Marcello P. Carvalho
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Marcello P. Carvalho Email & Phone Number

CG Supervisor / Light and Lookdev Supervisor
Location: Langley, British Columbia, Canada 16 work roles 2 schools
1 work email found @dneg.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 86%

Contact Signals · 1 work email

Work email m****@dneg.com
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Role
CG Supervisor / Light and Lookdev Supervisor
Location
Langley, British Columbia, Canada

Who is Marcello P. Carvalho? Overview

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Quick answer

Marcello P. Carvalho is listed as CG Supervisor / Light and Lookdev Supervisor based in Langley, British Columbia, Canada. AeroLeads shows a work email signal at dneg.com and a matched LinkedIn profile for Marcello P. Carvalho.

Marcello P. Carvalho previously worked as Computer Graphics Supervisor at Redefine and Senior Lookdev TD at Digital Domain. Marcello P. Carvalho holds Bachelor'S Degree, Pharmacy from Universidade Federal Fluminense.

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Email format at dneg.com

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*@dneg.com
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Profile bio

About Marcello P. Carvalho

I am a self-motivated and seasoned professional with over 25 years of dedicated experience in the dynamic realm of VFX and feature animation films. Driven by a passion for pushing creative boundaries and tackling new challenges, I have honed my skills to deliver outstanding, photo-realistic work with an acute attention to detail.My journey in the world of VFX and CG Animation has encompassed the entire spectrum of the production process. From conceptualizing VFX shots to hands-on experience during on-set shooting and meticulous post-production work, I bring a comprehensive skill set that ensures seamless execution throughout every stage of a project.My expertise extends to a profound understanding of color theory, lighting techniques, perspective, and composition. Leveraging a keen eye for visual aesthetics, I consistently deliver work that not only meets but exceeds industry standards. My proficiency in photography enriches my ability to craft visually stunning and immersive experiences.Working effectively in a collaborative environment is a cornerstone of my professional approach. Throughout my career, I have thrived in small and big teams, navigating tight deadlines with precision and composure. My adaptability and commitment to teamwork enable me to contribute seamlessly to the creative process, fostering an environment of innovation and excellence.In terms of software proficiency, I am well-versed in a comprehensive array of tools that form the backbone of the industry. From Houdini Solaris and Katana Renderman to Clarisse, Maya, 3DS Max, Vray, NukeX, Subtance Painter, SpeedTree, Matchover, Real Flow, After Effects, and Photoshop, I bring a versatile skill set that empowers me to bring creative visions to life.I am enthusiastic about the prospect of contributing my wealth of experience, technical prowess, and creative insight to future projects. Committed to staying at the forefront of industry trends and technological advancements, I am poised to continue making impactful contributions to the ever-evolving world of CG Animation and VFX.

Listed skills include After Effects, Visual Effects, Compositing, Post Production, and 40 others.

16 roles

Marcello P. Carvalho work experience

A career timeline built from the work history available for this profile.

Computer Graphics Supervisor

Vancouver, British Columbia, Canada

I work alongside the Head of CG to define the technical strategy that enables a show to utilize to the greatest effect the current best practices of each department, and works with show Department Supervisors and Heads of Department to define and implement any new processes that are required to complete work optimally, and in a sustainable way for future.

Jun 2022 - Dec 2023

Senior Lookdev Td

Vancouver, British Columbia, Canada

I worked doing look development for hero assets, scene templates, AOVs, debugging scenes and render, working with show supervisors on defining and implementing the aesthetic and a technical approach for feature film like, Spiderman No Way Home and Black Adam.

Feb 2021 - Jun 2022

Senior Lookdev Td

Vancouver, British Columbia, Canada

I worked at the cinematic team doing look development for hero assets and environments, scene templates, debugging scenes and render, working with show director on defining and implementing the aesthetic and a technical approach for The Manicraft Lengends game.

Sep 2020 - Feb 2021

Senior Lighting Td

Vancouver, British Columbia, Canada

I worked doing lighting, sequence light rigs, lookdev, IBLs, scene templates, AOVs and LPE, debugging scenes and render, working with show supervisors on defining and implementing the aesthetic and a technical approach for feature film Thunder Force

Feb 2020 - Sep 2020

Senior Key Lighting Artist - Sequence Lead

Vancouver, Canada Area

I worked doing lighting, sequence light rigs, lookdev, IBLs, scene templates, AOVs and LPE, debugging scenes and render, managing a team of lighting artists, assign tasks, ensuring on-time deliveries, working with show supervisors on defining and implementing the aesthetic and a technical approach to shows, help Pipeline Supervisor to identify and direct.

