Luther Patenge Email & Phone Number
@rockyou.com
LinkedIn matched
Who is Luther Patenge? Overview
A concise factual answer block for searchers comparing this professional profile.
Luther Patenge is listed as Level Designer at Harebrained, based in San Francisco, California, United States. AeroLeads shows a work email signal at rockyou.com and a matched LinkedIn profile for Luther Patenge.
Luther Patenge previously worked as Senior Mission Designer at Monolith Productions (Wb Games) and Senior Game Designer at Exploding Kittens, Inc.. Luther Patenge holds Bachelors Of Fine Arts, Carnegie Mellon University from Carnegie Mellon University.
Email format at Harebrained
This section adds company-level context without repeating Luther Patenge's masked contact details.
AeroLeads found 1 current-domain work email signal for Luther Patenge. Compare company email patterns before reaching out.
About Luther Patenge
Specialties: Community Management, Writing Prose, Dialogue, New Media, Entertainment Technology
Listed skills include Video Games, Game Development, Social Games, Maya, and 16 others.
Luther Patenge's current company
Company context helps verify the profile and gives searchers a useful next step.
Luther Patenge work experience
A career timeline built from the work history available for this profile.
Senior Mission Designer
Current- Prototyping and crafting mission content for 'Wonder Woman'- Learned Monolith's tools and internal scripting language
Senior Game Designer
- Worked with a small team rapidly prototyping multiple game concepts- Designed features and content for an unannounced Unity based party game- Helped create two distinct vertical slice demos
Founder And Game Designer
- Founded an independent game studio- Recruited a team of developers, artists, and composers- Organized the creation of a successful Kickstarter Campaign ($61,503)- Handled all administrative responsibilities, including human resources- Successfully negotiated a publisher agreement on our first title 'Ambition: A Minuet in Power'- Successfully launched the romantic visual novel 'Ambition: A Minuet in Power'
Game Designer
- Systems Design work on an unreleased title in the Unity Engine- Designed features for The Godfather: Five Families and Dragons of Atlantis- Responsible for maintaining all item and combat stats for The Godfather: Five Families and Dragons of Atlantis- Part of team transferred from Kabam to RockYou
Associate Game Designer
- Designed features for The Godfather: Five Families- Assisted with features on Dragons of Atlantis and Kingdoms of Camelot- Responsible for maintaining GDS files for The Godfather: Five Families
Live Ops Manager
- Planned and implemented live-ops and monetization events for The Godfather: Five Families and The Hobbit: Armies of the Third Age- Written and collaborated on several feature specs for The Godfather: Five Families - Managed volunteer forum moderators for both games- Placed in charge of all in-game text and writing for The Godfather: Five Families
Community Manager
- Managed the Battle Shard and The Godfather: Five Families Communities- Acted as the personal Customer Support liaison to all of the game’s highest level paying customers- Wrote in-game text and announcement copy for The Godfather: Five Families
Community Manager
- Managed the Battle Pirates forums and moderators- Wrote daily reports on the state of the community for the game development team- Posted and moderated Battle Pirates social media- Worked in partnership with the Customer Support team.
Video Game Design Instructor
- Instructed classes of up to 18 middle-schoolers in Game Design, 2D and 3D programming.- Drafted daily lesson plans and prepared demos- Edited the curriculum in a rapidly evolving environment.
Web Project Manager And Analyst (Contract)
- Project manager responsible for developing a new corporate website. Negotiated the contract with the web development firm, defined the parameters for the new website within SteepRock, drafted the content and coordinated it across various departments in the company; and managed the construction and roll out of the website within budget. - Performed a contract renegotiation in 2010. - Responsibilities expanded to include undertaking market research and analysis in the U.S. and select European and Asian countries. These reports were read both by SteepRock’s CEO and the firm’s clients.
Student
Game Design Intern
- Worked with a team to design and create a physics based action-puzzle game. - Wrote the design document, programmed the game and supervised asset creation. - Taught myself the Lua programming language.
Luther Patenge education
Frequently asked questions about Luther Patenge
Quick answers generated from the profile data available on this page.
What company does Luther Patenge work for?
Luther Patenge works for Harebrained.
What is Luther Patenge's role at Harebrained?
Luther Patenge is listed as Level Designer at Harebrained.
What is Luther Patenge's email address?
AeroLeads has found 1 work email signal at @rockyou.com for Luther Patenge at Harebrained.
Where is Luther Patenge based?
Luther Patenge is based in San Francisco, California, United States while working with Harebrained.
What companies has Luther Patenge worked for?
Luther Patenge has worked for Harebrained, Monolith Productions (Wb Games), Exploding Kittens, Inc., Joy Manufacturing Co., and Rockyou.
How can I contact Luther Patenge?
You can use AeroLeads to view verified contact signals for Luther Patenge at Harebrained, including work email, phone, and LinkedIn data when available.
What schools did Luther Patenge attend?
Luther Patenge holds Bachelors Of Fine Arts, Carnegie Mellon University from Carnegie Mellon University.
What skills is Luther Patenge known for?
Luther Patenge is listed with skills including Video Games, Game Development, Social Games, Maya, Community Management, Game Design, New Media, and Unity3D.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial