Larry Mcdonough

Larry Mcdonough Email and Phone Number

Member of the Board of Advisors @ University of California, Riverside
San Jose, CA, US
Larry Mcdonough's Location
San Jose, California, United States, United States
About Larry Mcdonough

Building successful products & services, passionate teams, and trying to make the world a stronger safer place in the process.Member, Board of Advisors, Bourns College of Engineering, University of California, Riverside. Member, Board of Advisors, Umpires Media, sports engagement platform. Outside of work, I love to do construction. During my free time you'll likely find me doing one of the following: framing, hanging sheetrock, texturing, masonry, tile & grout, electrical, plumbing, you name it!PLEASE NOTE: I do not accept invitations from people I do not know (especially if you're a Financial Advisor). Introduce yourself and let me know why you're interested in connecting! :-)

Larry Mcdonough's Current Company Details
University of California, Riverside

University Of California, Riverside

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Member of the Board of Advisors
San Jose, CA, US
Larry Mcdonough Work Experience Details
  • University Of California, Riverside
    Member Of The Board Of Advisors
    University Of California, Riverside
    San Jose, Ca, Us
  • Simpson Strong-Tie
    Sr. Director Product Management
    Simpson Strong-Tie Dec 2023 - Present
    Pleasanton, Ca, Us
    Building software that helps build the world.
  • University Of California, Riverside
    Member Of The Board Of Advisors
    University Of California, Riverside Mar 2017 - Present
    Riverside, Ca, Us
    As a member of the advisory board for UCR's Bourns College of Engineering and Computer Science, I advise the faculty in developing a curriculum that keeps pace with industry trends and the requirements of today's engineering and computer science graduates.
  • Procore Technologies
    Director Of Product Management, Ecosystems
    Procore Technologies May 2021 - Dec 2023
    Carpinteria, Ca, Us
    I was responsible for ecosystem strategy at Procore which included the developer portal (developer.procore.com), App Marketplace (marketplace.procore.com), key platform elements that enable partners and developers to build successful and thriving businesses on Procore (APIs and dev tooling, developer education), as well as increasing the value of the ecosystem for Procore customers, and enabling Procore to sell, service, and support its global expansion with a revenue model that scales.
  • Vmware
    Director, Product Management, Ecosystem Engineering
    Vmware Jun 2014 - May 2021
    Palo Alto, Ca, Us
    Embedded within VMware's core Engineering organization (VMware Engineering Services), I lead the product management team that focuses on building products and services for our developer & partner ecosystem. This includes our developer portal, code.vmware.com (cloud dev infrastructure, SDKs, APIs, docs, education, blogs, social, certification kits, etc.) our partner portal, vmware.com/go/tph (dev/test infrastructure, messaging, support, and certifications programs), and VMware's product documentation, VMware Docs. I also launched the VMware's Cloud Marketplace, marketplace.vmware.com.Our mission is simple: We seek to empower our ecosystem developers, technology partners, and business unit leaders with the products, services, and tools they need to grow their business and exceed their objectives. Follow us: @vmwarecode
  • Blackberry
    Principal Evangelist / Developer Advocate
    Blackberry Jan 2012 - Apr 2014
    Waterloo, Ontario, Ca
    I built a North American team and then later a Latin American team of developer advocates. These teams, along with the rest of the DevRel org, generated the largest ever mobile app offering for a brand new device platform the world has ever seen (100,000 apps before one device was in US stores). Three times the nearest competitor (Amazon for Kindle launch was ~30k apps)I was then promoted to a Director level position (Principal Evangelist/Advocate) and asked by senior management to leverage my extensive network in Silicon Valley to:1) Change the hearts and minds of thought leaders, innovators, and decision makers that had influence over mobile platform choice. This included VC's, Angels, Incubators, Industry Executives, Carriers and the Carrier Retail Channels, Government agencies, Press, and Analysts. I spoke at approx. 30 events in 2013. 2) Identify gaps in our platform and find ways to fill those gaps --either through acquisition, 3rd party partnerships, and drive requirements back to the product teams for internal development.
  • Blackberry
    Group Manager, Platform Product Management
    Blackberry Jan 2010 - Dec 2011
    Waterloo, Ontario, Ca
    I led a team of senior product managers responsible for core platform APIs on the BlackBerry OS and QNX Tablet OS platforms including BlackBerry Java, Web / HTML5, Native C/C++, BlackBerry's content creation tooling, Theme Studio, and the Android Runtime for BlackBerry.Regarding Android, I was tapped by executive management to take lead on the strategic yet controversial Android Runtime. I defined the necessary platform requirements, presented, defended, and championed the strategy to the whole executive management team including the CTO, evangelized it externally to the Android Developer Audience and drove the launch of the runtime into the market. This platform accounted for about 30% of all apps on BlackBerry 10 a year after launch. Today, all BlackBerry phones run Android.
  • Sun Microsystems
    Engineering Group Manager, Java Client Graphics, Javafx Media, Graphics & Animation
    Sun Microsystems Nov 2007 - Jan 2010
    Palo Alto, Ca, Us
    I led the Java2D, Java3D, JavaFX Media, Graphics, and Animation engineering teams at Sun. My groups are responsible for architecting and implementing the multi-platform runtime that enables the same Rich Internet Application (RIA) to run on all the screens of your life: Mobile, Desktop, and Set-top without changing one line of code.
  • Sun Microsystems
    Product Line Manager, Java Me
    Sun Microsystems Jan 2006 - Nov 2007
    Palo Alto, Ca, Us
    I was responsible for the Java ME platform for wireless devices for both feature phones and advanced devices. This includes the CLDC/MIDP API stack and (including all MSA optional packages) as well as the CDC/FP/PBP API stack. These products form the foundation of the Java ME platform for mobile devices. Over 80% of all cell phones shipped worldwide during this time contained Java ME.
  • Virage Logic Corporation
    Sr. Marketing Manager
    Virage Logic Corporation Jan 2003 - Jan 2006
    Us
    Virage supplies semiconductor IP to virtually all SoC manufacturers worldwide. I was responsible for a $40M P&L --Virage's largest revenue generating product line (embedded SRAM). This product line contained over 300 distinct types of SRAM from 250nm technologies down through 65nm and across multiple foundries and process types and served OEMs building high speed graphics SoCs, Ultra-Low-Power and mobile SoCs, and High-Density SoCs.
  • Eyematic Interfaces
    Sr. Director Product Management
    Eyematic Interfaces Jul 2001 - Dec 2002
    Eyematic had patented, award-winning image recognition software that could find desired patterns in video image streams easily. I productized and launched the company's first product "FaceStation" into the animation content creation market. This product won awards at conferences and shortened animation development time dramatically.Eyematic also had acquired 3D graphics technology ("Shout 3D" from Shout Interactive) and I contributed to our efforts at creating the first MMS (multimedia messaging) app for phones ever launched in North America on Verizon. It was called Shout Messenger.Image recognition IP acquired by Google in 2003
  • Dejima, Inc.
    Director, Product Mangement
    Dejima, Inc. Jul 2000 - Jun 2001
    Dejima developed agent-oriented, natural language processing technology applied to intelligent interfaces for mobile and enterprise computing.Acquired by Sybase (rebranded "iAnywhere" because everything sounds better when it starts with a little 'i' doesn't it?)
  • Raycer Graphics
    Director, Market Development
    Raycer Graphics Aug 1998 - Nov 1999
    Raycer was building massively parallel, high end 3D chips for PCs that was going to bring 'Onyx Infinite Reality' performance to your then-state-of-the-art 500 MHz pc.Acquired by Apple in 1999.
  • Chromatic Research
    Marketing Manager
    Chromatic Research Dec 1997 - Aug 1998
    Us
    Acquired by ATI
  • Sgi
    Product Manager, 3D Graphics Apis
    Sgi Jul 1995 - Dec 1997
    Milpitas, Ca, Us
    Started off as Product Manager for Open Inventor, one of SGI's graphics APIs.Within 12 months, I had acquired 5 of the 6 SGI graphics APIs. This included (Open Inventor, Iris Performer, ImageVision, Cosmo3D, and OpenGL Optimizer).OpenGL Optimizer won "Best Product" award from Computer Graphics Magazine just after launch.
  • Simgraphics
    Real-Time 3D Animation Programming
    Simgraphics 1993 - 1995
    Helped create world's first real-time full body and facial animation system (simultaneous motion capture of face and body).15 minutes of fame is picture of me in motion capture suit National Geographic, Oct. 1995)
  • Rand Corporation
    Sr. Programmer
    Rand Corporation Jan 1989 - Dec 1992
    Santa Monica, Ca, Us
    I designed and built an object-oriented animation system that was used by Norman Schwarzkopf's analysts in Desert Storm and subsequently asked to install and train the analysts for the Joint Chiefs of Staff in the US Pentagon
  • Nasa Jet Propulsion Laboratory (Jpl)
    Programmer
    Nasa Jet Propulsion Laboratory (Jpl) Jan 1991 - Jul 1991
    I wrote the entire expression evaluation engine for Nasa's TOPEX/Poseidon satellite. This was an ocean circulations satellite that monitored global temperatures. The distinguished oceanographer Walter Munk described TOPEX/Poseidon as "the most successful ocean experiment of all time." ref: WIkipedia (https://en.wikipedia.org/wiki/TOPEX/Poseidon). Nasa mission site here: http://science.nasa.gov/missions/topex-poseidon/

