascimento's Current Company Details
RoboCup Brasil

Robocup Brasil

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Software Engineer and Unity Developer | Front-end | UX | Unity | C# | REST | Robotics Simulation | Unity UI
Lucas Nascimento Work Experience Details
  • Robocup Brasil
    Software Engineer | Laravel | Blade | Livewire | Docker | Redis | Tailwind
    Robocup Brasil Nov 2022 - Present
    Sorocaba, São Paulo, Brazil
    Working at RoboCup Brazil, I have several responsibilities as a Software Engineer and a leading Frontend Developer:- Discussing with clients to better understand their needs and concerns;- Diagramming and planning future features, creating intelligent solutions for all requirements;- Designing and testing user interfaces for different 'actors,' ensuring the best UX practices;- Improving SEO metrics and PageSpeed scores;- Developing new features and fixing bugs;- Refactoring underperforming code;- Improving the architecture for future scalability.In this position, although most of the time I'm involved in front-end duties, I occasionally work on some back-end tasks as well.
  • Olimpíada Brasileira De Robótica
    Unity Developer | C# | Ugui / Unity Ui
    Olimpíada Brasileira De Robótica Aug 2020 - Present
    Natal, Rio Grande Do Norte, Brazil
    In the context of the pandemic, I was contracted to adapt and improve my educational robotics simulation tool (sBotics) to the needs of OBR. Since then, I've been working with them to enhance the simulation platform and experience for their users. As a Unity Developer, I have several roles:
- Detecting and fixing bugs with tools such as Bugsnag;- Implementing new features such as new scenario options and robots;- Integrating the simulator with its servers through API;
- Ensuring this communication is done securely, implementing and testing security features to mask and protect requests;- Making sure sBotics is up-to-date with all the intricate needs of OBR;
- Interacting with end users to gather feedback and improve the simulator, adding new sensors and methods;- Documenting new features and creating tutorials;
- Checking if the code is efficient and can run on many devices, always keeping the average Brazilian device in mind;
- Running tests and using the profiler to detect underperforming code for future refactoring.
Besides being a developer, I'm also a voice in OBR, promoting simulated robotics and helping users in livestreams from time to time.
  • Sbotics
    Co-Founder
    Sbotics Apr 2020 - Present
    sBotics started initially in 2018 as a research project from my certificate program that aimed at creating a virtual robotics kit for the K-12 range.With the start of the pandemic, a new opportunity emerged to expand the true potential of the simulation tool and its impact; and thus sBotics was formally released to the public as a product. In the subsequent years, we were able to:- Garner an extensive online community of over 2,000 members on Discord;- Host the Brazilian Robotics Olympiad as a virtual competition in 2020;- Promote the creation of a simulated robotics competition in Brazil;- Host the 'Robocup Worldwide 2021' Rescue Line tournament;- Host all subsequent virtual Robotics Olympiads (2021, 2022, 2023).With many plans for the future, we hope to bring robotics to those who would otherwise be excluded from it due to the high cost of educational robotics kits.
  • Socio Nerd
    Full Stack Developer | Ruby On Rails | Angular
    Socio Nerd Feb 2019 - May 2020
    Natal, Rio Grande Do Norte, Brazil
    Sócio Nerd is a software development agency focused on medium and small companies in Natal, Brazil.Here, I worked as a full-stack Ruby on Rails developer, using many other technologies such as AngularJS and MongoDB.I was responsible for maintaining and developing new solutions for the many clients involved with Sócio Nerd, keeping track of all tasks using Jira and Asana.
  • Ifrn
    Unity Developer | C# | Unity Ui | Rest
    Ifrn Feb 2018 - Nov 2018
    Natal, Rio Grande Do Norte, Brazil
    During this period as a paid scholar by IFRN, I was commanded to project, design, and implement what would become sBotics in the years to come: an educational robotics simulation tool aimed at teaching children and adolescents key concepts in the field.Its entire architecture was carefully planned and implemented throughout the year to create a virtual robotics kit aimed at the K-12 range, making the task of building and programming robots fun and exciting.Users in the simulator can build their robots to their liking and program them using either C# or R-educ, a friendlier language that utilizes a web-based transpiler (source-to-source compiler).

Lucas Nascimento Education Details

Frequently Asked Questions about Lucas Nascimento

What company does Lucas Nascimento work for?

Lucas Nascimento works for Robocup Brasil

What is Lucas Nascimento's role at the current company?

Lucas Nascimento's current role is Software Engineer and Unity Developer | Front-end | UX | Unity | C# | REST | Robotics Simulation | Unity UI.

What schools did Lucas Nascimento attend?

Lucas Nascimento attended Universidade Federal Do Rio Grande Do Norte, Ifrn.

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