Lorenzo Hernandez work email
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Lorenzo Hernandez personal email
Lorenzo Hernandez is a Software Engineer at Contract. He possess expertise in c++, java, html, unity, unity3d and 15 more skills.
Contract
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ContractVisalia, Ca, Us
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Software EngineerContract Sep 2022 - Jan 2023
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Software Engineer IiOlive Oct 2020 - Jul 2022Columbus, Oh, Us -
Software EngineerJ.D. Heiskell Apr 2019 - May 2020Omaha, Nebraska, Us -
Software EngineerSnap Inc Aug 2018 - Apr 2019Chanitlly, Va, Us• Improved and developed an automation tool that allows team members to bypass the monotony of copy/pasting content into XML generators.• Tool was developed in Python using the Flask framework for backend development building out functions/routes for Word File Parsing , Google Sheet Parsing , and API construction . Performed a major facelift on the existing UI using jQuery , Javascript , and Bootstrap to keep the tool simple and easily navigatable.• Helped to improve the speed of some actions by as much as 80% by using Selenium to automate the repetitive data entry or XML creation tasks.• Examined and determined the functionality of existing Python programs and tools in order to improve their performance by either changing their approach or eliminating redundant actions.• Created Python tools to parse Word documents and prepare them for placement in HTML / XML generators using ASCII ranges for given languages and the python-docx module. -
Mobile DeveloperTacos On Wheels May 2017 - Apr 2019Fetched crowd-sourced taco truck locations, ratings, and reviews within a 25 mile radius. Used and created Cocoa Touch files in order to display retrieved JSONs in a more user-friendly manner. Received taco truck information from Firebase via NoSQL database information to update application. Accumlated a total of 2,248 App Units and an average of 11 daily impressions while on the App Store. Developed Android version using Kotlin, iOS using Swift.
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Software DeveloperFreelance Jan 2018 - Jun 2018• Created Mobile and Web applications to meet client specifications by focusing on improving feedback from users• Created mockups by hand and with various programs to insure my vision matched theirs.• Focused on Swift for Mobile development, React , Python / Django for Web Development.• Helped to decrease client’s response time to their clientèle by 25%.
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Software Engineering InternIntellievent Apr 2018 - May 2018• Assisted 10 – 15 customers per day on navigation through IntelliEvent software over the phone, email, and remote assistance.• Helped to reduce amount of unclosed tickets in the support system by 30%.• Sought patterns in daily tasks to create Python scripts or Javascript scripts with TamperMonkey• Took initiative in implementing an API call for a recurring problem in the backend in a personal Django environment to determine why it was failing.
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Web Developer/Qa AnalystNational Geographic / Cengage Learning Oct 2017 - Dec 2017Updated book entries for the National Geographic website using product information management applications. Checked previously updated entries for any inconsistencies information or product page display. Built and edited web pages that fit the tone of the National Geographic website using HTML, CSS, Bootstrap. Documented changes made to website and book entries added using Excel and updating each entry/change whenthey were shown.
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Android DeveloperCook It Yourself Mar 2017 - Jun 2017Implemented Android SMS API to allow users to text their contacts with missing ingredients. Stored user dietary preferences using SQLite to create better queries to the Edamam API. Created swipe-able display for the Edamam queries that were given to the user.
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Full Stack DeveloperChat Application Feb 2017 - Mar 2017Python/Flask as the back-end server side component to store User Messages, Info, Picture, Chatbot interation. React/Javascript as the front-end client side component for a more interactive experience for the user. Used Socket.io for communication between client and server. Used PostgreSQL database to store message information comprised of user picture, name, and message. Python bot constructed with basic actions and an API call to alter its appearance. Required authentication via Google/Facebook login in order to interact with it.
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Unity DeveloperRogue World Sep 2016 - Dec 2016C# scripting in Unity3D for controlling the state of the game, events throughout the game, and audio cues. Custom animations created by hand in Unity's built-in Animation system and via Motion Capture suit.
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Full Stack DeveloperPokemon Trader Sep 2016 - Dec 2016Worked with HTML, CSS, jQuery, Javascript, SQL, and PHP to create trading site for users. Used Bootstrap to better style the appearance the site. Worked with APIs to fetch data for the database and load it up for users selection. Store fetched data from APIs and managed user items and information in SQL.
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C++/Directx DeveloperTank Game Mar 2016 - May 2016Programmed in C++ and DirectX 10 to create a fully functional tank game. Loaded different models and altered different models through the game, adjusting their positioning as needed. Programming in the shader files to create the appropriate feel of the game.
Lorenzo Hernandez Skills
Lorenzo Hernandez Education Details
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California State University, Monterey BayComputer Science
Frequently Asked Questions about Lorenzo Hernandez
What company does Lorenzo Hernandez work for?
Lorenzo Hernandez works for Contract
What is Lorenzo Hernandez's role at the current company?
Lorenzo Hernandez's current role is Software Engineer.
What is Lorenzo Hernandez's email address?
Lorenzo Hernandez's email address is lh****@****ell.com
What schools did Lorenzo Hernandez attend?
Lorenzo Hernandez attended California State University, Monterey Bay.
What skills is Lorenzo Hernandez known for?
Lorenzo Hernandez has skills like C++, Java, Html, Unity, Unity3d, Python, C#, Bootstrap, Android Development, Javascript, React.js, Flask.
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