M. Mo

M. Mo Email and Phone Number

Concept Artist | Game Art BFA at USC School of Cinematic Arts @ USC Games
los angeles, california, united states
M. Mo's Location
Orange, California, United States, United States
About M. Mo

I'm M. Mo, a Chinese-American artist based in Los Angeles, California. I'm currently pursuing a Game Art BFA at the University of Southern California's School of Cinematic Arts. Presently, I'm working as a concept artist on DuoQ, a student game project set to release in May 2025. My experience includes various personal, professional, and school-affiliated projects, with some of them being featured in game award shows and competitions. I specialize in 2D and 3D concept art, environment art, prop art, character design, animation, and game development. Ultimately, my passion lies in creating characters, environments, creatures, and immersive word building pieces with an emphasis on telling emotional, compelling stories through my art.

M. Mo's Current Company Details
USC Games

Usc Games

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Concept Artist | Game Art BFA at USC School of Cinematic Arts
los angeles, california, united states
Employees:
71
M. Mo Work Experience Details
  • Usc Games
    Duoq - Weapon And Prop Concept Artist
    Usc Games May 2024 - Present
    Los Angeles, California, United States
    • Created unique weapon and gun designs for characters, from concept through iteration and final render, in close collaboration with the design team and character artist to align with the game mechanics and character aesthetics. • Collaborated with 3D artists by producing block-out models and turn arounds to streamline the modeling process and enhance the visual accuracy of props.
  • Usc Games
    The Veiled Ones- Environment And Character Artist
    Usc Games May 2023 - May 2024
    Los Angeles, California, United States
    • Collaborated with a diverse team of 35 game designers, engineers, narrative designers, and artists, attending art and team meetings and receiving feedback. • Spearheaded the design and conceptualization of the primary antagonist character, making multiple iterations and a final turn around sheet. • Developed conceptual designs for interior environments and environment paintovers, serving as valuable references for the 3D artists.
  • Usc Games
    Bloompunk - Character And Key Artist
    Usc Games Jan 2023 - May 2023
    Los Angeles, California, United States
    • Collaborated in a team of 42 designers, attending team and art meetings, regularly updating on sprints and taking feedback from the art, engineering, design, and narrative team.• Designed the main character to fit the games narrative and nature aesthetics, going through multiple iterations before creating a turn around sheet.• Concepted and painted the main menu art, drawing in players to the nature fantasy world of the gam.
  • Usc Games
    Birds Aren'T Real - Comic And Storyboard Artist
    Usc Games Jan 2023 - May 2023
    Los Angeles, California, United States
    • Worked with a diverse team of designers, artists, and writers• Drew and video edited a comic style in-game cut scene, complete with visual effects and audio in order to introduce players to the story of the game.
  • Usc Asian Pacific Cinema Association
    Intern
    Usc Asian Pacific Cinema Association Aug 2023 - May 2024
    Los Angeles, California, United States
    - Work closely with Editorial Board to plan and set up events, assist in tasks, and other logistic operations- Work along side the Games Department director to plan and organize events, market events, and increasing the membership of the games department. - Create the updated APCA website, modernizing the site, making it more legible, and facilitating the collaboration with outside organizations via the website- Organize social media posts to raise awareness about the organization's departments, bringing in prospective members- Host a 48-hour multimedia competition along with a screening gala.
  • Google
    Google - Computer Science Summer Institute
    Google Jul 2022 - Aug 2022
    CSSI is an online, four-week introduction to computer science (CS). Students will learn computer science fundamentals, participate in workshops to promote self-care, identity, career, and skill development, and build community with peers and industry professionals.

M. Mo Education Details

Frequently Asked Questions about M. Mo

What company does M. Mo work for?

M. Mo works for Usc Games

What is M. Mo's role at the current company?

M. Mo's current role is Concept Artist | Game Art BFA at USC School of Cinematic Arts.

What schools did M. Mo attend?

M. Mo attended Usc School Of Cinematic Arts, University Of Southern California, Orange County School Of The Arts, Csssa - California State Summer School For The Arts (& Foundation).

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