Luca Fiorentini Email & Phone Number
@imageworks.com
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Who is Luca Fiorentini? Overview
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Luca Fiorentini is listed as Lighting Lead and Compositing Artist at Sony Pictures Imageworks, a with 1019 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a work email signal at imageworks.com and a matched LinkedIn profile for Luca Fiorentini.
Luca Fiorentini previously worked as Senior Lighting TD at Sony Pictures Imageworks and Senior Lighting Artist at Illumination Mac Guff. Luca Fiorentini holds Computer Graphics from Online Courses.
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About Luca Fiorentini
OBJECTIVESDuring the last seven years I have specialized in Lighting, Rendering and Compositing to beable to break in the film industry. I love to be part of a team of skilled and motivated people towork with and especially to learn from.I feel a great passion about my job, that's why I am always trying to learn new softwares,techniques and keeping myself updated.SKILLS○ Autodesk Maya (Modeling, Shading, Lighting, Basic Scripting, Rendering)○ The Foundry Katana (Shading, Lighting, Rendering)○ Softimage XSI (Lighting, Compositing)○ Solid Angle Arnold (Shading, Lighting, Rendering)○ Renderman (Shading, Lighting, Rendering)○ Mental Ray (Shading, Lighting, Rendering)○ Scripting (Python [Maya, Softimage, Nuke], Mel [Maya])○ Nuke (Compositing, Scripting)○ Photoshop (Texturing)KNOWLEDGE○ Autodesk 3ds Max (Modeling, Shading, Lighting, Rendering)○ Pixologic zBrush (Sculpting, Texturing)○ Maxwell Render (Shading, Lighting)
Listed skills include Compositing, Shading, Lighting, Rendering, and 27 others.
Luca Fiorentini's current company
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Luca Fiorentini work experience
A career timeline built from the work history available for this profile.
Senior Lighting Td
Senior Lighting Artist
Lighting Td
Lead Lighting Artist
Lead lighter on "Justin and the Knights of Valour", a stereoscopic 3d feature due to be released in 2013Responsibilities:Setup, lighting and precomp of medium and hard production shots, keyshots and master rigs for some sequences.Managing a team in between 2 and 6 people (depending on the sequence).I developed an automated system for setup and outputting separate passes for character’s eyes in Softimage (specular, env reection, fresnel, masks) and a Nuke gizmo to comp it back.I developed a shot review system inside Nuke. Artists and supervisors were able to assign, comment and upload/download shots from server keeping continuity and shot status under control.
Lead Lighting Artist
Lead lighter for an undisclosed series for Lucasfilm Animation.Responsibilities:Setup, lighting and compositing of medium and hard production shots, keyshots and master rig for some sequences.Managing a team in between 2 and 4 people (depending on the episode).Setting up the linear workow pipeline. I wrote a custom Mental Ray shader to take care of the colorspace conversion (rec709) of textures and swatches inside Maya.I developed a set of tools for Nuke (Python) to speed up the work process (Auto comp from several multilayer EXR, input switching)
Lead Lighting Artist
Lead lighter on the movie “Legend of Valhalla: Thor”.Responsible for setup, optimization, lighting and precomp of medium and hard production shots, keyshots and master rig for some sequences.
Lighting/Shading/Textures Artist
Character lighting, shading and texturing for the short movie “Blue & Malone”.
3D Generalist
Character and Environment modeling, texturing, lighting and compositing for "Azahar" pre-production.
3D Generalist
responsable of creature and character modeling, shading, lighting and fur
3D Modeler / Generalist
Responsable of the modeling and texturing for the project "Leo e Gebedia", both for the teaser trailer and for the short movie.
3D Modeler / Generalist
I was responsable of the low poly modeling and animation for some internal projects
3D Modeler / Generalist
Responsable of the low poly modeling for the PC game "Il rosso e il nero".Responsable of the VFX for the film "Leone e Giampiero"
System Administrator
Responsable of hardware / software support
Colleagues at Sony Pictures Imageworks
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Kelly Christophers
Colleague at Sony Pictures ImageworksVancouver, British Columbia, Canada
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Tanner Joyce
Colleague at Sony Pictures ImageworksSanta Monica, California, United States
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Sandra Khoury, Pcp
Colleague at Sony Pictures ImageworksGreater Vancouver Metropolitan Area, Canada
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Roya Shams
Colleague at Sony Pictures ImageworksVancouver, British Columbia, Canada
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Marjorie Sautel
Colleague at Sony Pictures ImageworksMontreal, Quebec, Canada
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Sophie Marfleet
Colleague at Sony Pictures ImageworksVancouver, British Columbia, Canada
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Sarah Charles
Colleague at Sony Pictures ImageworksMontreal, Quebec, Canada
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Angelica Spinelli
Colleague at Sony Pictures ImageworksMontreal, Quebec, Canada
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Oriane Mulleras - El Atmani
Colleague at Sony Pictures ImageworksMontreal, Quebec, Canada
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Diego Oliva Monardes
Colleague at Sony Pictures ImageworksCanada
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Luca Fiorentini education
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Online Courses
Frequently asked questions about Luca Fiorentini
Quick answers generated from the profile data available on this page.
What company does Luca Fiorentini work for?
Luca Fiorentini works for Sony Pictures Imageworks.
What is Luca Fiorentini's role at Sony Pictures Imageworks?
Luca Fiorentini is listed as Lighting Lead and Compositing Artist at Sony Pictures Imageworks.
What is Luca Fiorentini's email address?
AeroLeads has found 1 work email signal at @imageworks.com for Luca Fiorentini at Sony Pictures Imageworks.
Where is Luca Fiorentini based?
Luca Fiorentini is based in Vancouver, British Columbia, Canada while working with Sony Pictures Imageworks.
What companies has Luca Fiorentini worked for?
Luca Fiorentini has worked for Sony Pictures Imageworks, Illumination Mac Guff, Lucasfilm, Kandor Graphics, and The Monk Studio.
Who are Luca Fiorentini's colleagues at Sony Pictures Imageworks?
Luca Fiorentini's colleagues at Sony Pictures Imageworks include Kelly Christophers, Tanner Joyce, Sandra Khoury, Pcp, Roya Shams, and Marjorie Sautel.
How can I contact Luca Fiorentini?
You can use AeroLeads to view verified contact signals for Luca Fiorentini at Sony Pictures Imageworks, including work email, phone, and LinkedIn data when available.
What schools did Luca Fiorentini attend?
Luca Fiorentini holds Computer Graphics from Online Courses.
What skills is Luca Fiorentini known for?
Luca Fiorentini is listed with skills including Compositing, Shading, Lighting, Rendering, Scripting, Maya, Texturing, and Mental Ray.
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