Marc Brassard

Marc Brassard Email and Phone Number

Graphic Project Lead (world) @ Ubisoft Quebec City
Québec, QC, CA
Marc Brassard's Location
Capitale-Nationale, Quebec, Canada, Canada
Marc Brassard's Contact Details

Marc Brassard personal email

About Marc Brassard

3D artist with over 23 years of experience in Video games development.Shipped titles:Immortals Fenyx RisingLuigi's Mansion 3 (Pre-production)Assassin's Creed OdysseyMetroid prime: Federation ForceLuigi's Mansion Dark MoonMotion Sport AdrenalineCaptain America - Super SoldierArmy of Two - 40th day -MultiplayerArmy of Two SSC Challenge DLCArmy of Two MultiplayerFable 2Condemned 2Battlefield 2142 Battlefield 2 –Armoured FuryBattlefield 2 –Euro ForceBattlefield 2 -Special ForcesBattlefield Vietnam Battlefield 1942 -Secret weapons of WWIIThe land before time Jump-start ShrekPryzmOpen Kart Fort-Boyard MilleniumCorsair xpack Monster RaceSpecialties: -Assisting with Art direction-Lead artist-Optimization-Level building-Level design-Post processing-Lighting-Special effects-Modeling-Materials

Marc Brassard's Current Company Details
Ubisoft Quebec City

Ubisoft Quebec City

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Graphic Project Lead (world)
Québec, QC, CA
Employees:
428
Marc Brassard Work Experience Details
  • Ubisoft Quebec City
    Graphic Project Lead (World)
    Ubisoft Quebec City
    Québec, Qc, Ca
  • Ubisoft Quebec City
    Graphic Team Lead
    Ubisoft Quebec City 2019 - Present
  • Ubisoft Quebec City
    Graphic Design Team Lead
    Ubisoft Quebec City Apr 2017 - Present
    Quebec, Canada
    Graphic Design Team Lead - Immortals Fenyx Rising DLC3 The Lost GodsTechnical Artist - Immortals Fenyx RisingLevel Artist - ASSASSIN’S CREED ODYSSEY
  • Next Level Games
    Lead Environment Artist
    Next Level Games Dec 2009 - Mar 2017
    Technical Artist - Luigi's Mansion 3 Pre-production.Technical Artist - Metroid Prime:Federation Force.Artist/Designer - Luigi's Mansion 2.Lead Environment Artist - Captain America Super Soldier.
  • Ubisoft
    Contractor
    Ubisoft May 2011 - Aug 2011
    Built Mountain Bike Levels for "Motion Sport Adrenaline".
  • Threewave Software
    Lead Artist/Senior Designer
    Threewave Software Jul 2007 - Dec 2009
    Lead Artist of the multiplayer team on Army of Two Franchise. Mentored junior artists on the team.Travelled to offsite publishers to pitch / evaluate projects and technology.Maintained communication with external clients and vendors.Scheduled and delegated tasks, conducted performance reviews, motivated team.
  • Autodesk
    Demo Artist/Beta Tester
    Autodesk May 2007 - Dec 2007
    Creating assets for demo of Autodesk 3D studio max software. Beta testing of new versions.
  • Independant
    3D Freelance Artist
    Independant Oct 2006 - Jul 2007
    Freelance work for AAA titles. Modeling and texturing of next-gen game assets.
  • Liquid Development
    Remote Artist
    Liquid Development Dec 2006 - Jun 2007
    Remote work for AAA titles through Liquid Development. Modeling and texturing of next-gen game assets.
  • Mobicore
    Level Designer
    Mobicore Jun 2006 - Nov 2006
    Lead level designer on "Eye of Ra" for Xbox 360, Unreal 3, unpublished.Special effect artist on "Eye of Ra" for Xbox 360, Unreal 3, unpublished.
  • Digital Illusions Canada
    Level Designer
    Digital Illusions Canada 2004 - Jun 2006
    Mod level for battlefield vietnamLevel designer on BF2 Special forcesLevel designer on BF2 Booster pack
  • Digital Illusions Canada
    Special Effect Artist
    Digital Illusions Canada 2000 - 2006
    Special effect for numerous Battlefield titlesSpecial effect for PC, PS2 and Xbox games
  • Sandbox Studio
    3D Artist
    Sandbox Studio 2000 - 2001
    Multitasking position, Modeling, texturing, level building, special effects, R&D...
  • Microids
    Animator
    Microids 1999 - 2000
    Modeling, Special effects and character animation.

Marc Brassard Skills

Xbox 360 3d Studio Max Texturing Level Building Modeling Level Design Video Games Special Effects Lighting Multiplayer Uv Mapping Unreal 3 Xbox Character Animation Ps3 Game Development Environment Art Game Design Gameplay

Marc Brassard Education Details

  • Icari
    Icari
    Animation 2D/3D For Cinema And Television

Frequently Asked Questions about Marc Brassard

What company does Marc Brassard work for?

Marc Brassard works for Ubisoft Quebec City

What is Marc Brassard's role at the current company?

Marc Brassard's current role is Graphic Project Lead (world).

What is Marc Brassard's email address?

Marc Brassard's email address is ma****@****ail.com

What schools did Marc Brassard attend?

Marc Brassard attended Icari.

What are some of Marc Brassard's interests?

Marc Brassard has interest in Surfing, Snowboarding And Mtn Biking, Hdri Photography And Image Processing, Motorsport And Tuning.

What skills is Marc Brassard known for?

Marc Brassard has skills like Xbox 360, 3d Studio Max, Texturing, Level Building, Modeling, Level Design, Video Games, Special Effects, Lighting, Multiplayer, Uv Mapping, Unreal 3.

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