Larry Mcdonough Skills

Mobile Devices Product Management Mobile Applications Strategic Partnerships Go To Market Strategy Product Marketing Start Ups Mobile Technology Software Development Agile Methodologies Enterprise Software Strategy Mobile Communications Cloud Computing Management Embedded Systems Marketing Java Product Development Cross Functional Team Leadership Android Program Management Mobile Platforms Digital Media Software Engineering User Interface Strategic Planning Wireless Business Development Partner Management Product Lifecycle Management User Experience Saas Distributed Systems Wireless Technologies Html 5 Mobile Internet Leadership Software As A Service J2me Security

Larry Mcdonough Education Details

  • Ucla Anderson School Of Management
    Ucla Anderson School Of Management
    Product Management
  • University Of California, Riverside
    University Of California, Riverside
    Computer Science
  • Uc San Diego
    Uc San Diego
    Computer Science

Frequently Asked Questions about Larry Mcdonough

What company does Larry Mcdonough work for?

Larry Mcdonough works for University Of California, Riverside

What is Larry Mcdonough's role at the current company?

Larry Mcdonough's current role is Member of the Board of Advisors.

What is Larry Mcdonough's email address?

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What is Larry Mcdonough's direct phone number?

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What schools did Larry Mcdonough attend?

Larry Mcdonough attended Ucla Anderson School Of Management, University Of California, Riverside, Uc San Diego.

What are some of Larry Mcdonough's interests?

Larry Mcdonough has interest in Exercise, Nascar, Home Improvement, Shooting, Reading, Sports, Home Decoration, Cooking, Electronics, Outdoors.

What skills is Larry Mcdonough known for?

Larry Mcdonough has skills like Mobile Devices, Product Management, Mobile Applications, Strategic Partnerships, Go To Market Strategy, Product Marketing, Start Ups, Mobile Technology, Software Development, Agile Methodologies, Enterprise Software, Strategy.

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