Logan Mueller Email & Phone Number
@8x8.com
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Who is Logan Mueller? Overview
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Logan Mueller is listed as Engineering Manager at 8x8 at 8x8, based in Greater Seattle Area, United States. AeroLeads shows a work email signal at 8x8.com and a matched LinkedIn profile for Logan Mueller.
Logan Mueller previously worked as Engineering Manager at 8X8 and Engineering Manager at Fuze. Logan Mueller holds Bachelor'S Degree, Computer Science from Indiana University Of Pennsylvania.
Email format at 8x8
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AeroLeads found 1 current-domain work email signal for Logan Mueller. Compare company email patterns before reaching out.
About Logan Mueller
Logan Mueller is a Engineering Manager at 8x8 at 8x8. He possess expertise in c++, scrum, c#, software design, agile methodologies and 45 more skills. He is proficient in German.
Listed skills include C++, Scrum, C#, Software Design, and 46 others.
Logan Mueller's current company
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Logan Mueller work experience
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Engineering Manager
Principal Software Engineer
Senior Software Engineer
Worked on the Data Services File System team at EMC's Isilon Storage Division.Worked on SyncIQ, the Job Engine, and Cloud Pools features which were implemented on a heavily customized FreeBSD environment known as OneFS using C, C++, and Python. Designed and developed central code coverage solution responsible for consolidating instrumentation and summarization across the product (kernel and user-space). Development was done with Sublime, GNU tools, Ubuntu, and FreeBSD.
Senior Software Engineer (Dev)
Designed and developed backend search functionality for Bing into new versions of Internet Explorer (10 and 11). Functioned as technical lead, guiding Bing developers to gain a deep understanding into the codebase. Oversaw code reviews, drove design, and ensured quality gates were met (security, performance, efficiency, readability). Worked on desktop UI (versions 9, 10, and 11) and new immersive browser ("modern" UI version).Implemented tab roaming functionality. This required redesign, refactoring, and unification of the recovery store which permitted the code to be reused as part of the background intelligence ultimately responsible for distributing tabs and state information between tablets, Xbox, and Windows Phone. The circulation of this data was done with the help of OneDrive.Worked on Adobe Flash integration, specifically the logic which handled in-place upgrades. Bug fixing in all areas of the product was compulsory whenever work needed to be load-balanced across teams. This gave exposure to multiple areas of IE.* System Center (Windows Server) *Designed, developed, and owned feature areas in System Center Configuration Manager (SCCM) previously known as System Management Server (SMS). Feature ownership included:* Application Management SDK* Extensibility (Backend)* Deployments (UI, WMI SDK, and Backend)* Collections (Backend)* Monitoring (UI)* User Device Affinity (Backend)Helped design and implement new Cloud Content Distribution functionality (using Azure) and the team's database toolset. The 20 year old codebase was made of new and legacy components consisting of nearly 11 million LOC. Over 6 million LOC were added during the main release cycle. A variety of technologies were used in developing these components, including C++, WMI, C#, WPF, Silverlight, XAML, MS SQL Server, Windows Azure, Win32, COM, and ATL,
Owner - Software / Design / Consulting
* All Projects *Designed and implemented modern applications for Windows Phone (Silverlight/XAML/C#) and Windows RT. Win32 client programs were created in C++, MFC, COM, and ATL. Additional work on (legacy) platforms include PalmOS, Handspring handhelds (GNU C and CodeWarrior) and PocketPC (eMbedded C++). Linux desktop applications were coded using GNU C++ and Qt. Both MySQL and Microsoft SQL Server were used to develop web sites and distributed applications in addition to databases. HTML5, JavaScript, PHP, Apache, and XML (LAMP) were used to develop modern web applications. Occasional Linux administration was performed for setting up web and file servers.
C++ Software Engineer
* Pool Studio *Designed and developed Windows application using C++, Win32, COM, ATL, and DirectX (DirectDraw, Direct3D, and DirectInput).New features implemented include the backup and restore system, UI library, viewport illustrations, multi-threaded asset caching system, improvements to printing functionality, and asset editor used by artists.
Csg Developer Engineer 3
* Windows SteadyState *Designed and developed a new Windows application known today as Windows SteadyState. This required creating a refreshed UI along with its corresponding COM interfaces written in C++, ATL, and STL. Window SteadyState was part of the Windows branch. Installation scripts were developed and maintained using WiX. Coding guidelines were set in place by the team manager and code reviews were done on a daily basis as part of the development process to meet numerous quality gates (security, compatibility, efficiency, maintainability).The team working on this project consisted of only 2-3 C++ developers. The source code was often merged with multiple branches and reviewed through Source Depot, a PERFORCE hybrid. The design process was iterative and involved write-ups and discussing technical specifications illustrated with UML class diagrams, collaboration diagrams, and use cases. Creating the UI often involved collaboration with the UX and UE teams, where usability studies were conducted, allowing the team to iterate on a better design. Message forum support was conducted directly by all members of the team (Dev, Test, PM) for receiving feedback and understanding use cases.
