Luke Pham Email & Phone Number
area 140
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Who is Luke Pham? Overview
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Luke Pham is listed as Senior Teacher at Holmesglen, a with 1485 employees, based in Greater Melbourne Area, Australia. AeroLeads shows phone signal with area code 140 and a matched LinkedIn profile for Luke Pham.
Luke Pham previously worked as Freelance Artist at Bugfush.Com Ltd and Lead Artist at Enable Development. Luke Pham holds Advanced Diploma Of Professional Game Development(Major In Art), Art from Academy Of Interactive Entertainment.
Email format at Holmesglen
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About Luke Pham
Portfolio: http://www.bugfush.com/Senior 3D Artist with over 8 years experience working professionally within the games, simulation, visualisation and education industry, with previous experience working in the modding community.Specialties: - 3D Modelling (Max/Maya/Zbrush)- Texture Painting ( Photoshop/Zbrush/Mudbox)- Rendering ( Mental Ray / Vray )- Game Engines (Unity / Unreal 4 / CryEngine 3 / In house engines )- Level Building ( Design, white boxing, modelling, texture creation, lighting, optimization )
Listed skills include Development, Unreal Editor, Computer Games, Game Engines, and 29 others.
Luke Pham's current company
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Luke Pham work experience
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Freelance Artist
Working as a freelance 3D artist on various projects for clients around the world.
Lead Artist
Wearer of many hats on the Enabler Interactive project, primarily responsible for Art/Creative Direction/Project Management/Design & Studio Branding.
Lead Artist
- Development of innovative concepts for solutions to technical, complex issues.- Production of all art & design content, including 3D characters, environments, props, icons, animations, & post production work.- Directing & managing visual style, materials & design elements to art department and other parties.
Senior 3D Modeller
- Urban environment modelling, including lighting, materials, texturing for both real-time and pre-render scenes.- Interpretation of civil engineering designs from CAD and GIS data.- Management of project resources, scheduling and deadlines .
Distance Games Tutor
- Teaching game development distance learning to students via phone, email, & Skype.- Mentoring and motivating students through their qualifications & studies.- Leading workshops and working with students individually.- Marking assessments based on course curriculum.- Identifying individual learning needs of each student.
Technical Artist
- Production of all art content, including 3D characters, environments & props, icons, animations and post production work for all dorsaVi products.- App development using Unity (functionality, design, art, animation, etc)- User interface design using in-house tools ( reports, clinical training games & e-learning).- Game development for clinical live training exercises in Unity & XNA ( design, modelling, texturing, and animations).- Liaising with outsourcing teams to coordinate art production for e-learning and promotional materials.
3D Artist (Kbr)
- Environment & level building (white boxing, modelling, texturing, lighting, optimization to final level) for real-time visualizations using Unity.- 3D Asset creation( high to low res modelling, texturing, implementation) for CryEngine 3 simulations. - Pre-rendered 3D visualizations for clients ( Max based modelling, texturing, rendering, animatics, final composites) - QA support & implementation of gameplay using in-house scripting tools for training scenarios. - Working with the art team, programming team and design team to meet requirements of projects.
3D Art Teacher
- Teaching students 3D modelling techniques, unwrapping, texturing, animation.- Designing course lessons and tutorials & writing curriculum.
Junior Artist
- Concepting, environment asset creation and level building.- Implementation of assets and levels for gameplay use.- Optimization of art assets for mobile device requirements.
Level Designer / Environment Artist
- Drawing 2D sketches of levels and planning level flow.- Blocking out 3D prototypes and testing within game.- Using modular assets to build levels.- Scripting in Unreal to implement gameplay.- QA support to check for bugs and playability.
Luke Pham education
Advanced Diploma Of Professional Game Development(Major In Art), Art
Cert Iv In Training & Assessment
Bachelor Of International Relations/Commerce
Frequently asked questions about Luke Pham
Quick answers generated from the profile data available on this page.
What company does Luke Pham work for?
Luke Pham works for Holmesglen.
What is Luke Pham's role at Holmesglen?
Luke Pham is listed as Senior Teacher at Holmesglen.
What is Luke Pham's phone number?
AeroLeads has found 1 phone signal(s) with area code 140 for Luke Pham at Holmesglen.
Where is Luke Pham based?
Luke Pham is based in Greater Melbourne Area, Australia while working with Holmesglen.
What companies has Luke Pham worked for?
Luke Pham has worked for Holmesglen, Bugfush.Com Ltd, Enable Development, Focus Design 3D, and Urban Circus.
How can I contact Luke Pham?
You can use AeroLeads to view verified contact signals for Luke Pham at Holmesglen, including work email, phone, and LinkedIn data when available.
What schools did Luke Pham attend?
Luke Pham holds Advanced Diploma Of Professional Game Development(Major In Art), Art from Academy Of Interactive Entertainment.
What skills is Luke Pham known for?
Luke Pham is listed with skills including Development, Unreal Editor, Computer Games, Game Engines, Photoshop, Animation, Unreal Engine 3, and Cryengine.
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