Marcin Kawa

Marcin Kawa Email and Phone Number

Chief Executive Officer at All in! Games @ All in! Games
Marcin Kawa's Location
London, England, United Kingdom, United Kingdom
Marcin Kawa's Contact Details

Marcin Kawa personal email

n/a

Marcin Kawa phone numbers

About Marcin Kawa

• More than 20 years of experience in the games industry including positions such as Producer, Art Team Manager, Level & Game Designer, Tester and PR & Marketing Manager, Managing Director and CEO.• Excellent understanding of the game development processes and knowledge of techniques of design, art, programming, audio/video, and QA.• Demonstrated talent to manage creative teams, track progress and balance production considerations with quality and creativity. Experience working in multi-national teams.• Deep understanding of social gaming • Experience with both in-house and external teams, including defining expectations, price negotiations, defining schedules and creative supervision.• Proven ability to work across disciplines with hands-on experience in QA, game & level design (both social/mobile and traditional/console), video, graphic design, production, and PR & Marketing.• All around cool guy

Marcin Kawa's Current Company Details
All in! Games

All In! Games

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Chief Executive Officer at All in! Games
Marcin Kawa Work Experience Details
  • All In! Games
    Chief Executive Officer
    All In! Games Mar 2022 - Present
    Cracov, Lesser Poland, Pl
    All in! Games S.A. is a publicly traded on Warsaw Stock Exchange game developer with HQ in Krakow, Poland. Currently, our three studios/subsidiaries (Ironbird Creations, Taming Chaos and Happy Little Moments) are developing games based on original IPs.
  • All In! Games
    Chief Operations Officer
    All In! Games Jul 2021 - Mar 2022
    Cracov, Lesser Poland, Pl
    Day to day management of the video game publisher (PC/consoles) ranked 9th in the Biggest Polish Gaming Companies by Forbes.
  • All In! Games
    Production Lead
    All In! Games Sep 2020 - Jul 2021
    Cracov, Lesser Poland, Pl
    - Created a self-managing production team that functions with minimal supervision- Expanded the production team from 4 to 10 producers- Established processes and workflows for the production team to support team's growth and transparency- Mentored and trained producers to align with company objectives and to allow predictable development cycles of their games - Created new gating standards to focus on delivery of projects with the highest chances of success and early detection of low performers to improve company's financial performance - Shipped Ghostrunner (#1 Steam Global Best Selling at launch) on a fixed, non-flexible deadline on PC, PS4, Xbox, Switch
  • All In! Games
    Senior Producer
    All In! Games Mar 2020 - Sep 2020
    Cracov, Lesser Poland, Pl
  • Reality Games
    Head Of Production
    Reality Games Jul 2019 - Jan 2020
    Kraków, Małopolskie, Pl
    Reality Games develops mobile games that combine real world, live data (i.e. location, information about businesses around the player) with existing game concepts such as tycoon.
  • Feardemic
    Chief Executive Officer
    Feardemic Sep 2017 - May 2019
    Krakow, Poland, Pl
    Feardemic is publishing label and a subsidiary of Bloober Team SA, a publicly traded company behind a psychological horror classic Layers of Fear (2016) and a cyberpunk horror >Observer_ (2017).
  • Feardemic
    Managing Director
    Feardemic Feb 2017 - Aug 2017
    Krakow, Poland, Pl
    Perception (PC, PS4, Xbox)- Finaled the development and released the game on all major platforms, including hands-on cert/TRC- Secured store featurings on Steam, PS Store and Xbox (front page + store subsections)- Secured coverage on major outlets (GameSpot, IGN, Eurogamer, Game Informer)
  • Gameloft
    Senior Producer
    Gameloft Jul 2012 - Feb 2017
    Paris, Paris, Fr
