Luis Saenz Email and Phone Number
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Generalist software engineer passionate about game systems and toolsFull resume available upon request
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Sr. Full Stack DeveloperNerd NinjasCalifornia, United States -
Tech Co FounderRebel 42 Apr 2024 - Present -
Senior Software EngineerGlobal Worldwide Aug 2022 - Feb 2024Atlanta, Georgia, Us•Client engineer for Kingdom Maker•Work with design an art to engineer game play features•Work with engineers to improve code optimization and modularity -
Senior Software EngineerKongregate Aug 2017 - Aug 2022San Francisco, Ca, Us•Worked on a yearly schedule to release new games•Generalist engineering on idle stack developing client and server game features, game services and tools•Engineer player profile and guild services on AWS used by multiple games•Lead Animation Throwdown game play server development during maintenance mode -
Software EngineerGamecloud Studios Dec 2016 - Aug 2017Us•Optimize 3rd party games to run on low end hardware•Gameplay development in Unity -
Software EngineerMachine Zone, San Diego Nov 2014 - Nov 2016Palo Alto, Ca, UsFounded in 2008 and based in Palo Alto, California, Machine Zone, Inc.(formerly Addmired, Inc.) is a technology-focused mobile gaming companybuilding the best global real-time hardcore MMOs. Game OfWar – Fire Age, is the #1 Grossing iOS Game in 20 countries and Top 5Grossing in over 80 countries.•Engineered front- and back-end services for Game of War and Mobile Strike.•Created a transaction-less service to manage user accounts and device information and authentication•Developed and optimized AI system for the studio's casual puzzle game•Developed AI configuration system based on JSON formatted data•Collaborated with designers on developing client side gravity, save, life, inventory and player boosts systems. -
Software EngineeringWest Health Sep 2013 - Nov 2014La Jolla, Ca, Us•Working as part of a team developing a Kinect base virtual environment in order to deliver behavioral therapy to children with Autism through video games.•Develop game play systems and unity base shaders -
Quality Assurance InternSmith Micro Software Inc Jul 2010 - Sep 2013•Maintain and execute white box test cases for connectivity management application on Windows, OS X, and Android platforms
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Programmer InternSony Online Entertainment Oct 2012 - Dec 2012San Diego, Ca, Us•Development and maintenance on online video game and Web Customer Service Tools GUIs.•Develop functionality and UI to remove account’s type from Web Customer Service Tools system.•Develop functionality to filter card objects by type on Legends of Norrath online trading cards video game. -
Web Quality AssuranceNelson Staffing - Sony Computer Entertainment America Jan 2008 - Aug 2009•Verify and validate web base CRM system against business specifications•Improve efficiency by developing automated Excel reports linked to the databases•Develop and implement Test Plans, Coverage Matrix and Manual and Automated Test Cases
Luis Saenz Skills
Luis Saenz Education Details
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The Art Institute Of California - San DiegoVideo And Gaming Programming -
Palomar CollegeComputer Science With Emphasis On Video Games -
Palomar CollegeMath And Science
Frequently Asked Questions about Luis Saenz
What company does Luis Saenz work for?
Luis Saenz works for Nerd Ninjas
What is Luis Saenz's role at the current company?
Luis Saenz's current role is Sr. Full Stack Developer.
What is Luis Saenz's email address?
Luis Saenz's email address is lo****@****ail.com
What is Luis Saenz's direct phone number?
Luis Saenz's direct phone number is +176044*****
What schools did Luis Saenz attend?
Luis Saenz attended The Art Institute Of California - San Diego, Palomar College, Palomar College.
What skills is Luis Saenz known for?
Luis Saenz has skills like Video Games, Android, Test Planning, Testing, Software Engineering, Test Cases, Unity3d, C++, Visual Studio, Game Development, Quality Assurance, Software Quality Assurance.
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