Main Coder And Team Manager
As iOS/Android developer lead, my responsibilities included developing and supporting our 5 star iTunes reviewed native iOS app (Sworkit Lite releases 3.3.2 - 3.5.0). I led a small team in re-architecting the UI framework to support contemporary Apple standards and storyboards. I was instrumental in staffing the mobile team, and in strategies for our apps. I worked with Product developers, UI/UX designers, QA engineers, and distributed app builds to ITunesConnect, used TestFlight for beta builds, testing, and mentoring.* Swokit Lite Project : January 2012 - August 2012 Appstore Link : https://itunes.apple.com/us/app/sworkit-lite-personal-trainer/id527219710?mt=8GoogleStore Link : https://play.google.com/store/apps/details?id=sworkitapp.sworkit.comTechnologies: iOS 3.X-4.X, Obj-C, XCode, FastPDFKit, Android, Java, Eclipse with ADT/DDMS plugins, MuPDF, Flurry, Apperian EASE, HTML5, CSS3, JavaScript, JQuery Mobile, Deamweaver, XML, JSON, Web Services, SSO, P4V, Mac O/S* Jelly Project : November 2012 - May 2013 Appstore Link : https://itunes.apple.com/us/app/jelly/id685652528?mt=8GoogleStore Link : https://play.google.com/store/apps/details?id=com.jellyhq.starfishTechnologies: iOS, Obj-C, Core Location, Map Kit, UI Kit, Message UI, Address Book UI, asi-http-request, JSONKit, Omniture, MBProgressHUD, TestFlight, XML, JSON, Web Services, GIT, XCode/Spec Builder/Instruments, Mac O/SA few app features I worked on included preparation for iOS 8 launch, a metric framework for New Relic, an A/B testing implementation for LeanPlum, A new on-boarding flow for authentication/log-on with animations that integrated with Facebook and Google+, and automation testing via MonkeyTalk. For the Android app, I implemented an in-house custom analytics solution for metric tracking.