Junior Games Developer
CurrentJunior development role focusing on reskinning games to keep them fresh, up keeping the in-house engine and addressing issues that arise within released and upcoming titles. Frequently used version control software, Git & Bitbucket, to push, pull, review, commit and merge changes to the needed branch of software. Also used ticket software, JIRA, to flag bugs and receive important feedback from the team about pull requests. Used effective verbal communication skills to update the team upon how I was managing my workload and my predictions for workload completion. Demonstrated fast learning by adapting quickly to an unfamiliar end-of-life in-house engine and pushing my first hot fix to production within 2 weeks of working within this role.