Lucian Pintea

Lucian Pintea Email and Phone Number

QA Project Manager | Team Leadership, Quality Assurance Analysis @ Gameloft Romania
Lucian Pintea's Location
Cluj, Romania, Romania
About Lucian Pintea

With a lifelong passion for video games and gadgets, I have spent the past decade working at Gameloft Cluj where I’ve learned firsthand how concepts and ideas are transformed into fully developed games. When it comes to work, I consider myself a reliable and resourceful individual, as cliché as it sounds. I’ll always try to find time to help my coworkers get out of whatever sticky situation they find themselves in. As tasks and objectives go, I’m committed to using all available resources, both internal and external, to ensure they are completed and reached in the most efficient way possible.As a team lead and project manager, I enjoy planning and knowing what’s expected of me and my team through every step of the way, though some of the best work memories I have are from crunch time and organized chaos.

Lucian Pintea's Current Company Details
Gameloft Romania

Gameloft Romania

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QA Project Manager | Team Leadership, Quality Assurance Analysis
Lucian Pintea Work Experience Details
  • Gameloft Romania
    Qa Project Manager
    Gameloft Romania Jun 2015 - Present
    Cluj, Romania
    • Creating and defining clear roles with responsibilities for the team, with the purpose of streamlining the work processes and procedures and aiming on bringing the team into a norming or performing phase as soon as possible. • Covering all aspects of project management, from creating plans, roadmaps, and tasks to distributing them accordingly based on resource allocation, expertise, and complexity of work. • Coordinating with other departments involved in the development of the projects, ensuring that tasks can be started and performed at the highest level of quality. • Hosting weekly meetings to discuss and work out any project related blockers, performing proper risk management and ensuring that there is little to no delay on tasks progression. • Keeping different level of stakeholders informed on the project status by providing detailed reports and having 1:1 meetings. • Tracking, storing, and managing several project metrics to reduce test times and optimize the work processes while keeping high quality and relevance. • Creating and sharing retrospective reports at the end of each project-phase with the goal of learning and improving the procedures for future use. • Fostering an informal work environment to improve communication and collaboration between team members. • Providing continuous feedback throughout the year, tailored made for specific contexts and events for each member, highlighting strengths and areas to improve upon. • Together with HR, based on the feedback given throughout the year, deliver performance evaluations with focus on growth for both professional and personal goals.
  • Gameloft
    Quality Assurance Team Lead
    Gameloft Apr 2013 - May 2015
    Cluj County, Romania
    • Identifying the type of tests and cases needed to cover all of the game systems. • Assigning tasks based on their complexity of work, ensuring that they are performed and completed in due date to reach project deadline.• Acting as a liaison between the QA, programming team and management, keeping all parties informed regarding project progress and changes. • Assisting the QA team in overcoming any blockers by providing input, guidance, and usage of various sensitive tools to complete their tasks. • Reviewing each issue submitted in the bug base, ensuring that the title, description, and steps to replicate the problem are simple, clear, and easy to follow for the programming team. • Creating and nurturing a workplace culture where people are not afraid of taking responsibility for mistakes and use them as a learning experience. • Sending daily reports to different stakeholders, containing various metrics to provide a clear picture on the latest released builds (tasks status, systems functionality, bugs submission). • Creating documentation for and coordinating mass tests with over 100 participants, to simulate user behaviours and stress test the networking systems of the game and identify any potential problems before worldwide release. • Sending specific weekly costs report to higher ups for better budget allocations.
  • Gameloft
    Qa Tester
    Gameloft Apr 2011 - Mar 2013
    Cluj, Romania
    •Performing compatibility, memory, and stress testing on various Apple devices. • Running several terminal scripts on MAC to determine the eligibility of certain builds for Apple submission. • Creating, updating, and using project tailored made test cases to increase testing coverage and find bugs. • Performing certification testing on different checklists with the goal to identify bugs and greenlight builds for submission. • Executing tracking tests to make sure that every action a user makes within the game, shows up correctly in the tracking tool with the right parameters. • Working and coordinating with colleagues on shared tasks, offering assistance and guidance to better test completion.

Frequently Asked Questions about Lucian Pintea

What company does Lucian Pintea work for?

Lucian Pintea works for Gameloft Romania

What is Lucian Pintea's role at the current company?

Lucian Pintea's current role is QA Project Manager | Team Leadership, Quality Assurance Analysis.

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