Oct 2018 - Dec 2019

Senior Lighting Td

Vancouver, Canada Area

I worked doing lighting, sequence light rigs, lookdev, IBLs, scene templates, AOVs and LPE, debugging scenes and render, working with show supervisors on defining and implementing the aesthetic and a technical approach to shows for feature films like Deadpool 2, Godzilla King of The Monsters and Venom.

Oct 2017 - Sep 2018

Senior 3D Lighting/Lookdev/ Generalist

Vancouver, Canada Area

I was doing the lookdev, lighting and shading for set extensions and characters in TV shows: Singularity, Future man, Once Upon a Time, Death of Summer and Beyond. Also, I did mentorship for junior artists.

Jun 2016 - Oct 2017

Art Director/ Cg Supervisor

Rio De Janeiro Area, Brazil

Created, produced and post-produced of videos of the new visual identity of the channel.

Dec 2013 - Aug 2015

Compositor/ Senior 3D Generalist Ii

Rio De Janeiro Area, Brazil

Created, produced and supervising special projects for the sports at the channel.

Aug 2007 - Nov 2013

Senior 3D Generalist

Rio De Janeiro Area, Brazil

Supervising and produced the advertisement videos for the sports at the channel.

Apr 2004 - Jul 2007

3D Generalist

Rio De Janeiro Area, Brazil

At this position I was involved in several character and motion graphic projects for the channel.

Jan 2000 - Mar 2004

Compositor/3D Generalist

Rio De Janeiro

At this position I was involved in several character and motion graphic projects for commercials films. Worked in all aspects of film such as modeling, particle FX, lights, shading, animation, concept, rendering and composition.

Dec 2005 - Sep 2012

Compositor/3D Generalist

Inutilia Truncat 3D

São Paulo Area, Brazil

At this position I was involved in several character and motion graphic projects for commercials films. Worked in all aspects of film such as modeling, particle FX, lights, shading, animation, concept, rendering and composition.

Apr 2004 - Aug 2005

Instructor

Cadritech

São Paulo Area, Brazil

I Created a course where the focus was the integration between 3D Studio Max and Combustion for commercial films.

Jul 2003 - Aug 2004

Compositor / 3D Generalist / Partner

Flybumbax

Rio De Janeiro Area, Brazil

At this position I was involved in several character and motion graphic projects for commercials films. Worked in all aspects of film such as modeling, particle FX, lights, shading, animation, concept, rendering and composition.

May 2002 - Jan 2004

Instructor

3D Graphics

Rio De Janeiro Area, Brazil

I developed a 3D Studio Max curse for beginner with 120 hours and covering all de 3d disciplines

Feb 1998 - Dec 1999
2 education records

Marcello P. Carvalho education

Bachelor'S Degree, Pharmacy

Universidade Federal Fluminense

High School, General Studies

Instituto Abel
FAQ

Frequently asked questions about Marcello P. Carvalho

Quick answers generated from the profile data available on this page.

What is Marcello P. Carvalho's role at their current company?

Marcello P. Carvalho is listed as CG Supervisor / Light and Lookdev Supervisor.

What is Marcello P. Carvalho's email address?

AeroLeads has found 1 work email signal at @dneg.com for Marcello P. Carvalho.

Where is Marcello P. Carvalho based?

Marcello P. Carvalho is based in Langley, British Columbia, Canada.

What companies has Marcello P. Carvalho worked for?

Marcello P. Carvalho has worked for Redefine, Digital Domain, Blackbird Interactive Inc, Method Studios, and Moving Picture Company.

How can I contact Marcello P. Carvalho?

You can use AeroLeads to view verified contact signals for Marcello P. Carvalho, including work email, phone, and LinkedIn data when available.

What schools did Marcello P. Carvalho attend?

Marcello P. Carvalho holds Bachelor'S Degree, Pharmacy from Universidade Federal Fluminense.

What skills is Marcello P. Carvalho known for?

Marcello P. Carvalho is listed with skills including After Effects, Visual Effects, Compositing, Post Production, Motion Graphics, Animation, Photoshop, and Motion Design.

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