Laura Simpson
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Laura Simpson Email & Phone Number

Game Designer at Sweet Potato Press
Location: New York, United States 14 work roles 4 schools
1 work email found @moodys.com 4 phones found area 917, 703, and 540 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 4 phones

Work email l****@moodys.com
Direct phone (917) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Game Designer
Location
New York, United States

Who is Laura Simpson? Overview

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Quick answer

Laura Simpson is listed as Game Designer at Sweet Potato Press, based in New York, United States. AeroLeads shows a work email signal at moodys.com, phone signal with area code 917, 703, 540, and a matched LinkedIn profile for Laura Simpson.

Laura Simpson previously worked as Senior User Experience Designer at Moody'S Analytics and Senior UX/UI Designer at Casebook Pbc. Laura Simpson holds Mfa, Design And Technology from Parsons School Of Design - The New School.

Company email context

Email format at Sweet Potato Press

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{first}.{last}@moodys.com
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AeroLeads found 1 current-domain work email signal for Laura Simpson. Compare company email patterns before reaching out.

Profile bio

About Laura Simpson

I've a strong interest in designing intuitive user experiences, with a passion for user research and product improvement. As a skilled user experience designer with strong prototyping skills, I also excel at product management from conception to execution.

Listed skills include Physical Computing, New Media Art, Video Art, Max, and 37 others.

Current workplace

Laura Simpson's current company

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Sweet Potato Press
Sweet Potato Press
Game Designer
New York, United States
AeroLeads page
14 roles

Laura Simpson work experience

A career timeline built from the work history available for this profile.

Game Designer

Sweet Potato Press

New York, United States

Senior User Experience Designer

Current

New York, Ny, Us

Sep 2018 - Present

Senior Ux/Ui Designer

New York, Ny, Us

Leads UX Design for Case Commons’s first native mobile app for Child Welfare, by creating a mobile-first workflow, user interface library and interactions. Plans and conducts user requirements analysis, task analysis, information architecture design, interaction design, and usability testing. Produces user requirements, personas, scenarios, flowcharts, navigation maps, design prototypes, user interface mocks and design specifications. Collaborates closely with a cross-functional team, C-suite management and our clients to meet product and business goals.

Oct 2016 - Aug 2018

User Experience Designer

New York, Ny, Us

Leads UX Design for Connect feature sets by designing key interactions and workflows.Plans and conducts user requirements analysis, task analysis, information architecture design, interaction design, and usability testing.Produces user requirements specifications, personas, scenarios, flowcharts, navigation maps, design prototypes, user interface comps and design specifications. Owns design projects from idea to launch, and then through subsequent iterations, working closely with development teams to ensure that design specifications are implemented.Collaborates closely with other Designers, Engineers, Product Managers, Technical Writers and Business Development Managers.Executes on user interface and interaction design that scales across mobile and web on screens of different sizes. Supervises freelancers and vendors per project. Mentors and guides junior designers.

Jun 2012 - Oct 2016

User Experience Designer

Freelance User Experience

Drafted design briefs and timeline for the term of the project. Conducted Stakeholder interviews and gathered user requirements. Produced user requirements specifications, personas, scenarios, wireframes and prototypes for mobile application Snapsta.

May 2012 - May 2012

Associate Interaction Designer

Brooklyn, Ny, Us

As part of Huge UX School, planned and conducted user requirements gathering and analysis,competitive research and conceptual modeling. Designed user experiences and informationarchitecture using participatory and iterative design techniques of user research and usability testing. Produced user requirements specifications, personas, scenarios, wireframes and prototypes for mobile app Calendr.

Jan 2012 - May 2012

Interactive Developer

Freelance

Designs collaboratively with remote visual team and programs interactive data visualizations using Javascript Framework D3 and live data APIs for data visualization start-up.

Oct 2011 - Mar 2012

Digital Media Art Director

The New School

Directed Video Production and Art Direction for New School for the following:Translife International Triennial of New Media Art, Beijing, China Black Studies in Art and Design Conference, New York, NYPictoplasma NYC Conference, New York, NY

Sep 2010 - Aug 2011

Graduate Student

The New School

Completed graduate-level courses in Data Visualization, Interactive Programming, Soft Circuits, Fashionable Technology, Documentary Video and Physical Computing. Completed MFA May, 2011.

Sep 2009 - May 2011

Designer

Independent

Designed, fabricated and programmed the fiber optic, LED, fibre hybrid installation "Cinderella*s Illuminated Gown" for MFA Design and Technology Thesis at Parsons The New School for Design.

Sep 2010 - May 2011

Max/Msp Programmer

Freelance

Designed and programmed sensor based interactive installation for Parsons’ BFA Graduation exhibit.

Jan 2010 - May 2011

Social Media Coordinator

Critical Themes In Media Conference

Coordinated and maintained the conference’s social media presence via Facebook and Twitter. Coordinated PR campaign to reach NYC Metro area educational institutions and the general public.

Sep 2009 - Aug 2010

Interactive Programming Teaching Assistant

Montreal, Qc, Ca

Taught Max/MSP programming environment, integration with sensors, motion capture, sound processing and 3D rendering, MIDI and processing outside data and advanced programming with Max/MSP.

Jan 2009 - May 2009

Intranet Publisher

Stream International

Used HTML, ASP and CSS to develop new content delivery systems for the Tampa site intranet and content.

Nov 2004 - Jun 2005
4 education records

Laura Simpson education

Mfa, Design And Technology

Parsons School Of Design - The New School

B.A; Post Baccalaureate Study, Studio Art; Electronic Media

University Of South Florida

Ba, Computer Science

Smith College

Education record

Middlebury College Language Schools
FAQ

Frequently asked questions about Laura Simpson

Quick answers generated from the profile data available on this page.

What company does Laura Simpson work for?

Laura Simpson works for Sweet Potato Press.

What is Laura Simpson's role at Sweet Potato Press?

Laura Simpson is listed as Game Designer at Sweet Potato Press.

What is Laura Simpson's email address?

AeroLeads has found 1 work email signal at @moodys.com for Laura Simpson at Sweet Potato Press.

What is Laura Simpson's phone number?

AeroLeads has found 4 phone signal(s) with area code 917, 703, 540 for Laura Simpson at Sweet Potato Press.

Where is Laura Simpson based?

Laura Simpson is based in New York, United States while working with Sweet Potato Press.

What companies has Laura Simpson worked for?

Laura Simpson has worked for Sweet Potato Press, Moody'S Analytics, Casebook Pbc, Mcgraw-Hill Education, and Freelance User Experience.

How can I contact Laura Simpson?

You can use AeroLeads to view verified contact signals for Laura Simpson at Sweet Potato Press, including work email, phone, and LinkedIn data when available.

What schools did Laura Simpson attend?

Laura Simpson holds Mfa, Design And Technology from Parsons School Of Design - The New School.

What skills is Laura Simpson known for?

Laura Simpson is listed with skills including Physical Computing, New Media Art, Video Art, Max, Arduino, Openframeworks, User Experience, and Information Architecture.

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