Mary Rose Monkowski Email & Phone Number
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Mary Rose Monkowski is listed as Senior UX | UI Designer at SMA Technologies, a with 134 employees, based in Austin, Texas, United States. AeroLeads shows a matched LinkedIn profile for Mary Rose Monkowski.
Mary Rose Monkowski previously worked as Principal UX Designer at Cubic Corporation and Senior UX Designer at Cubic Corporation. Mary Rose Monkowski holds Mfa, Industrial Design from Rochester Institute Of Technology.
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About Mary Rose Monkowski
In the past 10+ years, I have worked with distributed teams in various time zones. I work inclusively with UI Designers, Product Owners, Stakeholders and Engineers in agile, remote, and in-person work environments.Some of the complex software I have been a part of:- ANUBIS (Cubic Corp): PED Software (Processing, Dissemination, and Exploitation)- PROTEUS ULTRA (Cubic Corp): DARPA Experimental test environment - FortNite (Armature Studio co-dev Epic Games): Battle Royal - Sports Scramble (Armature Studio): VR- Deadstar (Armature Studio): PvP space battle
Listed skills include User Interface Design, Game Development, 3D Studio Max, Flash, and 14 others.
Mary Rose Monkowski's current company
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Mary Rose Monkowski work experience
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Senior Ux | Ui Designer
Current
Principal Ux Designer
• Sole UX designer in an agile software development team on ANUBIS, a PED thick-client application. Imbedded with 15 front-end engineers, information architect, and product owner in a 100% remote, 3 time zone, fast-paced environment. Depending on staffing, also filling in as the UI designer. • Also am the sole UX designer in an agile software development team on JET, a low-latency transcoding/enhancement application. Work with a different team of 6 front-end engineers, information architect, and product owner in a 100% remote, 3 time zones, fast-paced environment. Work with a dedicated UI designer.• Create User Research documentation in Dovetail for generative, and feature development.• Design high-fidelity wireframes using Figma Software focused on our target Personas for internal and external feedback. Created Figma prototypes as time and needs allowed.• Assisted with competitor research for division portfolio re-alignment.• Conducted user research on internal software to align user needs with business development goals. • Informal mentor to UX and UI (6) team members.
Senior Ux Designer
• UX designer on an array of user-focused desktop and touch screen software packages. • Designed clickable prototypes using InVision and Figma software packages.• Projects worked on: • Urban Mobility Backoffice (UMB) Customer Relations Management (thin client desktop app: July 2019 - May 2020), • Ventra Ticket Vending Machine (interactive touch screen kiosk: September 2019 - September 2020)• UltraLight Set-up Wizard Prototype (thick client desktop app: May 2020 – August 2020) • PROTEUS (ULTRA) (Unreal Engine 4 desktop game engine app: May 2020- February 2021) • ANUBIS (thick client desktop app: February 2021- present)
Ui Artist Iii
FortNite (PC, Xbox One, PS4, Android, Apple, 2019)• Supported Epic Games UI Department: Bug fixing in Unreal Engine 4 (UE4), icon creation, material updates, and marketing graphic support.Sports Scramble (Oculus Quest VR Headset, 2018-2019)• Create 2D UX wireframes in Adobe Illustrator to determine feedback flow and visual styling. • Create 3D UI using Maya, textured models, imported into Unreal Engine 4 (UE4), and wrote basic shaders and blueprints for gameplay designers.Unannounced Project (2016-2018)• Created 2D UX wireframes and 2D hand painted UI textures using Adobe Illustrator and Photopshop for external partner.• Imported and animated 2D textures in Scaleform for the front-end engineers.Deadstar (PS4, 2016)• Created wireframe mockups in Adobe CC to identify feedback loops and determine visual styling• Created all visual textures for UI windows, HUD and icons• Imported and laid out artwork in BluePoint Game Engine for front-end engineering.
