Lucas Ellis
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Lucas Ellis Email & Phone Number

Lead Software Engineer & Designer at HomeGig
Location: Edmond, Oklahoma, United States 9 work roles 1 school
1 work email found @redearthsystems.com 2 phones found area 800 and 405 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email l****@redearthsystems.com
Direct phone (800) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Lead Software Engineer & Designer
Location
Edmond, Oklahoma, United States

Who is Lucas Ellis? Overview

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Quick answer

Lucas Ellis is listed as Lead Software Engineer & Designer at HomeGig, based in Edmond, Oklahoma, United States. AeroLeads shows a work email signal at redearthsystems.com, phone signal with area code 800, 405, and a matched LinkedIn profile for Lucas Ellis.

Lucas Ellis previously worked as Frontend Engineer at Homegig and Lead Software Engineer at Optml.Io. Lucas Ellis holds Bachelor Of Arts - Ba, Computer Science Major, Math Minor from Hastings College.

Company email context

Email format at HomeGig

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{first_initial}{last}@redearthsystems.com
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AeroLeads found 1 current-domain work email signal for Lucas Ellis. Compare company email patterns before reaching out.

Profile bio

About Lucas Ellis

My experience comes from working with and creating advanced web applications and game engines with associated designs. My focus is developing systems and tools related to improving workflows. As a startup founder, I have focused on creative software engineering to address complex design challenges.My goal as an engineer is to make unique apps, and viable 3d technology. As a designer, I think way outside the box. I am a visual designer and will conceptualize systems visually on paper first.Specialties: complete game engines and systems, c#, c++, xml, game asset pipelines, portability, compilers, direct3d, opengl, webgl, shaders, hlsl, glsl, simd intrinsics, json, javascript, unity engine, human writable xml, imu, opencv, sensor fusion, typescript, firebase, python, docker, aws, imu visualization, continuous integration, continuous delivery, CI/CD, automated testing, devops, git, react, three.js, direct volume rendering, order independent transparency, depth peeling, storybook, webgpu, emscripten, webassembly, render pipelines, compute shaders, unity ecs dots, websockets, graphics engineering, computer graphics, computational geometry, polygon mesh processing, burst compiler jobs, arm neon intrinsics, fixed point math #visualization #rendering #graphics #frontend #react mongodb angular azureSpaces: Architecture Visualization, Real Estate, Amusement Parks and Attractions (marketing), Weather Visualization, Products, Character-based Apps, Marketing, Virtual Reality, Augmented Reality, XR, Mobile game apps, Medical Imaging.Platforms: Unity Engine, Unreal Engine, WebGL, Three.js, Firebase, opEngine.

Listed skills include Game Development, Javascript, C#, Mobile Applications, and 39 others.

Current workplace

Lucas Ellis's current company

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HomeGig
Homegig
Lead Software Engineer & Designer
AeroLeads page
9 roles

Lucas Ellis work experience

A career timeline built from the work history available for this profile.

Frontend Engineer

Current

Washington, Dc, Us

• Front-end development for 3d Home Remodeling design platform.• 3d Graphics engineering including optimizations in WebGL.

Jan 2023 - Present

Lead Software Engineer

Current

• Full-stack, front-end, back-end, mobile app and 3d visualization design & development (optml.io).• Industries: architecture, animation, products, marketing, r&d, weather, arts, imaging, services.• Developed an on-ride and at-home VR rollercoaster app with Frontier City Theme Park (Six Flags) using sensor fusion and 3d math in Unity Engine.• Developed scalable backend and programmatic marketing for RainAware iOS app with >100k users which was subsequently featured on NBC Today.

Jan 2020 - Present

Webgl React Consultant

Bellevue, Washington, Us

• Innovation Platform for client Medtronic PLC.• React based front-end development for CT Medical Imaging platform (3d Volume Rendering).• Graphics engineering for optimizations and order independent transparency in WebGL.

Oct 2021 - Mar 2022

Lead Software Engineer

Red Earth Systems, Llc

• Lead full stack SaaS web app engineering in c#, asp.net, .net core, typescript, jquery, node.js, t-sql, sql. • Implemented continuous integration and continuous delivery pipelines for app suites, and developed and improved internal tooling. • Exposure to the Weather app space and HIPAA healthcare space. • Integration and app partners include NASDAQ CHK.

Jan 2015 - Nov 2019

Senior Software Engineer

Red Earth Systems, Llc
Jan 2012 - Dec 2014

Software Engineer

Red Earth Systems, Llc
Jun 2010 - Dec 2011

Lead Engine Programmer And Game Designer

I co-founded opGames as a game & tools development company in 2007. Our focus is creating high quality games, and a series of high code quality technologies (opC++ language design, opEngine engine) we have developed in-house. Designed, developed & published Beakiez physics bubble pop game with distribution on GameStop® platforms. Design and technical leadership experience.Engine systems developed include: data-driven ui system, data driven design, entity data system, binary packaging and patching system, particle system, character animation system, scripted action system, graphics pipeline, shader system, and a font/text rendering system.Engine features include: live data reloading, live content reloading, external gui-based object inspector/debugger, and a custom c++ as scripting language toolset.Beakiez Bubble Pop Game credits: Producer Dave Taylor (Doom), Engineering Lucas Ellis & Kevin Depue (Backflip), Artist Josh Rife (Epic), Logo Design & Designer Objects by Designer Alex Black [Edmonton AB], QA Marketing Development & Business Development Robert Headley [Portland OR], Music & Sound Design Mick Rippon [Newcastle AUS]

Feb 2007 - May 2010

Freelance Programmer

Freelance

Worked various contract gigs while developing some of the game designs and engine technology that would make their way to opGames .

Jan 2005 - Jan 2007

Game Developer

Oh Productions

Worked with Unreal Engine 2.x at a professional (source) level. Implemented numerous engine updates, and a number of systems including a new ui system, isometric visibility, real-time cloth, automatic asset synchronization, and a number of editor & tool improvements. I was actively engaged in Unreal Developer Network [Epic Games], where I gained irreplaceable knowledge about the development side of the industry. Completed three projects up to a publisher demo stage.

Jan 2004 - Dec 2004
1 education record

Lucas Ellis education

  • Hastings College
    Hastings College
    Math Minor
FAQ

Frequently asked questions about Lucas Ellis

Quick answers generated from the profile data available on this page.

What company does Lucas Ellis work for?

Lucas Ellis works for HomeGig.

What is Lucas Ellis's role at HomeGig?

Lucas Ellis is listed as Lead Software Engineer & Designer at HomeGig.

What is Lucas Ellis's email address?

AeroLeads has found 1 work email signal at @redearthsystems.com for Lucas Ellis at HomeGig.

What is Lucas Ellis's phone number?

AeroLeads has found 2 phone signal(s) with area code 800, 405 for Lucas Ellis at HomeGig.

Where is Lucas Ellis based?

Lucas Ellis is based in Edmond, Oklahoma, United States while working with HomeGig.

What companies has Lucas Ellis worked for?

Lucas Ellis has worked for Homegig, Optml.Io, Aim Consulting Group, Red Earth Systems, Llc, and Opgames Inc.

How can I contact Lucas Ellis?

You can use AeroLeads to view verified contact signals for Lucas Ellis at HomeGig, including work email, phone, and LinkedIn data when available.

What schools did Lucas Ellis attend?

Lucas Ellis holds Bachelor Of Arts - Ba, Computer Science Major, Math Minor from Hastings College.

What skills is Lucas Ellis known for?

Lucas Ellis is listed with skills including Game Development, Javascript, C#, Mobile Applications, Game Engines, C++, Video Games, and Jquery.

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