Louis-Vincent Roy Email & Phone Number
@yahoo.ca
LinkedIn matched
Who is Louis-Vincent Roy? Overview
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Louis-Vincent Roy is listed as Senior Lighting Artist at Timi Studios - A Tencent Games Studio, based in Montreal, Quebec, Canada. AeroLeads shows a work email signal at yahoo.ca and a matched LinkedIn profile for Louis-Vincent Roy.
Email format at Timi Studios - A Tencent Games Studio
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AeroLeads found 1 current-domain work email signal for Louis-Vincent Roy. Compare company email patterns before reaching out.
About Louis-Vincent Roy
Louis-Vincent Roy is a Senior Lighting Artist at Timi Studios - A Tencent Games Studio. He possess expertise in ps3, xbox 360, lighting, unreal engine 3, video games and 10 more skills.
Listed skills include Ps3, Xbox 360, Lighting, Unreal Engine 3, and 11 others.
Louis-Vincent Roy's current company
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Louis-Vincent Roy work experience
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Senior Lighting Artist
Frequently asked questions about Louis-Vincent Roy
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What company does Louis-Vincent Roy work for?
Louis-Vincent Roy works for Timi Studios - A Tencent Games Studio.
What is Louis-Vincent Roy's role at Timi Studios - A Tencent Games Studio?
Louis-Vincent Roy is listed as Senior Lighting Artist at Timi Studios - A Tencent Games Studio.
What is Louis-Vincent Roy's email address?
AeroLeads has found 1 work email signal at @yahoo.ca for Louis-Vincent Roy at Timi Studios - A Tencent Games Studio.
Where is Louis-Vincent Roy based?
Louis-Vincent Roy is based in Montreal, Quebec, Canada while working with Timi Studios - A Tencent Games Studio.
What companies has Louis-Vincent Roy worked for?
Louis-Vincent Roy has worked for Timi Studios - A Tencent Games Studio.
How can I contact Louis-Vincent Roy?
You can use AeroLeads to view verified contact signals for Louis-Vincent Roy at Timi Studios - A Tencent Games Studio, including work email, phone, and LinkedIn data when available.
What skills is Louis-Vincent Roy known for?
Louis-Vincent Roy is listed with skills including Ps3, Xbox 360, Lighting, Unreal Engine 3, Video Games, Cinematics, Photography, and Unreal Editor.
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