3D artist with four years of experience in creating game-ready 2D assets and 3D models for Unity and Unreal Engine. Specialized in prop and environment assets. Key skills in modeling, texturing, lighting, level design and rendering. Passionate about design and craftsmanship, fast learner and curious.Video game, graphic design, video editing.
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Opérateur VidéoPublishing Factory SaGeneva, Switzerland -
FormatriceIfage Feb 2024 - PresentGenève, SuisseThéorie et pratique de la création visuelle 3D liée au jeu vidéo, sa création et son application en moteur de jeu. -
Co-Founder & Game ArtistTwisted Brainz Jan 2020 - PresentGenève, SuisseDéveloppement, production et édition de jeux vidéo -
Assistante VrGeneva International Film Festival - Giff Nov 2022 - PresentGenève, Suisse -
Graphiste IndépendantIndépendant 2013 - PresentGraphisme et illustration
Louise Pictet Education Details
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Digital Arts -
Game Art -
Emile CohlDessin Et Art -
Ipac DesignDesign And Visual Communications, General
Frequently Asked Questions about Louise Pictet
What company does Louise Pictet work for?
Louise Pictet works for Publishing Factory Sa
What is Louise Pictet's role at the current company?
Louise Pictet's current role is Opérateur Vidéo.
What schools did Louise Pictet attend?
Louise Pictet attended Middlesex University, Sae Institute Genève, Emile Cohl, Ipac Design.
Who are Louise Pictet's colleagues?
Louise Pictet's colleagues are Yassine Benhamouda, Benoît Teil, Gabriel Montoya, Badr Zaitouni, Gianni Deverrière, Olivier Chabanel, Olivier Dupradou-Champion.
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