Ux/Ui Designer
• Collaborated with gameplay designers on UX needs for mobile app and game projects.• Created UX wireframe mock-ups for prototypes & concepts to determine UI visual hierarchy in Adobe Illustrator.• Responsible for all advertising graphics on social media
Lead Artist
UX Design / UI Design• Created design guidelines for all PC and mobile game products using Adobe CS 6. • Created high-fidelity UX wireframe mock-ups using Adobe Illustrator/Photoshop for feature flow & to determine visual UI hierarchy.• Coordinated with programmers to layout art in Blend for Visual Studio.• Managed art outsourcers, review submitted assets, and coordinate with internal staff to integrate assets.• Created visual content and work with CMS to maintain company website.Marketing Artist• Created all marketing graphics for online, print and social media: web banners, posters, social media imagery (i.e. Facebook, LinkedIn, etc), email blasts, t-shirt designs, webpage graphics, press kits, etc • Developed and document corporate brand identity guidelines.
Ui/Ux Designer And Visual Designer
UI/UX• Created UX wireframes for: Ultimate Collector (PC), Port Casino Poker (iPhone)• Established visual UI standards for all games• Generated reference style guides for all user interfaces.• Used 3dsmax and Adobe CS 6 to created various UI art elements Marketing Artist• Created website graphics for both ShroudoftheAvatar.com and UltimateCollecting.com• Created marketing graphics: Facebook feeds, email blasts, and icons as well as iTunes store graphics for Port Casino Poker
Senior Designer
Colleagues at SMA Technologies
Other employees you can reach at smatechnologies.com. View company contacts for 134 employees →
Alfajr Muhammad
Colleague at Sma TechnologiesGambir, Jakarta, Indonesia
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Jennifer Baum, Csm
Colleague at Sma TechnologiesAtlanta Metropolitan Area, United States
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T.J. Rogers
Colleague at Sma TechnologiesBrewer, Maine, United States
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Caitlin Gibson
Colleague at Sma TechnologiesPortland, Oregon Metropolitan Area, United States
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Julie Peterson
Colleague at Sma TechnologiesHouston, Texas, United States
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Jason Poole
Colleague at Sma TechnologiesUnited States
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Jason Gribble
Colleague at Sma TechnologiesStafford, Texas, United States
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Andrea Downing
Colleague at Sma TechnologiesUnited States
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Parag Gadgil
Colleague at Sma TechnologiesHouston, Texas, United States
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Peter Day
Colleague at Sma TechnologiesMinneapolis, Minnesota, United States
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Mary Rose Monkowski education
Mfa, Industrial Design
Ba, Art History
Frequently asked questions about Mary Rose Monkowski
Quick answers generated from the profile data available on this page.
What company does Mary Rose Monkowski work for?
Mary Rose Monkowski works for SMA Technologies.
What is Mary Rose Monkowski's role at SMA Technologies?
Mary Rose Monkowski is listed as Senior UX | UI Designer at SMA Technologies.
Where is Mary Rose Monkowski based?
Mary Rose Monkowski is based in Austin, Texas, United States while working with SMA Technologies.
What companies has Mary Rose Monkowski worked for?
Mary Rose Monkowski has worked for Sma Technologies, Cubic Corporation, Armature Studio, Mygo Games, and Kingdom Games.
Who are Mary Rose Monkowski's colleagues at SMA Technologies?
Mary Rose Monkowski's colleagues at SMA Technologies include Alfajr Muhammad, Jennifer Baum, Csm, T.J. Rogers, Caitlin Gibson, and Julie Peterson.
How can I contact Mary Rose Monkowski?
You can use AeroLeads to view verified contact signals for Mary Rose Monkowski at SMA Technologies, including work email, phone, and LinkedIn data when available.
What schools did Mary Rose Monkowski attend?
Mary Rose Monkowski holds Mfa, Industrial Design from Rochester Institute Of Technology.
What skills is Mary Rose Monkowski known for?
Mary Rose Monkowski is listed with skills including User Interface Design, Game Development, 3D Studio Max, Flash, Illustrator, Video Games, Graphic Design, and User Interface.
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