Eric Jensen Email & Phone Number
@jameson.com
4 phones found area 541, 360, and 815
LinkedIn matched
Who is Eric Jensen? Overview
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Eric Jensen is listed as Senior Staff Game Designer at PlayStation's Sucker Punch Productions at Sucker Punch Productions, a company with 158 employees, based in Bend, Oregon, United States. AeroLeads shows a work email signal at jameson.com, phone signal with area code 541, 360, 815, and a matched LinkedIn profile for Eric Jensen.
Eric Jensen previously worked as Senior Staff Game Designer at Sucker Punch Productions and Design Manager at Bend Studio.
Email format at Sucker Punch Productions
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AeroLeads found 1 current-domain work email signal for Eric Jensen. Compare company email patterns before reaching out.
About Eric Jensen
Game designer and manager with almost 20 years of experience in the games industry. A well-rounded developer with experience in game design, user interface/experience, narrative, engineering, and production, who is always striving to learn new skills and grow as a creator.Passionate about and inspired to create new experiences for players that push the boundaries of world-building, story, and gameplay. Takes pride in building close connections with colleagues and prioritizes their success by being open, inclusive, and approachable. Always eager to be creative inside and outside of work, with passions including photography & cinematography, woodworking, and automobiles. A husband and father who takes great pride in maintaining a work-life balance.Shipped Titles:Days Gone (PS4/PC - 2019/2021)Uncharted: Fight for Fortune (PSVita - 2012)Uncharted: Golden Abyss (PSVita - 2012)Resistance: Retribution (PSP - 2009)Syphon Filter: Combat Ops (PSP - 2007)Syphon Filter: Logan's Shadow (PSP/PS2 - 2007)Syphon Filter: Dark Mirror (PSP/PS2 - 2006)
Eric Jensen's current company
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Eric Jensen work experience
A career timeline built from the work history available for this profile.
Design Manager
Supervises and leads a small team with a wide range of responsibilities and goals across multiple disciplines, initiatives, and pods.Manages career goals and accommodations for the team, delivers performance reviews, and leads 1-on-1’s with over a dozen designers across content, tech, and narrative design.Spearheads content design efforts for Bend’s New IP.
Senior Staff Game Designer
Lead and managed the Open World Design team on Days Gone.Was responsible for creating and implementing open-world systems and loops in addition to open-world story content and UI systems.Worked directly with the Game Director and Lead Designer on all design teamdecisions, initiatives, planning, and scheduling.Managed career goals, accommodations.
Senior Game Designer
Established and was lead of the Open World Design team on Days Gone. Assisted in creating and building necessary roles for the team as well as driving the hiring process.Designed, prototyped, and implemented Open World and player systems, as well as menu UI and HUD elements.
Associate Production Manager
Associate Production Specialist
As an Associate Production Specialist my tasks ranged from Asset Management and Localization, to Multiplayer and Single Player Level Design and Population, and designing Gameplay Systems. I work in cinematics, setting up motion capture data, cameras, scenes, and integration into levels, as well as acting as our motion capture actor. I also work in UI.
Production Assistant
As a Production Assistant I've had a wide range of tasks over the years. From Asset Management and Localization, to Multiplayer and Single Player Level Design and Population. I've worked in cinematics, setting up motion capture data, cameras, scenes, and integration into levels. I've also worked in UI, doing concepts and final art.
Quality Assurance Analyst
As a QA Analyst I spent countless hours playing through different games and discovering bugs. It was a very detail oriented position; not only do you have to find issues in the game but you need to be able to reproduce them. I worked hands on with Programmers and Designers to discover and fix these issues. Additionally, I wrote test plans and other.
Sales Associate
Colleagues at Sucker Punch Productions
Other employees you can reach at suckerpunch.com. View company contacts for 158 employees →
Karin Macdonald-Schmidt
Colleague at Sucker Punch Productions
Olympia, Washington, United States, United States
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JP
John Powell
Colleague at Sucker Punch Productions
Redmond, Washington, United States, United States
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MM
Morteza Miresmaili
Colleague at Sucker Punch Productions
Istanbul, Istanbul, Türkiye, Turkey
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IW
Issa Wilson
Colleague at Sucker Punch Productions
Seattle, Washington, United States, United States
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DC
Daniel Carrodus
Colleague at Sucker Punch Productions
San Francisco Bay Area, United States
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PB
Patrick Bayles
Colleague at Sucker Punch Productions
Greater Seattle Area, United States
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KG
Kenny Gray
Colleague at Sucker Punch Productions
Greater Seattle Area, United States
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ET
Epi Torres
Colleague at Sucker Punch Productions
Bellevue, Washington, United States, United States
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MA
Micheal Austine
Colleague at Sucker Punch Productions
Nigeria, Nigeria
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KR
Krish Raj
Colleague at Sucker Punch Productions
Bellevue, Washington, United States, United States
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Frequently asked questions about Eric Jensen
Quick answers generated from the profile data available on this page.
What company does Eric Jensen work for?
Eric Jensen works for Sucker Punch Productions.
What is Eric Jensen's role at Sucker Punch Productions?
Eric Jensen is listed as Senior Staff Game Designer at PlayStation's Sucker Punch Productions at Sucker Punch Productions.
What is Eric Jensen's email address?
AeroLeads has found 1 work email signal at @jameson.com for Eric Jensen at Sucker Punch Productions.
What is Eric Jensen's phone number?
AeroLeads has found 4 phone signal(s) with area code 541, 360, 815 for Eric Jensen at Sucker Punch Productions.
Where is Eric Jensen based?
Eric Jensen is based in Bend, Oregon, United States while working with Sucker Punch Productions.
What companies has Eric Jensen worked for?
Eric Jensen has worked for Sucker Punch Productions, Bend Studio, and Ace Hardware Corporation.
Who are Eric Jensen's colleagues at Sucker Punch Productions?
Eric Jensen's colleagues at Sucker Punch Productions include Karin Macdonald-Schmidt, John Powell, Morteza Miresmaili, Issa Wilson, and Daniel Carrodus.
How can I contact Eric Jensen?
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