As a skilled software programmer proficient in Java, C++, and JavaScript, I excel at cross-disciplinary development, designing and implementing high-quality, scalable software solutions. I have successfully led teams to develop applications that enhance productivity and streamline operations for major clients.
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CtoByteyRiverside, Ca, Us -
CtoSuperdelivery Jul 2024 - PresentLos Angeles, California, United StatesSpearheading the development of SuperDelivery, the focus is on meticulously ensuring that the application's functionality aligns with all specified requirements. This role encompasses not only leading the development phase but also overseeing the application's ongoing evolution. Post-launch responsibilities include continuous development and maintenance, ensuring sustained performance, timely updates, and seamless integration of new features. The commitment is to drive the project towards excellence, delivering a robust, high-quality solution that adapts to future needs and maintains its competitive edge in the market. -
Game DeveloperEnigmapulse Games May 2022 - Jun 2024Los Angeles, California, United StatesLed the implementation of various gameplay features in collaboration with team members. Developed and integrated an achievement system, connecting it to Steamworks. To support a global user base, Unity Localization was utilized to create locale files. Additionally, playtests were conducted, and feedback was used to enhance the game's user experience (UX).
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Graduate StudentNortheastern University Sep 2021 - May 2023Boston, Massachusetts, United StatesIn the Global Game Jam team project "More than Meets the Eye," collaborated closely with team members to define and plan the project scope. Coordinated work assignments and ensured the management of team deadlines. A key contribution to the project involved developing four distinct types of mazes.In the co-op game "Family Reunion Dinner," paper prototyping was used to create and refine game mechanics in collaboration with team members. Led the development of the game system using C++ and Blueprint, and utilized RPCs to connect clients. Additionally, designed and implemented the user interface (UI) for the multiplayer event system. -
Game DeveloperFunovus May 2020 - Aug 2020Acquired in-depth knowledge of the company’s game engine API through comprehensive review of the documentation. Crafted cutscenes to effectively illustrate the narrative flow for a role-playing game and developed a real-time battle system, designing several distinctive boss battles. Additionally, gained valuable experience in the game localization process for international releases.
Luzhuo Chen Education Details
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Game Design -
Computer Science
Frequently Asked Questions about Luzhuo Chen
What company does Luzhuo Chen work for?
Luzhuo Chen works for Bytey
What is Luzhuo Chen's role at the current company?
Luzhuo Chen's current role is CTO.
What schools did Luzhuo Chen attend?
Luzhuo Chen attended Northeastern University, Iowa State University.
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