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Mohammad Ali Fathi Email & Phone Number

Lead Technical Artist at INFINITE8
Location: Dubai, United Arab Emirates, United Arab Emirates 7 work roles 2 schools
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Current company
Role
Lead Technical Artist
Location
Dubai, United Arab Emirates, United Arab Emirates
Company size

Who is Mohammad Ali Fathi? Overview

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Quick answer

Mohammad Ali Fathi is listed as Lead Technical Artist at INFINITE8, a company with 28 employees, based in Dubai, United Arab Emirates, United Arab Emirates. AeroLeads shows a matched LinkedIn profile for Mohammad Ali Fathi.

Mohammad Ali Fathi previously worked as Lead Developer and Pipeline TD at Yuna Studio and Lead Technical Director at Atibal Creative Studio. Mohammad Ali Fathi holds Laitec Associate Of Science - As, Data Science (Ml) from Sharif University Of Technology.

Company email context

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INFINITE8

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Profile bio

About Mohammad Ali Fathi

With over 20 years in VFX, game development, and animation, I specialize in Pipeline TD and Technical Artistry. Collaborated on MMORPG prototypes with Creative Mobile Games, overseeing GDD, level design, and gameplay systems. Proficient in Python, C#, and Maxscript, with expertise in 3ds Max rigging. Developed tools enhancing team efficiency in 3D modeling, compositing, and Unity shader creation.

Listed skills include Animation, Computer Animation, Visual Effects, Photoshop, and 39 others.

Current workplace

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INFINITE8
Infinite8
Lead Technical Artist
dubai, dubai, united arab emirates
Website
Employees
28
AeroLeads page
7 roles

Mohammad Ali Fathi work experience

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Lead Technical Artist

Current

United Arab Emirates

  • Developed diverse shaders in Unity, optimizing both environment assets and character visuals for enhanced realism and performance.
  • Engineered a custom render pipeline, implementing specialized fogs and passes to elevate visual quality and game aesthetics.
  • Established an end-to-end pipeline encompassing modeling, texturing, and procedural shader creation for a Blockchain play-to-earn game, ensuring scalability and efficiency.
  • Automated texture baking processes within Substance Painter, streamlining workflows and enhancing texture quality.
  • Implemented Python automation scripts for texture blending, achieving superior visual outcomes and optimizing resource utilization.
  • Orchestrated character design strategies that enabled modular part combinations, maximizing character variations and customization.
Feb 2022 - Present

Lead Developer And Pipeline Td

Yuna Studio

Tehran Province, Iran

  • Spearheaded the optimization and redesign of network data structures, achieving a significant reduction in packet size from 13kb to a range of 4 bytes to 256 bytes for in-house network solutions.
  • Developed a Python-based toolset for efficient asset import/export and management, enhancing workflow productivity.
  • Enhanced functionality within the in-studio CRM system, improving resource management and project coordination.
  • Provided comprehensive support to artists across multiple departments, including Animation, Surfacing, Lighting, and Post Processing, ensuring seamless collaboration and project execution.
  • Developed a multifunctional parkour game system optimized for mobile platforms, integrating diverse gameplay mechanics, and enhancing user engagement.
  • Created five augmented reality (AR) commercial applications for customer products, leveraging innovative technologies to enhance marketing strategies and consumer interactions.
Sep 2017 - Dec 2022

Lead Technical Director

Atibal Creative Studio

Tehran Province, Iran

  • Engineered a scalable networking framework utilizing TCP, UDP, and RUDP protocols, optimizing real-time scene management and enhancing network reliability.
  • Designed and implemented automated rigging tools, streamlining the rigging process, and improving efficiency in character and asset animations.
  • Developed a suite of Python-based tools tailored for asset manipulations, facilitating seamless workflows, and enhancing productivity across various development stages.
Jan 2016 - Sep 2017

Lead Technical Artist

Tehran Province, Iran

  • Engineered scene management tools optimized for studio network collaboration, enhancing efficiency and workflow consistency across projects.
  • Designed tools to minimize memory usage and automate processes within extensive photoscanning environment datasets, improving performance and scalability.
  • Conducted research on finite element simulation solvers (Ls-Dyna), exploring integration capabilities within Houdini to enhance simulation and visual effects workflows.
Jan 2015 - Dec 2016

Generalist Developer

- Developed various scene management tools to working across studio network.- Developed tools to reduce memory usage and perform the automation in huge photo-scanningenvironment datasets.- Research on finite element simulation solvers to integrated into Houdini.- Technical Director of 1 movie VFX and 10 CGI TV-Commercials- Creating tools and assets based.

Apr 2015 - Feb 2016

Cg Generalist, Pipeline Td

Bluejay Studio

Tehran Province, Iran

  • Specialized in Dynamics, Rigging, Simulations, and Procedural Modeling, contributing to diverse aspects of CG production.
  • Streamlined environment modeling timelines, reducing a 16-week process to 4 weeks through the development of automation tools for layout and object management, including advanced selection and filtering functionalities.
  • Served as Technical Director for two movies VFX projects, overseeing set extensions, camera tracking, model creation, and rigging, ensuring high-quality visual effects delivery.
  • Designed character rigs with advanced facial and body motion capture capabilities, enhancing character animation quality and realism.
  • Engineered an in-house project team management system and cost management system, optimizing project workflows and financial oversight.
  • Directed technical aspects for over 400 CG TV commercials, leveraging expertise in pipeline development, rigging, and visual effects to ensure project success and client satisfaction.
Jan 2004 - Dec 2015
Team & coworkers

Colleagues at INFINITE8

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2 education records

Mohammad Ali Fathi education

Laitec Associate Of Science - As, Data Science (Ml)

Sharif University Of Technology

Machine learning And Deep learning

FAQ

Frequently asked questions about Mohammad Ali Fathi

Quick answers generated from the profile data available on this page.

What company does Mohammad Ali Fathi work for?

Mohammad Ali Fathi works for INFINITE8.

What is Mohammad Ali Fathi's role at INFINITE8?

Mohammad Ali Fathi is listed as Lead Technical Artist at INFINITE8.

Where is Mohammad Ali Fathi based?

Mohammad Ali Fathi is based in Dubai, United Arab Emirates, United Arab Emirates while working with INFINITE8.

What companies has Mohammad Ali Fathi worked for?

Mohammad Ali Fathi has worked for Infinite8, Yuna Studio, Atibal Creative Studio, Agahsazan Advertising Agency, and Agahsazan.

Who are Mohammad Ali Fathi's colleagues at INFINITE8?

Mohammad Ali Fathi's colleagues at INFINITE8 include Farzad Talebi, Xara Mahmoudi, Sar Kemon, Mahdieh Chavoshi, and Vesal Hazrati.

How can I contact Mohammad Ali Fathi?

You can use AeroLeads to view verified contact signals for Mohammad Ali Fathi at INFINITE8, including work email, phone, and LinkedIn data when available.

What schools did Mohammad Ali Fathi attend?

Mohammad Ali Fathi holds Laitec Associate Of Science - As, Data Science (Ml) from Sharif University Of Technology.

What skills is Mohammad Ali Fathi known for?

Mohammad Ali Fathi is listed with skills including Animation, Computer Animation, Visual Effects, Photoshop, 3D Studio Max, Character Animation, Maya, and Commercials.

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