Adrian Ortiz
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Adrian Ortiz Email & Phone Number

Co-Founder, Chief Architect at Flow
Location: San Francisco, California, United States 14 work roles 1 school
1 work email found @kitchit.com 6 phones found area 415, 650, and 828 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 6 phones

Work email a****@kitchit.com
Direct phone (415) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Co-Founder, Chief Architect
Location
San Francisco, California, United States

Who is Adrian Ortiz? Overview

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Quick answer

Adrian Ortiz is listed as Co-Founder, Chief Architect at Flow, based in San Francisco, California, United States. AeroLeads shows a work email signal at kitchit.com, phone signal with area code 415, 650, 828, and a matched LinkedIn profile for Adrian Ortiz.

Adrian Ortiz previously worked as Co-Founder, Chief Technology Officer at Flow and Founder, CTO at Manchaware. Adrian Ortiz studied at University Of California, Davis.

Company email context

Email format at Flow

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{first}@kitchit.com
86% confidence

AeroLeads found 1 current-domain work email signal for Adrian Ortiz. Compare company email patterns before reaching out.

Profile bio

About Adrian Ortiz

Adrian Ortiz is a Co-Founder, Chief Architect at Flow. He possess expertise in user experience, javascript, user interface, html 5, php and 41 more skills. He is proficient in Japanese.

Listed skills include User Experience, Javascript, User Interface, Html 5, and 42 others.

Current workplace

Adrian Ortiz's current company

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Flow
Flow
Co-Founder, Chief Architect
AeroLeads page
14 roles · 23 years

Adrian Ortiz work experience

A career timeline built from the work history available for this profile.

Co-Founder, Chief Architect

Current

San Francisco, California, US

Oct 2018 - Present

Co-Founder, Chief Technology Officer

San Francisco, California, US

Flow provides flexible infrastructure to raise and manage venture capital and private equity funds.

Oct 2018 - Sep 2022

Founder, Cto

Manchaware

Specializing in creative manufacturing and software development for Robotics and VR/AR applications.

May 2016 - Sep 2018

Cto & Head Of Engineering

San Francisco, CA, US

At Kitchit, we believe eating with others enriches our lives and deepens our connections to our community. We are passionate about food’s ability to connect people and have pioneered a powerful way to elevate the experience well beyond a traditional restaurant. We’re just getting started on our mission to bring Kitchit to all communities and welcome those.

Oct 2014 - May 2016

Head Of Cloud Engineering And R&D

San Francisco, California, US

While I am in charge of planning and releasing Nitro Cloud iterations, I help plan for future growth of the product, it's users, and the team.I oversee a team of full-stack developers, QA, and UX engineers, and ensure their growth and success at Nitro.

Oct 2013 - Aug 2014

Senior Application Engineer

San Francisco, California, US

The first dedicated cloud engineer that helped release first alpha of Nitro Cloud in April 2012. I immediately re-hauled UI/UX and established guide for front-end development.As a full-stack developer I built many key features and lead UX development for Nitro Cloud. I became the dedicated resource for code and functional UX reviews.Along with helping.

Feb 2012 - Oct 2013

Cto, Co-Founder

4Figs, Inc.

As co-founder and principle engineer, I was involved in all aspects of building a product, from technology decisions, deployment strategies, and design and development efforts. I built a social media platform for publishing and aggregating user content. Designed and developed custom PHP framework for backend and APIs. Used Prototype micro-framework to.

Jan 2009 - Jan 2012

Instructor

San Francisco, CA, US

Taught several courses on internet technologies for artists. Focused on HTML5, CSS3, and javascript as a tool for exploring artist expression. Touched on computational art which blended cloud technologies with art, music, arduino, and wearables.

2011 - 2012 ~1 yr

Ux Engineer

San Jose, CA, US

Designed, developed, and prototyped several key technologies for CS4 including cloud based asset management. Was key point of contact for producing and prototyping ideas for internal organizations. Developed several applications to demonstrate inter-application integration. Spoke and lectured at Adobe MAX conference on searchable video and interoperability.

2007 - 2009 ~2 yrs

Flash Player Engineering

San Jose, CA, US

Designed and developed new features for Flash Player, including hardware acceleration, support for pixel shaders, and 3d primitives. My focus was on graphics APIs written in C/C++ and GPU shaders using various vendor frameworks. Built many automation tools using C, Java, and ActionScript. Developed many test cases for QA demonstrating new APIs.

2006 - 2008 ~2 yrs

3D Animator

Serious Magic, Inc.

Modelled, textured, rendered, and animated CGI backdrops for use in various chromakey footage using 3ds Max, Combustion, and After Effects. Developed pipeline tools for animation, keyframe creation, render distribution (computation), and asset distribution using C# and MAXScript.Also developed early cloud platform for sharing video content. Built using PHP.

2005 - 2006 ~1 yr

Guest Lecturer

Davis, California, US

Guest Lecturer for Theater and Technocultures departments. Covered topics in visual effects and animation for film and video including compositing, particle effects, chroma keying, basic CGI, matchmoving, and rotoscoping. Held supplemental courses for learning After Effects, Premiere, Combustion, and other production tools.

2005 - 2006 ~1 yr

Senior Programmer

Emediac, Inc.

Built several key telephony technologies including automated phone dialing and PBX call routing.Designed UIs using C# and interfaced with low-level APIs using C. Also built several web applications for various clients using Perl, PHP, and Flash.

2003 - 2006 ~3 yrs

3D Animation And Game Development Instructor

Sacramento, CA, US

Taught class of 23 high schools students the fundamentals of 3D animation and game design. Covered basic modelling (both low-poly and production quality), animation and keyframes, rendering, and special effects (including particle systems).

2004 - 2005 ~1 yr
1 education record

Adrian Ortiz education

  • University Of California, Davis
    University Of California, Davis
FAQ

Frequently asked questions about Adrian Ortiz

Quick answers generated from the profile data available on this page.

What company does Adrian Ortiz work for?

Adrian Ortiz works for Flow.

What is Adrian Ortiz's role at Flow?

Adrian Ortiz is listed as Co-Founder, Chief Architect at Flow.

What is Adrian Ortiz's email address?

AeroLeads has found 1 work email signal at @kitchit.com for Adrian Ortiz at Flow.

What is Adrian Ortiz's phone number?

AeroLeads has found 6 phone signal(s) with area code 415, 650, 828 for Adrian Ortiz at Flow.

Where is Adrian Ortiz based?

Adrian Ortiz is based in San Francisco, California, United States while working with Flow.

What companies has Adrian Ortiz worked for?

Adrian Ortiz has worked for Flow, Manchaware, Kitchit, Nitro, Inc., and 4Figs, Inc..

How can I contact Adrian Ortiz?

You can use AeroLeads to view verified contact signals for Adrian Ortiz at Flow, including work email, phone, and LinkedIn data when available.

What schools did Adrian Ortiz attend?

Adrian Ortiz studied at University Of California, Davis.

What skills is Adrian Ortiz known for?

Adrian Ortiz is listed with skills including User Experience, Javascript, User Interface, Html 5, Php, Actionscript, Cloud Computing, and Html.

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