I have been an entrepreneur since I was twenty, working to bridge the gap between art and commerce and to work with both the creative and business sides for mutual benefit. I love building great teams and making things go to bring ideas to reality. Since stopping actively working at Devolver just before its IPO, I have dedicated myself to educating people about media nutrition and entertainment science, as well as the production and propagation of beneficial digital media as tools to combat the global mental health crisis.
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Founder And CcoRealize MusicDel Mar, Ca, Us -
FounderMedicinal Media May 2023 - PresentSan Diego County, California, United StatesWe are illuminating the intersection of art and science in the rapidly growing field of Beneficial Media and Media Nutrition -
Founding PartnerDevolver Digital Apr 2009 - PresentNorth AmericaSmall, laser-focused independent production and publishing company based out of Austin and the UK. Best known for the Fall Guys, Hotline Miami, Gris, Reigns, Enter the Gungeon, Broforce, Serious Sam, Loop Hero, and Shadow Warrior franchises and for being a force for good in the publishing side of the industry.
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President And ProducerGone Off Deep Productions, Llc Jan 2002 - PresentAustin, TxGone Off Deep utilizes a network of talented creatives from both coasts to produce films, commercials, and special events. Recent production have included the feature film "Austin High" (aka 420 Austin High), and "Bandpage HQ" for the SXSW music, film, and interactive festival.Gone Off Deep has also produced two feature documentaries and more than 20 major videogame trailers as well as numerous special events in various media.
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Co-Founder And Chief Creative OfficerDeepwell Dtx Feb 2022 - Jan 2024Seattle, Washington, United StatesThis is a company I co-founded with a partner from the medical device world, to merge the worlds of digital therapeutics with commercially-viable games that people would want to play regardless of their therapeutic benefit. I left the company in January 2024 to renew my focus on creating beneficial content, while DeepWell focuses on getting it's proprietary IP and SDK approved by the FDA and into the hands of interested developer and publisher partners worldwide. -
Founding PartnerTranscend Victoria Feb 2019 - Jun 2021Victoria, BcVictoria BC based startup focusing on the location based experience economy.
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Co-Founder And Chief Creative OfficerGood Shepherd Apr 2012 - Apr 2020North AmericaEvangelist for private investments in the interactive arts and publishing of video games from independent artists worldwide. We have turned games into a safe investment, and are helping make indies actually financially independent. https://techcrunch.com/2017/09/05/good-games-make-good-investments-at-good-shepherd/ -
Ceo And Grand ChampeenGamecock Media Group Nov 2006 - Nov 2008Austin, Texas AreaIndependent computer and video games publisher focused on original IP's from independent studios worldwide. It launched publically in Feb of 2007 and put out 10 original games before being sold to Southpeak Interactive during the economic collapse of Oct 2008.Dementium, Mushroom Men, and Section 8 were the most notable franchises developed during this time.
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Executive Vice President Of Artists & RepetoireTake Two Interactive/"Gathering" Sep 2002 - Jun 2004Was hired to breathe life back into the "Gathering" label, which was born from Gathering of Developers aka Godgames which I founded and TTWO acquired in 2000. Worked with independent studios worldwide on such franchises as Mafia, Hidden & Dangerous, Railroad Tycoon, and more.
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Founder And CeoGathering Of Developers Aka Godgames Jan 1998 - Aug 2001Dallas/Fort Worth Area And Austin, TxStarted the company and built a team of 12 people who did over 120MM in business in our 2nd year before selling to TTWO. Good times.
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Cat Daddy And CeoIon Storm Dec 1996 - Jan 1998Dallas/Fort Worth AreaFirst year figurehead 'biz guy' for one of the most celebrated high profile disasters the industry has ever seen. Once I realized what I had gotten into and that I was powerless to change it, I fought to do so until I was encouraged to exit. Thank goodness.
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Vp Marketing And DistributionId Software Jan 1994 - Nov 1996Dallas/Fort Worth AreaHandled marketing and distribution efforts for the launch of Quake, along with Hexen and several of the DOOM series titles. Learned the business of publishing and departed to practice it.
Mike Wilson Education Details
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Communication And Media Studies -
Woodlawn High School
Frequently Asked Questions about Mike Wilson
What company does Mike Wilson work for?
Mike Wilson works for Realize Music
What is Mike Wilson's role at the current company?
Mike Wilson's current role is Founder and CCO.
What schools did Mike Wilson attend?
Mike Wilson attended Louisiana State University, Woodlawn High School.
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