Luc Bouchard work email
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Luc Bouchard personal email
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Expertise in leading large teams of programmers on AAA game projects, from the very beginning (conception) to the very end (submission to 1st parties, post-launch support).Shipped games on PC, Xbox, Xbox 360 and PS3 and KinectSpecialties: Management:- Project Management- Build Management / Source Control / Quality Assurance- Game Submisison to 1st parties (Sony, Microsoft)Technical- C/C++, Perl, PHP, SQL- Networking (programming and administration)- Online Development
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Head Of ProductionAmazon Games MontrealRosemère, Qc, Ca
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Head Of ProductionAmazon Games Mar 2021 - PresentSeattle, Washington, Us -
Development Director For Technology GroupUbisoft Montréal Jan 2017 - Dec 2020Montréal, Québec, CaFocus on improving continuous delivery and innersourcing practices through the development of an ecosystem of tools, providing the group with an efficient development and delivery platform for our technologies. Also responsible for the Animation Technologies for a short while. Managing a structure of ~100 developers. -
Production Director On Rainbow Six SiegeUbisoft Montréal Jan 2013 - Apr 2016Montréal, Québec, CaBuilt and managed the structure of multi-disciplinary teams (programming, art, animation, ui, audio) that made the creative vision possible. The team delivered the destruction driven, PVP/ESport oriented, 60 FPS shooter that is still alive and well. Started with a rather small team (~35 people) and grew it to up to ~450 at peak of production. -
Programming Project Manager For Rainbow Six PatriotsUbisoft Montréal Jun 2008 - Dec 2012Montréal, Québec, CaManaged programming teams through this complex project that was ultimately cancelled. Was responsible for tools development and engine development (~30 people). The end of Patriots is when the destruction technology that would later become the core of Rainbow Six Siege started to be developed -
Programming Project Manager For Your Shape Fitness EvolvedUbisoft Montréal Jun 2010 - Oct 2010Montréal, Québec, CaJoined the team for the last 6 months. Reorganized the team to help with shipping the game on time. -
Consultant For The Technology GroupUbisoft Montréal Jun 2008 - Sep 2008Montréal, Québec, CaJoined the technology group for a short period, to lead a study on online technologies and provide recommendations. -
Programming Project Manager For Rainbow Six Vegas 2Ubisoft Montréal Jun 2007 - May 2008Montréal, Québec, CaLead a team of ~20 programmers in charge of the PS3 and PC versions of the game, making sure they were up to par with the main game on Xbox -
Programming Project Manager For Rainbow Six VegasUbisoft Montréal Apr 2004 - May 2007Montréal, Québec, CaLead a team of ~35 programmers in charge of the main version of the game on Xbox. Built from the ground up using the Unreal 3 Engine. Helped closing the PS3 and PC version of the game, and managed patches on all platforms. -
Programming Project Manager For Rainbow Six 3Ubisoft Montréal Oct 2002 - Mar 2004Montréal, Québec, CaLead a team of ~20 programmers in charge adapting Rainbow Six Ravenshield from PC to Xbox. -
Programming Team Lead For Ubi.ComUbisoft Montréal Aug 1998 - Sep 2002Montréal, Québec, CaLead different small teams involved in developing online technologies (match-making, chat, leaderboards, custom services) and web technologies (forums, eshops). -
Windows Nt System AdministratorMatrox May 1996 - Jun 1997Dorval, Quebec, CaInstallation, maintenance and monitoring of the company's Windows NT servers.
Luc Bouchard Education Details
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Université Du Québec À ChicoutimiComputer Engineering
Frequently Asked Questions about Luc Bouchard
What company does Luc Bouchard work for?
Luc Bouchard works for Amazon Games Montreal
What is Luc Bouchard's role at the current company?
Luc Bouchard's current role is Head of Production.
What is Luc Bouchard's email address?
Luc Bouchard's email address is lu****@****oft.com
What schools did Luc Bouchard attend?
Luc Bouchard attended Université Du Québec À Chicoutimi.
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