Michael-Allan A. Email & Phone Number
Who is Michael-Allan A.? Overview
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Michael-Allan A. is listed as Senior Animator at Boon Studios Ltd., a company with 3 employees, based in Las Vegas, Nevada, United States. AeroLeads shows a matched LinkedIn profile for Michael-Allan A..
Michael-Allan A. previously worked as Freelance Animator at Boon Studios Ltd. and Freelance Animator at Freelance. Michael-Allan A. holds Hired Into Game Industry, Animation, Interactive Technology, Video Graphics And Special Effects from College Of The Canyons.
Email format at Boon Studios Ltd.
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About Michael-Allan A.
As a professional Spine Animator since 2015, I have experience in creating high-quality 2D animations using the Spine software. I am familiar with a variety of animation techniques and am able to work independently to create detailed animations that meet the requirements of the project. I am also comfortable working with a team and am able to take direction well in order to create the best possible product.I am experienced in art, design, thumbnails, character animation, rigging, etc. I have done a lot of work on cartoon characters for video games. Not much different than cartoon design. I have 10+ years of experience working in the industry. I am well versed in traditional animation but I prefer rigged animation. Due to my experience of working in the game industry and with individual clients I am well versed in the asset creation / approval pipeline. I can promise that any of the work that I do will be approved by you through each step of the way. Through initial design and all the way up to animation details. Using this working method we can limit the revisions and any surprises that would increase the workload and cost.
Michael-Allan A.'s current company
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Michael-Allan A. work experience
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Freelance Animator
Current
Freelance Animator
CurrentFreelance Spine Animation WorkSet up and rigged characters in Spine for the game Knights of The Eth.Created animations for characters, including idles, flapping/flying, lunging and attacking.Collaborated with the game designer to create animations that met the game's vision.
Freelance Animator
- Cut up assets into layers in Photoshop, Setup Spine file, Rig, mesh and bones, animate and exportinto game engine for character portraits
- Implemented feedback and worked with client to achieve singular vision for game assets
- Project: Unannounced Game
Animation Artist
[2012 - present]Red Hot Riders (Action Shooting platformer game)-Animation-Design-Music[2012 - present]Red Hot Riot (Action platformer game)-Animation-Design-Music[2011- present]Chaos Orchids (Shooting action game)-Animation-Design-Music
Lead Animator And Rigger
- Cut up assets into layers in Photoshop, Setup Spine file, Rig, mesh and bones, animate and exportinto game engine for Main character and NPCs
- Implemented feedback and worked with client to achieve singular vision for game assetsGames I worked on:
- Project: Cute Platformer Action Game / Multiplatform (Not announced yet)
Animator
- Created thumbnails for poses, created art in photoshop, setup file for Spine asset, riggingskeleton, weighting images, animating and exporting asset to game engine
- Lead a small team of animators, created documentation, invented new workflows andtechniques for increasing efficiency using Spine software
- Created cutscene animations using rough sketches and storyboards
- Worked closely with director and licensor to achieve singular visionGames I worked on:
- Vitamin Connection/Nintendo Switch
- Shantae Seven Sirens/Multiplatform
Animator
Bigfoot Bill game demo for indiegogo:I worked on the rigging for main character. Assistant animator for main character Bigfoot Bill and worked directly with Doug Tennapel.
Animator
- Created thumbnails for poses, created art in photoshop, setup file for Spine asset, riggingskeleton, weighting images, animating and exporting asset to game engineGames I worked on:
- Confidential Project
- Simpsons Tapped Out / Mobile
Animator
- Created thumbnails for poses, created art in photoshop, setup file for Spine asset, riggingskeleton, weighting images, animating and exporting asset to game engineGames I worked on:
- Adventure Time: Puzzle Quest / Mobile
- Disney Descendants / Mobile
- Shantae: Half Genie Hero / Multiplatform
Freelance Animator / Artist
- Designed/Animated pixel art characters for games using reference from the show. Implementedfeedback from licensor and worked toward singular vision for projectGames I worked on:
- Adventure Time: Hey Ice King! Why'd you steal our garbage?!! / Nintendo DS
- Adventure Time: Explore the Dungeon Because I DON'T KNOW! / Nintendo DS
- Adventure Time: The Secret of the Nameless Kingdom / Multiplatform
- Transformers: Rise of the Dark Spark / Multiplatform
Michael-Allan A. education
Frequently asked questions about Michael-Allan A.
Quick answers generated from the profile data available on this page.
What company does Michael-Allan A. work for?
Michael-Allan A. works for Boon Studios Ltd..
What is Michael-Allan A.'s role at Boon Studios Ltd.?
Michael-Allan A. is listed as Senior Animator at Boon Studios Ltd..
Where is Michael-Allan A. based?
Michael-Allan A. is based in Las Vegas, Nevada, United States while working with Boon Studios Ltd..
What companies has Michael-Allan A. worked for?
Michael-Allan A. has worked for Boon Studios Ltd., Freelance, Merlyn Labs, Riskylab Llc, and Kingsley Games.
Who are Michael-Allan A.'s colleagues at Boon Studios Ltd.?
Michael-Allan A.'s colleagues at Boon Studios Ltd. include Martin Harte.
How can I contact Michael-Allan A.?
You can use AeroLeads to view verified contact signals for Michael-Allan A. at Boon Studios Ltd., including work email, phone, and LinkedIn data when available.
What schools did Michael-Allan A. attend?
Michael-Allan A. holds Hired Into Game Industry, Animation, Interactive Technology, Video Graphics And Special Effects from College Of The Canyons.
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