🤖 Luke Keyes Email and Phone Number
Full-stack engineer with experience in multiple stages of application development -multi-component architecture design, backend systems building utilizing multiple communication methods (REST, Thrift, queues),full-suite testing analysis, pipeline engineering, and platform orchestration with highly-scalable, self-healing architectures. Ability to utilize monitoring and profiling to decrease defects, optimize resource utilization.My passions are making quality software that is performant, reliable and readable and enabling and empowering my fellow engineers to do the same as efficiently as possible.Specialties: DevOps, Release Engineering, Jenkins, Groovy, Java, Microservices, Service-Oriented-Architecture, Mesos/Marathon orchestration.
Embrace.Ai
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Senior Software EngineerEmbrace.Ai Dec 2024 - PresentAustin, Texas, Us -
Staff Software EngineerSysco Labs Feb 2021 - Oct 2024Austin, Texas, Us- Integrated Kafka-based data streams and Spark to convert product catalog ingestion from daily updates to near-realtime availability. - Architected and implemented an AI based vector search solution for improving relevancy of product searches- Integrated full stack systems with a React-based frontend, Node-based middleware, and Java Spring boot microservices to interact with PostgresSQL and Elasticsearch data stores to surface relevant products from keyword searches to customers.- Updated the legacy product ingestion pipelines to an Argo-based workflow that utilizes horizontal scaling across Kubernetes to update millions of products in an Elasticsearch datastore, enabling this ingest to run faster with less cloud resource cost. -
Senior Software EngineerSysco Labs May 2020 - Feb 2021Austin, Texas, Us- Built software delivery pipeline framework utilizing Jenkins, shared pipeline code in Groovy, configuration as code, and Argo Rollouts to improve software release cadence from a biweekly highly-coordinated release cycle to a continuous deployment model utilizing automated testing and canary releases to minimize risk.- Consolidated a multitude of different software delivery pipelines and cloud frameworks into Jenkins & Kubernetes based platform that enabled self-healing and self-scaling architecture to improve stability and drive down fractured cloud resource costs.- Integrated Datadog monitoring/alerting, along with Xmatters integration, to enable fast incident response to customer-impacting incidents, reducing lost revenue opportunities as well as driving improved product reputation- Collaborated with directors, architects, and team leads to evolve software delivery practices to improve software delivery speed while still keeping software reliable and secure -
Senior Software EngineerResideo Sep 2019 - May 2020Scottsdale, Arizona, Us- Integrated mobile payment API/SDKs with backend systems for mobile application subscriptions- Integrated CI/CD processes with .NET Framework backend applications- Developed cloud agnostic microservices with both REST and message-queue integrations (Rabbit/Kafka)- Experience connecting physical hardware solutions with cloud-based services (Azure)- Integrated backend services with MongoDB datastores. -
Software Engineer IiiHomeaway.Com Nov 2017 - Sep 2019- Extended Jenkins shared libaries and Groovy scripts to enable application developers to utilize Continuous Integration/Continuous Development/Deployment practices to deliver software features at a rapid pace.- Led an initiative to gather data metrics on Jenkins pipelines to find bottlenecks and areas for improvement using scientific method for feature development.- Supported software engineers on an on-call basis with troubleshooting pipeline issues, as well as providing guidance for customized CI/CD solutions based on business needs, through both Slack and in-person/office hours.- Developed dashboards for displaying metrics around CI/CD pipelines at different levels (portfolio, team, application) using both Kibana/Elasticsearch solutions as well as a custom React UI, working on all levels from Elasticsearch data store integration, Java-based backend microservice development, and Node-based React UIs utilizing Charts.js.- Provided mentorship & leadership to fellow team members, as well as engineers of other teams in the realm of CI/CD.- Collaborated with other Expedia/Homeaway engineers in the realm of Platform (Java/Javascript) and CI/CD (Jenkins, Mesosphere, Datadog)- Contributed to architectural discussions & decisions across the company during weekly meetings.
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Senior Software EngineerYodle Dec 2014 - Nov 2017- Full-stack engineering utilizing multiple languages and frameworks (Java, Scala, Javascript, HTML, Spring Boot, Akka, Play, Angular)- Integrated multiple communications methodologies - REST, Thrift, and message queuing systems such as RabbitMQ and Kafka streams- Modernized monolithic legacy applications to use microservice architecture, enabling developers to enable continuous integration/deployment methodologies- Extended platform and tools to empower developers to quickly deliver features and bug fixes with a balance of speed and reliability using self-healing scalable architectures like Mesos/Marathon, and monitoring solutions such as New Relic, Datadog, and Kibana.- Integrated multiple data store technologies in backend applications - PostgresSQL, MongoDB, and Elasticsearch
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Ui EngineerEdge Of Reality Jul 2013 - Nov 2014UI Engineer. Implement menu designs using Scaleform, writing code in both Actionscript and C++
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Software EngineerZynga May 2012 - Jun 2013San Francisco, California, Us- Full stack development on a live browser-based social Bingo game.- Front-end development (ActionScript 3.0) of client-facing features on a browser-based social casino game.- IOS development in C++ for an unannounced IOS project.- Worked closely with Design, UI, and QA departments to get features implemented and bugs resolved quickly. -
Programmer IiVigil Games Jun 2011 - May 2012Austin, Tx, Us• Responsible for programming a variety of gameplay systems for Darksiders 2, an action-adventure RPG.• Worked closely with combat designers to assist developing AI, boss fights, and other combat elements• Implemented multiple gameplay elements including puzzle objects, traversal systems, cinematic systems, etc.• Debugged and assisted other programmers with crash issues, resource allocation, memory issues, etc. -
Programmer/DesignerGriptonite Games (Division Of Foundation 9 Entertainment) Jan 2005 - Jun 2011Responsible for programming wide range of areas including multiplayer, AI, GUI, and gameplay in C++ for the Nintendo DS and Sony PSP platformsEngineered wireless engine for local and internet multiplayerDesigned combat and multiplayer gameplayDesigned, scripted, and debugged levels for the PSP console
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Web Applications DevelopmentUpmc Jul 2003 - Nov 2003Pittsburgh, Pa, UsProgrammed ASP scripts as an independent contractor under the Information Security Group.
🤖 Luke Keyes Education Details
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University Of PittsburghComputer Science -
Pittsburgh Technical CollegeComputer Systems Specialist -
Meadville Area Senior HighHighschool Diploma
Frequently Asked Questions about 🤖 Luke Keyes
What company does 🤖 Luke Keyes work for?
🤖 Luke Keyes works for Embrace.ai
What is 🤖 Luke Keyes's role at the current company?
🤖 Luke Keyes's current role is Staff-level Software Engineer experienced in full-stack application development (Java/Javascript/Python), as well as DevOps practices such as CI/CD systems, Kubernetes orchestration, and monitoring/alerting..
What schools did 🤖 Luke Keyes attend?
🤖 Luke Keyes attended University Of Pittsburgh, Pittsburgh Technical College, Meadville Area Senior High.
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