Luke O'Neill
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Luke O'Neill Email & Phone Number

Senior Technical Director at Dream/Machine FX
Location: Toronto, Ontario, Canada 8 work roles 2 schools
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Current company
Role
Senior Technical Director
Location
Toronto, Ontario, Canada
Company size

Who is Luke O'Neill? Overview

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Quick answer

Luke O'Neill is listed as Senior Technical Director at Dream/Machine FX, a with 51 employees, based in Toronto, Ontario, Canada. AeroLeads shows a matched LinkedIn profile for Luke O'Neill.

Luke O'Neill previously worked as FX/Unreal/Pipeline Technical Director at Stellar Creative Lab and Unreal Technical Director at Sinking Ship Entertainment. Luke O'Neill holds Video Game Design Technologies from Trios College Business Technology Healthcare.

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Dream/Machine FX

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Profile bio

About Luke O'Neill

Languages:• Python, C#, Java, CApplications:• Maya, Houdini, Substance Designer, Unity, QT Designer, Photoshop, MATLABSCM & Builds: • Git, GitHub, GitLab

Listed skills include Linux, Python, Programming, C, and 8 others.

Current workplace

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Dream/Machine FX
Dream/Machine Fx
Senior Technical Director
Toronto, ON, CA
Website
Employees
51
AeroLeads page
8 roles

Luke O'Neill work experience

A career timeline built from the work history available for this profile.

Fx/Unreal/Pipeline Technical Director

British Columbia, Canada

• Develop the studio FX pipeline and handle all FX issues across two FX heavy shows• Built custom HDAs for caching, publishing, rendering, import/export, particles, volumes, and RBDs• Built Unreal import, render, sequencer, and menu creation tools • Create a framework for environment management supporting Rocky9, Cent7, and Win10• Developed new system for Deadline submissions and Deadline plugins

Unreal Technical Director

Toronto, Ontario, Canada

• Led and participated in building a 3D animation pipeline around Unreal Engine• Created the Unreal render pipeline for the studio• Created asset import and assembly tools, publish tools, and Perforce tools• Created a light propagation tool in Maya

May 2021 - Jan 2023

Pipeline Technical Director

Toronto, Canada Area

• Helped implement a USD pipeline for animation television productions, building various tooling in Houdini Solaris context to support look development and VFX• Developed a texture creation process utilizing Substance Designer, Substance Automation Toolkit, and Houdini Solaris to automatically create geometry maps, texture maps, and Redshift shader networks described in USD• Built Solaris LOP networks in Houdini to represent volume, particle effects, and rigid body dynamics in USD• Took on the role of lead surfacing TD, handling all look development tools and issues• Mentored Junior TDs, teaching best practices, design patterns and troubleshooting bugs• Introduced, oversaw the adoption, and built tooling around pytest and Python logging module

Oct 2018 - Apr 2021

Pipeline Technical Director

Toronto, Canada Area

• Design and develop robust studio launcher taking into consideration the support ofconcurrent projects and a multitude of applications and plugins

Jan 2017 - Oct 2018

Technical Director

Awesometown Entertainment

Toronto, Canada Area

• Research, integrate, and build tooling around various plugins and renderers into theanimation pipeline (Yeti, VRay, RenderMan)

Jun 2014 - Dec 2016

Electrical Field Engineer

Eastern Power Limited

Toronto, Canada Area

• Supervise the construction site electrical layout, managing a team of 5 engineers and electrical technicians, in a fast-paced, high-pressure power plant project (grounding/cabletrays/ductbanks)

May 2011 - Dec 2012

Project Coordinator

Toronto, Canada Area

• Managed several projects consisting of teams in multiple countries, accurately identifying, tracking, and helping to resolve issues

May 2009 - Aug 2010
2 education records

Luke O'Neill education

Video Game Design Technologies

Trios College Business Technology Healthcare

Bachelor’S Degree, Aerospace, Aeronautical And Astronautical/Space Engineering

• The science and implementation behind space vehicle design, orbit determination, space communications, attitude control, propulsion.

FAQ

Frequently asked questions about Luke O'Neill

Quick answers generated from the profile data available on this page.

What company does Luke O'Neill work for?

Luke O'Neill works for Dream/Machine FX.

What is Luke O'Neill's role at Dream/Machine FX?

Luke O'Neill is listed as Senior Technical Director at Dream/Machine FX.

Where is Luke O'Neill based?

Luke O'Neill is based in Toronto, Ontario, Canada while working with Dream/Machine FX.

What companies has Luke O'Neill worked for?

Luke O'Neill has worked for Dream/Machine Fx, Stellar Creative Lab, Sinking Ship Entertainment, Industrial Brothers, and Spin Vfx.

How can I contact Luke O'Neill?

You can use AeroLeads to view verified contact signals for Luke O'Neill at Dream/Machine FX, including work email, phone, and LinkedIn data when available.

What schools did Luke O'Neill attend?

Luke O'Neill holds Video Game Design Technologies from Trios College Business Technology Healthcare.

What skills is Luke O'Neill known for?

Luke O'Neill is listed with skills including Linux, Python, Programming, C, Java, Microsoft Office, Maya, and Testing.

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