Khandker Golam Monabber Ahmed Email and Phone Number
Experienced Product Manager with a demonstrated history of working in the computer games industry.
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Product ManagerWynn Interactive Jan 2019 - PresentToronto, Ontario, Canada -
Software Quality Assurance EngineerTorpedo Labs Aug 2017 - Dec 2018Toronto, Canada Area
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Chief Product OfficerFuntastic Labs Ltd. Feb 2014 - Aug 2017Dhaka, Bangladesh- Managing the entire software development life cycle from strategic planning to tactical activities.- Driving a solution set across development teams (primarily Product, Engineering, UI/UX and QA Team) based on product requirements and actively guide all the teams.- Ensure that all projects are in line with the organizations’ business plan and satisfied the business objectives.- Design player-centric features and experiences that drive games/apps engagement and monetization.- Define and evangelize product strategy and roadmap across all games and apps.- Research, investigation and discussion about product requirements, specifications, planning and deadlines. - Envisioning and generating new ideas & maintaining product requirement documents, technical design documents, release notes and operational procedures - Identifying strength and weakness of existing products by analyzing and specifying product requirements for current and future products.- Identify new opportunities through data feedback loops, market research and competitive analysis, as well as close partnerships with other industry players- Recruit quality engineering resources.- Monitoring the application release process, post release activities and take necessary actions accordingly- Working with the engineering team to define product release requirements.- Actively getting involved with product/marketing team to define the go-to-market strategy, helping them understand the product positioning, key benefits, and target customer. -
Associate ProducerPlaydom, Disney Interactive Jul 2012 - Oct 2013Dhaka, Bangladesh• Managing and leading a team of resources including Front-end, Back-end, QA Engineers, Artists, and UI/UX Engineers• Research, investigation & discussion about Project requirements, specifications, planning, resource allocations & timelines• Analyzing, planning, organizing and evaluating Software development processes• Generating new feature ideas & prepare product requirements documents and clarifying it with the Engineering & QA Team• Creating, managing and updating product backlog, sprint backlog, sprint meetings, and prioritizing tickets• Writing, updating and maintaining daily progress reports and reporting to the executive producer• Working with the producers and game designers to design new features and identify monetization scopes of any feature• Analyzing user behaviors using different internal tools & suggest necessary changes in the product and game economy• Designing & analyzing different types of A/B tests• Play the role of UI/UX Team Manager and manage the UI/UX and Artist Team for several projects• Primarily responsible for weekly content releases e.g. Manage Asset pipelines, New Stories/Chapters, Virtual Goods, etc.• Manage the application release process, monitor post release activities and take necessary actions accordingly • Writing, updating and maintaining technical design documents, release notes and operational procedures• Managing and supervising Dhaka engineering team • Coordinating with the USA producers on daily basis to ensure project progress is happening per sprint plan• Taking the responsibilities of Scrum master• Monitoring post release activities and operations• Supervising recruitment process of engineers and training program -
Project ManagerPlaydom May 2010 - Jun 2012Projects that i have managed till now -1. Fish-Friends2. Poker Palace3. Lil Farm Life4. World Series of Poker5. City of Wonder (Mobile)6. Gardens of Time (Mobile)
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Software Quality Assurance EngineerTrippert, Inc Feb 2008 - May 2010As a QA Lead and Project Manager - i get involved from the very first phase of SDLC. During this time at Trippert Labs, i have managed dozones of projects, not only in-house but also managed and coordinated between globally distributed development centers. These projects varied from Web Applications to Mobile Applications.As a QA Engineer i obviously need to make Test plans, Test Cases, Bug Reports and exectute different types to testing - e.g Smoke Test, Functional Test, Major Browser Compatibility Test, Load Test, Regression Test, Usability Test, Black Box Test, White Box Test, etc. Moreover, i am a fan of Selenium and have experience in - Selenium CORE, Selenium IDE, Selenium RC, Selenium GRID. Some more tools that i use daily, just to name some - FireBug, Web Developer, Httpfox, Snag It! etc. Some projects that i have worked till now :1. Godfather II Crime Rings -http://www.imdb.com/name/nm3536919/2. SimFriend -http://simfriend.thesims3.com/http://www.nytimes.com/2009/05/14/business/media/14adco.html3. Splat! - iPhone - http://www.trippertlabs.com/splat4. BlowFish - iPhone - http://www.trippertlabs.com/blowfish5. My Need For Speed - http://www.facebook.com/apps/application.php?id=191212330486. ZapTap - iPhone - http://www.trippertlabs.com/zaptap 7. Fighter Jets -http://www.facebook.com/apps/application.php?id=227649954468. The Beach - iPhone - http://www.trippertlabs.com/thebeach9. DeadSpace -http://www.facebook.com/apps/application.php?id=2577769309410. Tiger Woods PGA TOUR 09 - http://www.facebook.com/apps/application.php?id=28477651847 11. Armada -http://www.facebook.com/apps/application.php?id=1810180067512. Bug Olympics -http://www.facebook.com/apps/application.php?id=1668529598713. Madden NFL 09 - http://apps.facebook.com/maddeniq/14. NCAA Football 09 - http://www.facebook.com/apps/application.php?id=20071207634
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Software EngineerTrippert, Inc. Aug 2007 - Jan 2008As a flash developer - I have extensive knowledge in AS2/AS3 Scripting, Flash UI Designs. Have experience in making Flash Widgets, Games, Banners, Presentations, etc. As the First Flash Resource from Trippert Labs, and also as the senior Flash Engineer - I am given the responsibility to overall manage and guide the Flash Team and lead the projects. During this time i have worked on the following Flash Projects:Facebook Application - Bobblers - http://www.facebook.com/apps/application.php?id=2334388321Facebook Application - Holiday Gifts -http://www.facebook.com/apps/application.php?id=2784984745Online 3D Racing Game - Mob Racer - http://www.mobracer.com
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Vice PresidentNorth South University Computer Club (Nsucc) 2004 - 2005
Khandker Golam Monabber Ahmed Education Details
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Gamification (Coursera - University Of Pennsylvania ) -
Computer Science -
Mymensingh College, Mymensingh, BangladeshScience -
Bangladesh International School And College, Riyadh, Kingdom Of Saudi Arabia.Science
Frequently Asked Questions about Khandker Golam Monabber Ahmed
What company does Khandker Golam Monabber Ahmed work for?
Khandker Golam Monabber Ahmed works for Wynn Interactive
What is Khandker Golam Monabber Ahmed's role at the current company?
Khandker Golam Monabber Ahmed's current role is Live Operations, Retention Marketing, Product Management, Social Games & Apps.
What schools did Khandker Golam Monabber Ahmed attend?
Khandker Golam Monabber Ahmed attended University Of Pennsylvania - The Wharton School, North South University, Mymensingh College, Mymensingh, Bangladesh, Bangladesh International School And College, Riyadh, Kingdom Of Saudi Arabia..
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