Logan Stolmaker Email and Phone Number
Logan Stolmaker work email
- Valid
Logan Stolmaker personal email
Hiya, I'm Logan! I'm a software engineer with more than a decade of experience building everything from SaaS apps to video games. I just love the process of creating and iterating on an experience, especially alongside a like-minded team, to build towards something both useful and delightful.Specialties:10+ years full stack web development experience: PHP/Laravel, MySQL, JavaScript/TypeScript/Vue/React, HTML, CSS, WordPress8+ years Unity C# game development experienceExperience running engineering teams and shipping productsExperience as a lead architect on large/complex projects, both game and web app
Slidefactory
View- Website:
- theslidefactory.com
- Employees:
- 7
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Senior Software EngineerSlidefactory Apr 2024 - PresentPortland, Oregon, United States- Built a realistic multiplayer VR simulation to train people in disassembling a complex industrial machine. - Contributed to a tycoon game concept, optimizing terrain data sampling and implementing guest behavior.- Took over as backend lead on a fantasy football app, delivering an MVP on a tight deadline. -
Game Director / Principal EngineerDeath Defining Entertainment Apr 2021 - Dec 2023Portland, Oregon, United States- Lead programmer and game designer on a remote team, first building a prototype for a city-builder, then a rogue-like card battler game with world travel and exploration elements.- Designed and coded core systems and features for both games.- Collaborated with the Art, Audio, Marketing, and Narrative directors on worldbuilding for a cute fantasy world to support the mechanical direction.- Worked closely with the Art Director to implement and tune visual elements, including writing shaders and implementing VFX.- Implemented all content and logic as data-driven entities for easy runtime modification, simpler rendering, and arbitrary save/resume. - Built custom tooling to support content authoring, testing, and organization. -
FounderHigh Cube Studios Apr 2020 - Apr 2021Portland, Oregon, United States- Sole programmer, artist, and designer on a prototype for a 3D tactical combat game in Unity, written in C#.- Concepted and implemented combat, VFX, and animations.- Features included an advanced action sequencer, a data-driven spell system for modular content authoring, ranged and melee combat,, advanced targeting filters and targeting shapes, displacement, board manipulation, persistent auras, and more!
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Software Engineer IiiVacasa May 2018 - Mar 2020Portland, Oregon Area- Core contributor on a SCRUM team responsible for maintaining, upgrading, and modernizing a legacy monolithic php/js codebase used for internal operations by 100s of employees, from engineers to housekeepers.- Performed daily mentorship, pair programming, and in-depth code review, often with folks on other teams. - Worked with Product, UX, and Design to determine technical requirements, parse and iterate on user feedback, and evolve our products. - Optimized high traffic and data-heavy areas throughout the codebase to keep up with rapid user growth.- Prototyped and shipped an updated navigation experience for 100s of employees and contractors. - Led and organized a large-scale effort to upgrade several systems to php7 compatibility across multiple teams.- Expanded and optimized localization systems and integrated them with the updated UI.- Participated in a 24 hour on-call rotation: leading incident responses, troubleshooting, and overhauling our monitoring tooling. -
Senior Web DeveloperChromaplex Aug 2015 - Feb 2018- Acted as technical lead on a remote team, spearheading several projects ranging from design/marketing focused wordpress sites to enterprise-scale web applications.- Consulted with clients on product development, budget, marketing planning, and timeline needs.- Lead the team in planning, implementing, and documenting projects and major features in a fast-paced, budget-conscious environment.- Mentored teammates through technical presentations, code review, pair programming, answering questions, and leading team discussions.- Defined role requirements, planned interview assessments, and performed interviews for potential engineering and management hires.- Contributed extensively to internal documentation, helping define and develop processes to establish a consistent and positive experience for our clients while making sure our team felt empowered to take smart risks, make mistakes, and continue to learn and grow.- Designed, configured, and deployed scalable cloud environments. -
Web DeveloperChromaplex Aug 2012 - Aug 2015 -
Junior Web Developer/It TechnicianNorth Bay Networking Dec 2011 - Aug 2012Santa Rosa, Ca- Developed and maintained Wordpress and flat HTML websites for local businesses.- Provided on-site tech support for local businesses and individual clients.- Investigated and solved hardware, software, and networking problems.- Deployed and configured workstations and networks for local businesses.
Logan Stolmaker Skills
Logan Stolmaker Education Details
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Humanities/Humanistic Studies
Frequently Asked Questions about Logan Stolmaker
What company does Logan Stolmaker work for?
Logan Stolmaker works for Slidefactory
What is Logan Stolmaker's role at the current company?
Logan Stolmaker's current role is Software Engineer and Game Developer (Unity, C#, JS/TS/Vue/React, PHP/Laravel).
What is Logan Stolmaker's email address?
Logan Stolmaker's email address is lo****@****asa.com
What schools did Logan Stolmaker attend?
Logan Stolmaker attended Santa Rosa Junior College.
What skills is Logan Stolmaker known for?
Logan Stolmaker has skills like Web Development, Javascript, Laravel, Html, Css, Software Development, Jquery, Mysql, Web Applications, Wordpress, Linux System Administration, Git.
Who are Logan Stolmaker's colleagues?
Logan Stolmaker's colleagues are Michele Fabbri, Kurtis Hohman, Michael Rider, Johnnils Olson.
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