Luca Deriu Email & Phone Number
@d3vstudio.com
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Who is Luca Deriu? Overview
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Luca Deriu is listed as Founder and R and D Engineer at PlaySys, a company with 10 employees, based in Milan, Lombardy, Italy. AeroLeads shows a work email signal at d3vstudio.com and a matched LinkedIn profile for Luca Deriu.
Luca Deriu previously worked as Founder and R&D Engineer at Playsys and Professor of CG for Interior and Industrial Design at Spd Scuola Politecnica Di Design. Luca Deriu holds Bachelor Of Arts from Naba _ Nuova Accademia Di Belle Arti Milano.
Email format at PlaySys
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AeroLeads found 1 current-domain work email signal for Luca Deriu. Compare company email patterns before reaching out.
About Luca Deriu
I am an experienced professional with a background of over 20 years in 3D computer graphics, video game development, and software engineering. My passion for 3D CGI began in 1998 when I first received a copy of 3D Studio Max 2. Since then, my career has been closely tied to these areas, and I have developed a strong foundation in computer graphics and programming.In 2007, I founded PlaySys Software Engineering, an agency located in the heart of Milan. Through this venture, I have conducted numerous lectures and workshops on 3D CGI, rendering, and game development for universities in Italy and abroad. As a coder with a background in computer graphics, I leverage a practical approach and creative research to develop professional tools for internal operations at my agency and other companies.Over the past 15 years, I have authored several manuals on V-Ray and 3ds Max for Hoepli and delivered presentations at various conferences. I have also established video game development partnerships with Oculus/Facebook, Pico Interactive, Microsoft, Nintendo, and Sony Interactive Entertainment. I am committed to staying at the forefront of my field and delivering innovative solutions for my clients.
Listed skills include 3D Studio Max, Teaching, Game Development, Computer Animation, and 20 others.
Luca Deriu's current company
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Luca Deriu work experience
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Founder And R&D Engineer
CurrentSince 2007 I have been responsible for the technical and artistic direction of PlaySys Software Engineering, a privately owned company located in the heart of Milan, specializing in 3D computer graphics. PlaySys has gained international recognition for its development of software such as Real IES, Real HDR, HDR Sky, and for its creation of numerous virtual.
Professor Of Cg For Interior And Industrial Design
CurrentI offer courses that cover a wide range of 3D techniques, from the basics to advanced, including modeling, UV mapping, texturing, material editing, light and scene setup, rendering, and post-production.One of my courses, focused on 3ds Max and V-Ray, is designed for Interior Design students seeking to acquire the professional skills necessary to create.
Professor Of Virtual Architecture
CurrentAs a component of a three-year program in interior design at IED, my course focuses on providing lectures about 3D computer graphics. The main objective of the course is to equip students with crucial knowledge of industry-standard software such as 3ds Max, Corona Renderer, and Twin Motion. With this knowledge, students will be able to create.
Professor Of Video Game Development
CurrentI am in charge of the courses "Unity Technical Art" and "Unity Games" for the second year students where I share my professional knowledge about the usage of Unity Engine in a game development context.The students start with the management of a basic scene and importing assets, and handling of lighting and shading to proceed later on in the creation of.
Professor Of 3D Cgi
CurrentI have developed a personalized course on 3ds Max and Arnold Renderer specifically for this vocational school. The aim is to equip students who have an interest in multimedia with the essential skills required for modeling, rendering, and animating objects and environments in 3D computer-generated imagery (CGI).Beginning with the course's second edition in.
Founder
CurrentAs the founder and lecturer of Render Academy, I am proud to offer an online learning school that provides education in 3D computer graphics. Our users have the flexibility to choose a course program that fits their education needs, allowing them to gain titles, certificates, and badges to enhance their professional profile, curriculum, and portfolio.At.
Project Manager
CurrentAs the founder of 3DArchitettura (also known as Digital Architecture Magazine) and a member of the team, I am proud to say that we serve as a valuable resource for architects, artists, and anyone interested in the finest 3D renders and visualizations for architecture. Our interviews delve into the same topics with many artists, giving our readers a greater.
