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Crafting elegant and scalable systems to solve ambitious problems and exploring new ways of telling stories.
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LecturerUc School Of Product Design Mar 2024 - PresentChristchurch, Canterbury, New Zealand -
Teaching FellowUc School Of Product Design Jul 2019 - Feb 2024Christchurch, Canterbury, New Zealand -
FounderFictiveworks Sep 2021 - PresentChristchurch, Canterbury, New Zealand -
DirectorTangram Aug 2018 - Dec 2020New ZealandTangram helps organisations of all shapes and sizes improve the outcomes of their software development and design projects. We provide specific, targeted software design and consulting services that help businesses get the most out of their investment in technology by solving difficult architecture and collaboration problems. -
Head Of ProductDigivizer May 2016 - Mar 2018Sydney, AustraliaAs Head of Product at Digivizer, I helped the company transform into more of a customer-centric organisation, supporting product design, software engineering and technical support as core capabilities. This transformation helped the company launch its first SaaS product, as an engine for long-term growth.- Led a company-wide shift from an agency-centric business model to a product-centric model- Managed R&D, design and launch of the company’s first consumer SaaS product- Researched, defined and documented a constellation of problems and value hypotheses at the intersection of social media marketing, paid media spending, analytics and data visualisation, forming a high-level backlog for experiment-driven product development- Worked with the CEO and senior leaders to set strategy and prioritise problems to work on- Introduced a flexible framework for quarterly goal-setting and planning based on OKRs- Facilitated org-wide workshops to define new company core values and cross-functional collaborative working practices- Coached and mentored the engineering and product delivery teams, leading them to develop their own unique agile process with methods of self-managed feedback and course-correction- Trained and mentored a team of product designers and design technologists- Creative direction of in-house brand identity and design systems- Supported the team with interaction design and UI development in JavaScript/React- Launched enterprise analytics dashboards and information radiators for clients including Microsoft Australia, Lenovo Asia/Pacific, Intel, Barilla- Planned and supervised various machine learning and NLP projects aimed at improving data quality and processing efficiency -
Software Architect & Product Design LeadDigivizer Feb 2015 - May 2016Sydney, Australia- Designed and implemented user interfaces and tools for managing a real-time social listening platform and analytics reporting pipelines- Developed databases, API contracts and protocol buffer schemas for processing social media analytics at scale- Introduced bounded contexts and teased out encapsulated services from an intricate distributed message-passing architecture with Ruby and RabbitMQ -
Senior Software EngineerBigcommerce Mar 2011 - Jun 2014Sydney, AustraliaJoined fast moving bootstrapped Sydney startup of 5 other software engineers, which eventually grew to a team of more than 50 people in Sydney, Austin and San Francisco. Over the course of my three years at BigCommerce, I helped grow the product into one of the world’s leading e-commerce platforms.- Fixed hundreds of bugs in production systems and internal tools- Interviewed and hired many brilliant software engineers- Trained, mentored and supported junior and mid-level software engineers- Organised and facilitated internal hackathons and creative sprints- Technical lead on first SOA project at the company, a stateless service to manage global shipping quotes and provider configuration- Influenced the transition from a monolithic PHP codebase to a distributed system of single-responsibility services- Influenced the transition towards a more robust and testable style of object-oriented PHP across the core application- Launched the original versions of open source clients for the Stores API in PHP, Ruby, Python and Java- Developed unique in-house knowledge and techniques around sampling and probing legacy code paths in production using graphite and statsd- Developed a proprietary framework for feature flags and ramp-up using weighted probabilities- Seeded and grew the use of Ruby as a core language/capability across the engineering team- Worked with the platform team to launch the App Store- Managed the expansion of the Stores API to cover the majority of merchant use cases already supported by the product UI- Designed and managed the developer portal and set up an automated publishing pipeline for documenting API resources and schemas- Prototyped and launched the initial implementation of blogging in the product- Designed and implemented Facebook SocialShop, allowing merchants to seamlessly embed their entire store on Facebook’s app platform at the time -
Programmer & Technical ConsultantLennox Logistik Gmbh 2009 - 2010Berlin Area, GermanyTechnical Consultant for Berlin based logistics and e-commerce company. Supported theIT department getting up to speed with version control and unit testing, managed their international payment processing systems and extracted a bespoke I8LN/translation application from the legacy codebase to facilitate the company's expansion into the Eastern European and Russian markets.
