Mack Reed
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Mack Reed Email & Phone Number

Head of Product at Planetary Systems AI at Planetary Systems AI
Location: Greater Seattle Area, United States, United States 15 work roles 3 schools
1 work email found @clipr.ai 1 phone found area 888 LinkedIn matched
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Work email m****@clipr.ai
Direct phone (888) ***-****
LinkedIn Profile matched
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Current company
Role
Head of Product at Planetary Systems AI
Location
Greater Seattle Area, United States, United States

Who is Mack Reed? Overview

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Quick answer

Mack Reed is listed as Head of Product at Planetary Systems AI at Planetary Systems AI, based in Greater Seattle Area, United States, United States. AeroLeads shows a work email signal at clipr.ai, phone signal with area code 888, and a matched LinkedIn profile for Mack Reed.

Mack Reed previously worked as Head of Product at Planetary Systems Ai and Product Strategist, Developer, and Manager at Mackreed.Co. Mack Reed holds Ba, American Studies from Brown University.

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{first}@clipr.ai
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Profile bio

About Mack Reed

A veteran, hands-on startup product strategist, with roots in award-winning deadline journalism and product design, and deep experience spanning government IT research, global-network community development, and innovative mobile game design. In my years building community for the National Science Foundation, designing UX and innovations for enterprise clients including Dell and Boeing, and more than a decade building early-stage technology startups from scratch, I have advocated relentlessly for The User. I am most at home ushering multidisciplinary teams through complex, interwoven milestones and facilitating collaborative synergy to reach ambitious C-suite goals amid pressing development deadlines.Recent work has included designing foundational user experience for a SAAS publishing platform, overseeing a complete brand overhaul for a seed-stage startup, and driving the road map of components and features for a multi-patented AI-powered video platform.I thrive on challenges, and I am always open to talk about new projects.

Listed skills include User Experience, Content Strategy, Information Architecture, Mobile Devices, and 46 others.

Current workplace

Mack Reed's current company

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Planetary Systems AI
Planetary Systems Ai
Head of Product at Planetary Systems AI
AeroLeads page
15 roles · 19 years

Mack Reed work experience

A career timeline built from the work history available for this profile.

Head Of Product

Current

Developing AI technology product design for decision support in the space industry, which is projected to reach $1 trillion by 2030. We are working to identify and solve data-practice bottlenecks in the space industry, with the goal to cure some universal problems around data access, processing, and interoperability across the space domain.

Nov 2023 - Present

Product Strategist, Developer, And Manager

Mackreed.Co

Creating digital product design, developing strategy and road-maps, and overseeing delivery of software and marketing for a variety of clients. I am available from time to time to consult on short- or long-term projects, and to conduct 1-day to 1-week workshops on product development for startups and enterprise companies.

Dec 2015 - Oct 2023

Director Of Product Management

Kirkland, Washington, US

I focused & evolved the UX design, branding & go-to-market strategy for a multi-patented SaaS video AI platform that distills tedious hours of video into powerful moments of clarity. I managed the road map and feature prioritization, design, and development, partner-technology integrations, strategic planning, external communications, and a complete.

Jun 2021 - Nov 2022

Organizer - Focused On Technology, Communications, And Community Strategy

Mutual Aid Nyc

Mutual Aid NYC is a network of mutual aid organizations helping New York City weather the economic and social fallout of the COVID-19 pandemic and government inefficiency. We organized resources, communications, technology platforms, volunteers, and other infrastructure support for all New Yorkers - particularly those beyond the digital divide..

May 2020 - Jun 2021

Head Of Product

New York, New York, US

- Developed product, information architecture and user experience design for service offerings across multiple verticals.- Provided strategic guidance on partnerships and go-to-market tactics for ESG-based psychometrics- Deployed for clients in collaboration with Care2 and Georgetown University’s McDonough Business School.

Jan 2015 - Oct 2019

Product Manager (Consultant)

Santa Monica, US

  • Oversaw product design and architecture, branding and marketing strategy
  • Managed software development towards MVP.
  • Guided product testing and iteration from ideation through concept development to software development.
Dec 2015 - Aug 2017

Co Founder & Cco/Cto

F.8 Interactive
  • Developed games, social technology and content/audience strategy for mobile, consoles, VR and gesture-controlled platforms:
  • SNAPCIOUS - a mobile brand-marketing platform driven by gamified photo-sharing(Designed platform and oversaw development, launch, testing & deployment for clients. Managed product evolution and daily operations)
  • F/8 - a first-person shooter that makes you a news photographer(Designed game mechanic, story and business strategy)
  • I, MAESTRO - a deeply-immersive, gesture-controlled orchestra game(Designed game mechanic, story and business strategy)
Mar 2011 - Dec 2015