3Ds Max Professor
The course covered lectures on 3D CGI, including modeling, UV mapping, texturing, and rendering. Through Autodesk 3ds Max, mental Ray, and iRay, students gained professional skills essential for their 3D projects. This offering was part of NABA's evening courses, specifically designed for professionals.
Videogame Development Professor
At SATAEDU, one can receive professional training in 3D animation, CG, and videogame development. During my tenure in Finland, my primary responsibility was to educate and train students in videogame development by teaching various technical and theoretical methodologies and tricks that are essential in designing and creating competitive and profitable.
3Ds Max And Graphic Design Professor
My task is to train students in the wide subject of 3D graphic with Autodesk 3ds Max and After Effects.Moreover I teach Photoshop, Illustrator and InDesign to widen the students' skills of layout and publishing.
Visiting Professor
In 2010, I conducted an intensive workshop that showcased the potential of real-time rendering and next-generation technologies. The tools utilized during the workshop were 3ds Max, Photoshop, and UDK (currently known as Unreal Engine).
3D And Video Games Machinima Professor
From 2007 to 2010, I conducted the Machinima courses at the Nuova Accademia di Belle Arti in Milan, where I taught advanced techniques of real-time rendering that were derived from research and development in the videogame industry. The courses focused on topics such as real-time engines (UDK (known today as Unreal Engine), Cry Engine, Unigine, Unity).
3Ds Max Technical Author
As a technical writer, I single-handedly undertook the planning and writing of the official Italian manual for Autodesk 3ds Max, published by Hoepli in 2009. The comprehensive manual comprises 400 pages of technical descriptions and techniques.In 2012, I spearheaded the update and review of the content, which resulted in the publication of the second.
Colleagues at PlaySys
Other employees you can reach at play-sys.com. View company contacts for 10 employees →
Irina Slepchenko
Colleague at PlaysysMilan, Lombardy, Italy, Italy
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SP
Sarvesh Patil
Colleague at PlaysysMumbai, Maharashtra, India, India
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SQ
Santiago Quise
Colleague at PlaysysBuenos Aires, Buenos Aires Province, Argentina, Argentina
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JM
Jacopo Marinelli
Colleague at PlaysysGreater Milan Metropolitan Area, Italy
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EK
Elena Kartseva
Colleague at PlaysysMilan, Lombardy, Italy, Italy
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LP
Lorenzo Provinciali
Colleague at PlaysysMilan, Lombardy, Italy, Italy
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Luca Deriu education
Bachelor Of Arts
Interior Designer
Mechanical Engineer
Maestro Di Solfeggio
Frequently asked questions about Luca Deriu
Quick answers generated from the profile data available on this page.
What company does Luca Deriu work for?
Luca Deriu works for PlaySys.
What is Luca Deriu's role at PlaySys?
Luca Deriu is listed as Founder and R and D Engineer at PlaySys.
What is Luca Deriu's email address?
AeroLeads has found 1 work email signal at @d3vstudio.com for Luca Deriu at PlaySys.
Where is Luca Deriu based?
Luca Deriu is based in Milan, Lombardy, Italy while working with PlaySys.
What companies has Luca Deriu worked for?
Luca Deriu has worked for Playsys, Spd Scuola Politecnica Di Design, Istituto Europeo Di Design, Sae Institute, and Immaginazione E Lavoro.
Who are Luca Deriu's colleagues at PlaySys?
Luca Deriu's colleagues at PlaySys include Irina Slepchenko, Sarvesh Patil, Santiago Quise, Jacopo Marinelli, and Elena Kartseva.
How can I contact Luca Deriu?
You can use AeroLeads to view verified contact signals for Luca Deriu at PlaySys, including work email, phone, and LinkedIn data when available.
What schools did Luca Deriu attend?
Luca Deriu holds Bachelor Of Arts from Naba _ Nuova Accademia Di Belle Arti Milano.
What skills is Luca Deriu known for?
Luca Deriu is listed with skills including 3D Studio Max, Teaching, Game Development, Computer Animation, Rendering, Animation, After Effects, and Vray.
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