Leonardo Lopez Email and Phone Number
Leonardo Lopez work email
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Leonardo Lopez personal email
I am a software engineer with experience in device driver development, AI/ML model training, graphics, tooling, CI and web dev (full stack).
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Ai Systems Software EngineerIntel Corporation Feb 2020 - PresentSanta Clara, California, Us* 2024 - Led NPU driver security certification (SDL) effort for current and next gen platforms* 2024 - Conducted candidate interviews and contributed to hiring selection process* 2023 - Provide support of full driver stack for machine learning on Intel's dedicated neural processing engine (VPU/NPU) for current and next gen platforms.* 2023 - Helped transition our CI/CD from Jenkins to GitHub Actions, maintain and write new workflows to aid in build automation.* 2022/23 - Implemented APIs for enabling hardware metrics collection for the NPU's Windows Host user mode and kernel mode drivers.* 2022 - Participated and presented topics in live internal/external training webcast, aimed to improve collaboration and training between internal teams.* 2021 - Automated several manual processes with tooling and improved efficiency and robustness of existing Python tools used for C++ header code generation.* 2021 - Collaborated in the design, bring-up, development and testing of the oneAPI Level Zero Windows host user mode driver for current and next gen platforms.* 2020 - Created and maintain robust team documentation, serving as a go-to resource for multiple teams with 30+ daily unique visits, which helped reduced environment setup and troubleshooting resolution from one week to 4 hours. I am the go-to person for helping you fix your dev environment issue within minutes. -
Graphics Software Engineering InternIntel Corporation Mar 2018 - Aug 2019Santa Clara, California, Us* 2019 - Implemented performance update of D3D12 user mode driver by reducing number of times cache config gets set.* 2018/19 - Prepared Jenkins test coverage, tracked passing rates, and reported results for pre-si and post-si Ice Lake and Cannon Lake hardware.* 2018/19 - Applied bug fixes and hardware workarounds on the D3D12 user mode driver.* 2018 - Collaborated in design ideas and implemented various internal parsing tools which automated the generation of C++ headers for the integrated graphics' unified D3D12 user mode driver. -
Software EngineerRevenue Solutions, Inc. Jul 2015 - Mar 2018Pembroke, Ma, Us* 2015/16 - Interpreted SRS documents and wrote coding enhancements in C#, Java & T-SQL for RSI's Revenue Premier Enterprise propietary software, providing feature and debug support across the full web stack.* 2015 - Formulated new hire ramp up program to speed up environment set-up process by several days. -
Software EngineerSelf Employed Jan 2013 - Oct 2016Satellite Beach, Florida, Us* GitHub: https://github.com/itsshortforleo* Defined structured solutions to meet technical and operational requirements for software projects.* Designed visual mock-ups in Adobe Photoshop prior to developing tools and web apps in Visual Studio using C# and .NET framework, and Java. * Designed and developed a domino board game in C# titled Domino Tropical, (Beta demo and various other app demos on YouTube: /watch?v=foyDgH7ekyg) -
It Helpdesk InternUnited Nearshore Operations Feb 2014 - Apr 2014Santiago, Do* Led team of 5+ junior peers to resolve numerous logical/physical system and networking problems.* Implemented network design, sub-netting, Port Security for new & existing hosts, among other responsabilities. -
It & Production CoordinatorImtech Graphics Inc Oct 1998 - Apr 2007* Promoted from entry level film contacting position to coordinating company’s entire workflow.* Multi-tasked and provided on-demand service in departments of Contacting, Data Pre-Flight & Management, Output, Photoshop & Typesetting, Ad & Print Production, per departmental work density.* Oversee customer service functions for an elite supplier of prepress.* Provided instructions for complex retouching and critical color correction. * Inspected all proofs, press programs, and final films for publication or ad insertion. * Ensure deadlines, brand compliance and quality standards for W Magazine, BMW, Sony Music, Avon, BBDO, Deutsch, among others.
Leonardo Lopez Skills
Leonardo Lopez Education Details
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University Of Southern CaliforniaComputer Science -
California State University-SacramentoComputer Science -
Pontificia Universidad Católica Madre Y MaestraTelematics Engineering (Telecommunications)
Frequently Asked Questions about Leonardo Lopez
What company does Leonardo Lopez work for?
Leonardo Lopez works for Intel Corporation
What is Leonardo Lopez's role at the current company?
Leonardo Lopez's current role is Software Engineer at Intel Corporation.
What is Leonardo Lopez's email address?
Leonardo Lopez's email address is le****@****tel.com
What schools did Leonardo Lopez attend?
Leonardo Lopez attended University Of Southern California, California State University-Sacramento, Pontificia Universidad Católica Madre Y Maestra.
What are some of Leonardo Lopez's interests?
Leonardo Lopez has interest in Physics, Technology, Nintendo, Harry Potter, Hollywood, Education, Coldplay (Band), Movies, Movies And Creative Franchise, The Matrix (1999 Movie).
What skills is Leonardo Lopez known for?
Leonardo Lopez has skills like Software Engineering, Software Development, Programming, Algorithms, Data Structures, C++, C#, Java, Python, Game Development, Asp.net, Javascript.
Who are Leonardo Lopez's colleagues?
Leonardo Lopez's colleagues are Steve Hiemstra, Akash Gupta, Imran Barbhuiya, Najwa Karama, Sahar Barbalat, Ismail Ebrahim, Derrick Teoh.
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