Software Engineer Iii
* All Projects *Designed and developed enterprise applications used for casino management. This was done in a variety of technologies including C++, T-SQL, MFC, COM, WPF, C#, and XAML. Applications were implemented with Visual Studio v6.0, 2001, 2003, and 2005. SQL Server 6.5, 2000, and 2005 were used for backing the data stored in the database. Custom controls were developed to simplify the user interface, occasionally consisting of touch screen terminals and kiosks. GDI/+ was used for processing images captured from various devices. Pager duty was required for resolving critical issues discovered in the field. Other job responsibilities included mentoring new developers, and enforcing coding guidelines with frequent code reviews.
Embedded Software Engineer
* Leotec Medical Device (Leomed) *Designed and coded an OS for an embedded system using Atmel Assembly and GNU C. A resource editor was developed for the artists, which enabled them to create screens and upload graphics to the embedded system without recompiling the OS. The resource editor was written with C++ and MFC. Development for this hardware provided hands-on experience with low level programming, RS232 communication, timing diagrams, and evaluating the hardware interaction using an oscilloscope. This job was located in Europe and so it brought exposure to working in a different country and learning another language.
C++ Developer
* Virtela Dialer (Contract Position) *Worked on the Virtela Dialer, a project created with C++, MFC, COM, TAPI, and RAS API. Responsibilities included integrating the company's VPN address book into the dialer, product branding, and the addition of some new features, such as the ability to download, unpack, and update the address book from a web service.
Linux Developer / Administrator
* All Projects *Designed and developed ordering system, chat system, and message forums in C++, PHP, Qt, and MFC. Maintained office computer network, web site, and Linux server. This involved shell scripting, managing NFS shares, database administration, graphic design, and hardware repairs.
Owner - Software Developer / Sysop
* All Projects *Designed and developed BBS software distributed as Shareware for MS-DOS, OS/2 Warp, and DESQview. The software was developed with Borland C, Borland C++, Pascal, and PPE.Maintained and operated bulletin board system (BBS) running WWIV and PCBoard. WWIV mods were developed with Borland C.
Colleagues at 8x8
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Shimran Shimran
Colleague at 8X8Indore, Madhya Pradesh, India
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JM
Jude Marzec
Colleague at 8X8New York City Metropolitan Area, United States
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GK
Gosia Kawalerska
Colleague at 8X8South Petherton, England, United Kingdom
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WV
Willet Vary
Colleague at 8X8San Jose, California, United States
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KD
Khahan Dan
Colleague at 8X8Sacramento, California, United States
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SS
Sreenivasa S N
Colleague at 8X8Bengaluru, Karnataka, India
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KP
Kimberly Parish
Colleague at 8X8United States
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JS
Joanna S.
Colleague at 8X8Metro Manila, Philippines
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AM
Anita Mech
Colleague at 8X8Lala Block, Assam, India
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JG
Jeanette G. Spears
Colleague at 8X8Brooklyn, New York, United States
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Logan Mueller education
Bachelor'S Degree, Computer Science
High School
Frequently asked questions about Logan Mueller
Quick answers generated from the profile data available on this page.
What company does Logan Mueller work for?
Logan Mueller works for 8x8.
What is Logan Mueller's role at 8x8?
Logan Mueller is listed as Engineering Manager at 8x8 at 8x8.
What is Logan Mueller's email address?
AeroLeads has found 1 work email signal at @8x8.com for Logan Mueller at 8x8.
Where is Logan Mueller based?
Logan Mueller is based in Greater Seattle Area, United States while working with 8x8.
What companies has Logan Mueller worked for?
Logan Mueller has worked for 8X8, Fuze, Emc, Microsoft, and Arainia Solutions, Llc.
Who are Logan Mueller's colleagues at 8x8?
Logan Mueller's colleagues at 8x8 include Shimran Shimran, Jude Marzec, Gosia Kawalerska, Willet Vary, and Khahan Dan.
How can I contact Logan Mueller?
You can use AeroLeads to view verified contact signals for Logan Mueller at 8x8, including work email, phone, and LinkedIn data when available.
What schools did Logan Mueller attend?
Logan Mueller holds Bachelor'S Degree, Computer Science from Indiana University Of Pennsylvania.
What skills is Logan Mueller known for?
Logan Mueller is listed with skills including C++, Scrum, C#, Software Design, Agile Methodologies, Software Development, Web Services, and Visual C++.
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