Manfred Jacobs Email and Phone Number
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Manfred Jacobs personal email
Welcome!As a passionate gamer, I joined the gaming industry even before my studies of managerial economics were finished. After voluntary stations and interships, the foundation of my own F2P company was one of the most important and instructive milestones so far that underlined my passion for economics and games.Joining the most famous German development studio "Blue Byte" (part of the French "Ubisoft" enterprise), was the next step to improve my skills.In parallel to FIFA World Cup 2014 in Brazil I organized a worldwide Community event covering 15 languages in cooperation with kicktipp.com - More than 40,000 players joined the event. According to "kicktipp" this was by far the biggest and most active prediction league they ever had so far.Sounds interesting? - Get in touch with me, networking is always appreciated!
Wpv Advisory & Asset Management Gmbh & Co. Kg
View- Website:
- wpv-aam.eu
- Employees:
- 7
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Leiter InformationstechnikWpv Advisory & Asset Management Gmbh & Co. KgDormagen, Nrw, De -
Head Of ItWpv Advisory & Asset Management Gmbh & Co. Kg Jul 2024 - PresentDüsseldorf, Nordrhein-Westfalen, Deutschland -
Risk Controlling OfficerWpv Advisory & Asset Management Gmbh & Co. Kg Jul 2023 - Jul 2024Düsseldorf, Germany -
Senior Community DeveloperTau Station Feb 2022 - Mar 2023Cannes, Provence, Frankreich
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Senior Community ManagerStratosphere Games Gmbh Dec 2020 - Mar 2022 -
Senior Community DeveloperAll Around The World Sasu Jul 2017 - Nov 2020Canneshttps://taustation.space/The game "Tau Station" is scifi MMORPG with a strong focus on narration that will be released in 2018 as an ethical free2play title. The indie project follows the WCAG 2 (Level AA) standards that make the game fully accessible on browsers and mobile devices. This way, players who cannot fully use a sense, such as sight, are able to play with supportive technologies, such as a screen reader.Field of activity- Developing & supporting the Community (English), cooperation with fan sites, events- Planning & conduction of (accessible) communication (WordPress, ingame, Facebook, Twitter, reddit, Discord)- Frequent monitoring & creation of KPI reports- Preparation & conduction of customer surveys- Supervision and guidance of interns- Supporting team with coordination of tasks, internal documentation- Supporting team in PR/marketing tasks & Game Design- Basic SEO in WordPress
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Community DeveloperUbisoft / Blue Byte Feb 2016 - Jun 2017DüsseldorfCommunity supervision of retail games, Ubisoft Blue Byte studio. Worldwide coordination and development of the communities circling around Anno 2205 and Champions of Anteria, including organization of on- & offline events, public presentations at gamescom, and social media communication including Steam.Field of activity- Community Management of 2 retail games (Anno 2205, Champions of Anteria)- Planning/conduction of communication (ingame, Facebook, Twitter, forums, Uplay, Steam)- Planning/conduction of online & offline events, trade fair presentations (gamescom)- Organization of worldwide fan tests (opinion leaders, fan sites, YouTubers)- Frequent monitoring & creation of KPI reports for Ubisoft management- Close collaboration with marketing and brand management- Internal presentations -
Worldwide Community Coordinator / Team LeadUbisoft Blue Byte Mar 2012 - Feb 2016Düsseldorf, Germany"The Settlers Online" (TSO) is an online title of the successful "Settlers" series which started in 1993. The closed beta of TSO started in 2010 and very soon, the game became Ubisoft's biggest and most successful free-2-play title. A few month after joining Blue Byte, I took over the position of Worldwide Community Coordinator, organizing the work of all Community Managers & Game Masters. A team of 20 people (10 nationalities) and 130 voluntary Community helpers took care of 14 language versions.The most remarkable moments are 4 weddings of players who met in our game, but also the charity funding for Red Nose Day with over 85.000 euros donated. A major success was our betting game for the soccer world championship in Brazil with more than 40.000 participants, but