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Independent Writer And Software DesignerMaetl.Net 2006 - 2010Wellington, Auckland, Berlin
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Senior DeveloperPixel Fusion 2008 - May 2009Auckland, New ZealandI managed the redesign and legacy code migration for New Zealand’s largest cinema guide, Flicks.co.nz, and led the development of a REST/webhooks API which transformed the way the NZ cinema industry shared data. Also supported web projects for a variety of Auckland entrepreneurs and SMEs associated with the IdeaHQ business incubator. -
Core DeveloperSilverstripe Jan 2008 - Jun 2008Wellington & Wairarapa, New ZealandCore Developer on New Zealand’s leading CMS, working on both open source products and client projects. Developed an automated pre-pay and post-pay billing engine for a VoIP startup, Merge Communications. Introduced unit testing code standards and ran workshops educating developers about mock objects and stub services. -
Web DeveloperChrometoaster Nov 2006 - May 2007Wellington & Wairarapa, New ZealandWorked on UI and backend/scoreboards for a suite of online games commissioned by the Royal New Zealand Airforce. -
Research AssistantVictoria University Of Wellington Nov 2005 - Apr 2006Wellington & Wairarapa, New ZealandResearch Assistant withg Elvis Software Research Group at the School of Mathematics, Statistics, and Computer Science. Developed parsing and analysis tools in Ruby and R to analyze a corpus of large Java programs to test Prof. James Noble’s infamous “Lego Hypothesis”. My enthusiasm for the project kickstarted a collaboration between Victoria and Auckland University, leading to ‘Understanding the Shape of Java Software’, a paper I co-authored, which was one of the first in-depth studies into large scale Java codebases and caused a stir at the OOPSLA 2006 conference. -
Teaching AssistantMassey University Jul 2005 - Nov 2005Wellington & Wairarapa, New ZealandDeveloped lesson plans, teaching materials, and taught an entry level web design paperfor the Fashion and Textiles Department at the School of Design. More than 5 years later, the course was still being taught. -
Design TechnologistShift Apr 2003 - Aug 2005Wellington & Wairarapa, New ZealandDesign Technologist at award winning New Zealand design agency. Developed application features and frontend templates for a range of high profile public and private sector websites, including NewZealand.com. Introduced advanced CSS techniques to the studio and initiated the move away from table based HTML design. Developed the HTML/CSS user interface for the New Zealand Government’s groundbreaking online encyclopedia Te Ara, which won the ‘BesT Design Award for Interactive Media’ in 2005.
Mark Rickerby Skills
Mark Rickerby Education Details
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Philosophy; History; Computer Science
Frequently Asked Questions about Mark Rickerby
What company does Mark Rickerby work for?
Mark Rickerby works for Uc School Of Product Design
What is Mark Rickerby's role at the current company?
Mark Rickerby's current role is Creative and technical leader.
What is Mark Rickerby's email address?
Mark Rickerby's email address is me****@****etl.net
What is Mark Rickerby's direct phone number?
Mark Rickerby's direct phone number is +614349*****
What schools did Mark Rickerby attend?
Mark Rickerby attended Victoria University Of Wellington.
What skills is Mark Rickerby known for?
Mark Rickerby has skills like Javascript, Php, Web Applications, Web Development, Ruby, Jquery, Python, Css, Lamp, Ruby On Rails, User Interface Design, Information Architecture.
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Mark Rickerby
Co-Owner/Producer/Head Writer At Temple Gate Films, 30X Chicken Soup For The Soul Contributor, Copy Editor/Ghostwriter (5-Star Top Seller On Fiverr), Voice Actor, Youtuber@“Mark Rickerby’S Tales Of Mystery And Adventure”Burbank, Ca1yahoo.com -
Mark Rickerby
London
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