Product/Ux Designer, Strategist, Innovations Director

Speaktech
  • Oversaw streamlining of company's pre-sales-to-development workflow- Upgraded company branding, content and design for responsive layout- Developed IA, UX, social design and content strategy across a broad array of.
  • Mobile app design for Intel's open-source Moblin OS
  • CMS and workflow design for editors of Boeing's 1-million-page 747 manual
  • Sales management system for Fox Sports
  • Internal/external social strategy review for Dell
  • Internal social platform for NewsCorp
Jan 2007 - Mar 2011

Consultant - Ia/Ux

Speaktech

Developed IA/UX for complex systems including: - Document publishing/management system to handle construction manuals for the Boeing 747 line, which run to nearly 1 million pages - Community/job-search hub for Paul Mitchell

2007 - 2007

Consultant - Product & Community Development

Metblogs.Com

- Managed the editorial "captains" of Metroblogging's 52 urban weblogs around the world - Developed and fostered widespread use of best practices for building audience - Coached captains in recruiting, retaining and building the loyalty of unpaid authors - Mentored individual captains on the process of growing stakeholder audience loyalty, establishing.

Jan 2006 - Sep 2008

Founding Publisher

Lavoice.Org

- Established a blog-based publication and online community that published daily news and opinion by people who write well and passionately about Los Angeles, regarding culture, freeway life, environment, media, neighborhoods and the political power structure.

Nov 2002 - Jan 2007

Senior Computer Consultant / Digital Government Communications Manager

Marina Del Rey, California, US

- Developed complete internal/external communications strategy for NSF's public-policy/IT research program - http://www.diggov.org/- Designed, built, and launched an online toolset to enable collaboration among more than 200 of the nation's top computer scientists and government data experts- Developing additional tools, including a database of digital.

Jan 2002 - Aug 2005

Content Manager, Senior Producer

US

- Helped conceive, design, build, launch and produce two major regional portals (OCnow.com and LAinsider.com- Drove three complete interface overhauls across more than 6,000 pages- Produced innovative Web products including 150-page L.A. County Neighborhoods Guide, Disaster Guide, live So.Ca. traffic maps and message boards on LAPD and LAUSD- Grew Orange.

Oct 1997 - Dec 2001

Staff Writer / Columnist

El Segundo, California, US

- Covered a variety of beats in Ventura County, CA, including criminal justice, civil courts, city government, youth and defense contracting. - Contributed to Pulitzer-Prize-winning coverage of the Los Angeles Riots (1992) and the Northridge Earthquake (1994)- Delivered the first mass-media coverage of the Burning Man festival (1996)- Wrote a weekly column.

Mar 1990 - Oct 1997

Reporter

Philadelphia, Pennsylvania, US

Covered a variety of beats in Delaware County, PA and Wilmington, DE, including police, courts, and features. Coverage of severe overcrowding and mistreatment of patients at a state psychiatric hospital won an award from the National Alliance on Mental Illness. (1989)

Jan 1987 - Mar 1990
3 education records

Mack Reed education

Ba, American Studies

Brown University

Photo Studies, Advanced Photography

Rhode Island School Of Design

High School Diploma

Xavier High School
FAQ

Frequently asked questions about Mack Reed

Quick answers generated from the profile data available on this page.

What company does Mack Reed work for?

Mack Reed works for Planetary Systems AI.

What is Mack Reed's role at Planetary Systems AI?

Mack Reed is listed as Head of Product at Planetary Systems AI at Planetary Systems AI.

What is Mack Reed's email address?

AeroLeads has found 1 work email signal at @clipr.ai for Mack Reed at Planetary Systems AI.

What is Mack Reed's phone number?

AeroLeads has found 1 phone signal(s) with area code 888 for Mack Reed at Planetary Systems AI.

Where is Mack Reed based?

Mack Reed is based in Greater Seattle Area, United States, United States while working with Planetary Systems AI.

What companies has Mack Reed worked for?

Mack Reed has worked for Planetary Systems Ai, Mackreed.Co, Clipr, Mutual Aid Nyc, and Veebit.

How can I contact Mack Reed?

You can use AeroLeads to view verified contact signals for Mack Reed at Planetary Systems AI, including work email, phone, and LinkedIn data when available.

What schools did Mack Reed attend?

Mack Reed holds Ba, American Studies from Brown University.

What skills is Mack Reed known for?

Mack Reed is listed with skills including User Experience, Content Strategy, Information Architecture, Mobile Devices, Social Media, User Centered Design, Digital Media, and Strategy.

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