also our annual Community activities during gamescom trade fair when the capacity of the Ubi-Lounge was never enough.Field of activity- Global worldwide Community coordination for The Settlers Online (14 domains)- Global communication & event plans, ensuring standards/uniform appearance- Supervision of the project's communication channels, such as 400.000 Facebook fans, 14 game websites & forums, 46 game chat server, Twitter- Game presentations and organization of events for trade fairs (gamescom)- Installation and conduction of frequent KPI-based reports- Crisis management/communication (project interference, threats)- Giving lectures & organizing internal training- Team lead of 20 Community Managers & Game Master (10 nationalities, 14 language versions), 130 voluntary helpers (Community members) -
Community Manager / Team-LeadUbisoft Blue Byte Jan 2012 - Aug 2012Düsseldorf, GermanyCommunity Manager for German instance of "The Settlers Online". The big success lead to 14 game worlds at the end, consisting of 4 servers each with dedicated live chats. In this role, I was also team lead of all German GameMasters and responsible for the overall volunteer management. -
Community ManagerPixelplaying Sep 2011 - Dec 2011Wermelskirchen, GermanyIn the short time frame at Pixelplaying (insolvent), I took care of the Community Management, supported the executives in terms of Marketing, Tools, payment providers. Thus, the company started using a professional support tool (OTRS) instead of using email clients for support, a professional forum was set up and we created strong bounds with the small, but passionate Community by establishing new bi-directional feedback processes, e.g. for user suggestions.
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Online Marketing ManagerGamessphere Mar 2011 - Dec 2011DüsseldorfFreelancer for GamesSphere, a Free2Play Marketing portal.- strategical consultant- business development - customer aquisition
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Company Founder (50% Shareholder)Ingenious Entertainment Ug Jan 2009 - Oct 2011Cologne, GermanyFoundation of the company was officially done in January 2009 with a fellow student during the last year of my studies at University of Cologne, in parallel to my diploma. As a founder and owner I was involved in all activities, such as recruiting, marketing, sales, contracting, gamedesign and represenation. At it's peak, 15 persons were involved in the Start-Up project. Development of Gangs of Dystopia™, Go Live: 03/2010. Personal exit after 3 years
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Game Designer And Community Manager (Intership)Inqnet Games-Tec Gmbh Oct 2008 - Feb 2009Frankfurt / Main, GermanyAs a Community member, I was quite active on the game forums. It started with voluntary help, turned into an internship with forum administration and active game design. I gained important first insights into the gaming industry and the free-2-play business model. I administrated the forums and designed features for the browser games "Gondal" and "Quests of Gallendor" until I decided to start my own business with the foundation of my own gaming company Ingenious Entertainment in Cologne, Germany.
Manfred Jacobs Skills
Manfred Jacobs Education Details
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Universität Zu KölnManagerial Economcis
Frequently Asked Questions about Manfred Jacobs
What company does Manfred Jacobs work for?
Manfred Jacobs works for Wpv Advisory & Asset Management Gmbh & Co. Kg
What is Manfred Jacobs's role at the current company?
Manfred Jacobs's current role is Leiter Informationstechnik.
What is Manfred Jacobs's email address?
Manfred Jacobs's email address is ma****@****mes.com
What schools did Manfred Jacobs attend?
Manfred Jacobs attended Universität Zu Köln.
What are some of Manfred Jacobs's interests?
Manfred Jacobs has interest in Social Services, Children, Netzwerken, Prozessoptimierung, Computerspiele, Disaster And Humanitarian Relief, Free2play, Human Rights, Animal Welfare, Konflikt Management And Deeskalation.
What skills is Manfred Jacobs known for?
Manfred Jacobs has skills like Community Management, Online Gaming, Casual Games, Marketing, Social Media, Teamleitung, Computer Games, Mmo, Computerspiele, Videospiele, Media Management, Projektmanagement.
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