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Luis Saenz Email & Phone Number

Sr. Full Stack Developer at Nerd Ninjas
Location: San Diego County, California, United States 10 work roles 3 schools
1 work email found @frontiernet.net 3 phones found area 760 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email c****@frontiernet.net
Direct phone (760) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Sr. Full Stack Developer
Location
San Diego County, California, United States

Who is Luis Saenz? Overview

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Quick answer

Luis Saenz is listed as Sr. Full Stack Developer at Nerd Ninjas, based in San Diego County, California, United States. AeroLeads shows a work email signal at frontiernet.net, phone signal with area code 760, and a matched LinkedIn profile for Luis Saenz.

Luis Saenz previously worked as Tech Co Founder at Rebel 42 and Senior Software Engineer at Global Worldwide. Luis Saenz holds Bs, Video And Gaming Programming from The Art Institute Of California - San Diego.

Company email context

Email format at Nerd Ninjas

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*@frontiernet.net
68% confidence

AeroLeads found 1 current-domain work email signal for Luis Saenz. Compare company email patterns before reaching out.

Profile bio

About Luis Saenz

Generalist software engineer passionate about game systems and toolsFull resume available upon request

Listed skills include Video Games, Android, Test Planning, Testing, and 33 others.

Current workplace

Luis Saenz's current company

Company context helps verify the profile and gives searchers a useful next step.

Nerd Ninjas
Nerd Ninjas
Sr. Full Stack Developer
California, United States
AeroLeads page
10 roles

Luis Saenz work experience

A career timeline built from the work history available for this profile.

Sr. Full Stack Developer

California, United States

Tech Co Founder

Current
Apr 2024 - Present

Senior Software Engineer

Atlanta, Georgia, US

  • Client engineer for Kingdom Maker
  • Work with design an art to engineer game play features
  • Work with engineers to improve code optimization and modularity
Aug 2022 - Feb 2024

Senior Software Engineer

San Francisco, CA, US

  • Worked on a yearly schedule to release new games
  • Generalist engineering on idle stack developing client and server game features, game services and tools
  • Engineer player profile and guild services on AWS used by multiple games
  • Lead Animation Throwdown game play server development during maintenance mode
Aug 2017 - Aug 2022

Software Engineer

US

  • Optimize 3rd party games to run on low end hardware
  • Gameplay development in Unity
Dec 2016 - Aug 2017

Software Engineer

Palo Alto, CA, US

  • Founded in 2008 and based in Palo Alto, California, Machine Zone, Inc.(formerly Addmired, Inc.) is a technology-focused mobile gaming companybuilding the best global real-time hardcore MMOs. Game OfWar – Fire Age, is.
  • Engineered front- and back-end services for Game of War and Mobile Strike.
  • Created a transaction-less service to manage user accounts and device information and authentication
  • Developed and optimized AI system for the studio's casual puzzle game
  • Developed AI configuration system based on JSON formatted data
  • Collaborated with designers on developing client side gravity, save, life, inventory and player boosts systems.
Nov 2014 - Nov 2016

Software Engineering

La Jolla, CA, US

  • Working as part of a team developing a Kinect base virtual environment in order to deliver behavioral therapy to children with Autism through video games.
  • Develop game play systems and unity base shaders
Sep 2013 - Nov 2014

Quality Assurance Intern

Smith Micro Software Inc
  • Maintain and execute white box test cases for connectivity management application on Windows, OS X, and Android platforms
Jul 2010 - Sep 2013

Programmer Intern

San Diego, CA, US

  • Development and maintenance on online video game and Web Customer Service Tools GUIs.
  • Develop functionality and UI to remove account’s type from Web Customer Service Tools system.
  • Develop functionality to filter card objects by type on Legends of Norrath online trading cards video game.
Oct 2012 - Dec 2012

Web Quality Assurance

Nelson Staffing - Sony Computer Entertainment America
  • Verify and validate web base CRM system against business specifications
  • Improve efficiency by developing automated Excel reports linked to the databases
  • Develop and implement Test Plans, Coverage Matrix and Manual and Automated Test Cases
Jan 2008 - Aug 2009
3 education records

Luis Saenz education

Bs, Video And Gaming Programming

The Art Institute Of California - San Diego

Associates Degree, Computer Science With Emphasis On Video Games

Palomar College

Associates Degree, Math And Science

Palomar College
FAQ

Frequently asked questions about Luis Saenz

Quick answers generated from the profile data available on this page.

What company does Luis Saenz work for?

Luis Saenz works for Nerd Ninjas.

What is Luis Saenz's role at Nerd Ninjas?

Luis Saenz is listed as Sr. Full Stack Developer at Nerd Ninjas.

What is Luis Saenz's email address?

AeroLeads has found 1 work email signal at @frontiernet.net for Luis Saenz at Nerd Ninjas.

What is Luis Saenz's phone number?

AeroLeads has found 3 phone signal(s) with area code 760 for Luis Saenz at Nerd Ninjas.

Where is Luis Saenz based?

Luis Saenz is based in San Diego County, California, United States while working with Nerd Ninjas.

What companies has Luis Saenz worked for?

Luis Saenz has worked for Nerd Ninjas, Rebel 42, Global Worldwide, Kongregate, and Gamecloud Studios.

How can I contact Luis Saenz?

You can use AeroLeads to view verified contact signals for Luis Saenz at Nerd Ninjas, including work email, phone, and LinkedIn data when available.

What schools did Luis Saenz attend?

Luis Saenz holds Bs, Video And Gaming Programming from The Art Institute Of California - San Diego.

What skills is Luis Saenz known for?

Luis Saenz is listed with skills including Video Games, Android, Test Planning, Testing, Software Engineering, Test Cases, Unity3D, and C++.

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