    Management of cross-discipline teams to deliver chart breaking games for a leading publisher of mobile entertainment (6000 people, 20+ games released per year, 25 studios around the world). Highlights: Asphalt (more than 1 billion players), Gods of Rome, Asphalt (Apple Keynotes), Real Football 2013 (made profitable)Projects:UNO + Friends (Java/Android)- Management of a local team.Real Football 2013 (Game Evolution / Live Ops - iOS/Android)- Management of two external teams in different time zones- KPI analysis, feature planning and roadmaping- Liaison with Business, Marketing and other departments. Acting as a point of contact for everything related to the game. iOS App R&D- Management of a local R&D team- Providing creative direction and UX guidanceGods of Rome (featured on Apple Special Event in October 2014) - Management of a local top-tier team.Asphalt Xtreme- Management of development and creative supervision of the next blockbuster in the biggest racing brand on the App Store - Asphalt (more than 1 billion players)
  • Marcin Kawa Productions (Self-Employed)
    Games Production & Marketing
    Marcin Kawa Productions (Self-Employed) Jan 2011 - Jun 2012
    Marcin Kawa Productions is the consultancy I started in late 2008 as a contractor providing production management, marketing and community management services to a range of clients and projects.Roles, projects, clients:Assistant Producer, Unannounced Social Game (web) - scoping/pre-productionClient: Hide&Seek Ltd./International Media Company, London, UKA social project by Hide&Seek that integrates properties of International Media Company and creates branding opportunities for some of the biggest brands in the world.• Supported Producer/Project Director with management of a team of senior professionals (Tech Director, Art Director, Design Lead etc.) to deliver required documentation in the pre-production/scoping phase of the project• Created a workflow using Google Docs, Dropbox, and Basecamp to ensure that documentation is categorised and up to date, actions from meetings visible to all team members, and important memos/messages available in one place• Architected Customer Support, Community Management and Marketing operational specifications and services• Created a top-level market entry strategy• Prepared brand integration packages involving the game itself, community activities,and paths of user acquisition• Assisted with resource planning, prepared resource requirements and jobspecs• Managed a team of four (including hiring a Motion Designer) to deliver a high quality promotional video under extreme time pressure.
  • Powerchallenge Ab
    Senior Game Designer
    Powerchallenge Ab Jul 2010 - Jan 2011
    Linköping, -, Se
    Power Challenge AB is a leading provider of sports-based multiplayer games played over the Internet (Power Soccer, Manager Zone and Footy!). I worked in London, UK and Linkoping, Sweden.• Designed game mechanics, game modes, UI, and user experience that improved engagement, retention and virality (for example: improved invite conversion rate by 100%)• Successfully project managed engineers (on and off site) and graphic designers in Agile (SCRUM) environment to deliver planned features and to improve the game.• Designed user’s actions tracking systems used to understand how players interact with Footy!• Analysed data to identify improvements (for example: invite conversion rates or Like conversion rates), communicated solutions to the management and planned implementation of fixes.
  • Marcin Kawa Productions (Self-Employed)
    Games Production & Marketing
    Marcin Kawa Productions (Self-Employed) Dec 2008 - Jul 2010
    Marcin Kawa Productions is the consultancy I started in late 2008 as a contractor providing production management, marketing and community management services to a range of clients and projects.Roles, projects, clients:Executive Producer, Last Flight (Wii) Client: Bloober Team Sp. z o.o.,Co-Producer, Sexy Maid Service (iPhone),Client: Bloober Team Sp. z o.o.Marketing Manager, GOG.com (leading distribution platform for PC classics) Client: CD Projekt Group
  • Marketing Consultant
    Marketing Strategy Advisor (Market Entry)
    Marketing Consultant Mar 2007 - Jan 2009
  • Mobileformats
    Content Manager
    Mobileformats Nov 2007 - Apr 2008
  • Revoltage
    Producer/Designer/Business Development
    Revoltage Nov 2003 - Sep 2006
  • Topware / Reality Pump
    Art Team Manager
    Topware / Reality Pump Jun 2002 - Dec 2002
  • Neo Plus / Independent Press
    Staff Writer
    Neo Plus / Independent Press Jan 1999 - Jul 2002
  • Manta Multimedia
    Public Relations Manager
    Manta Multimedia Jan 2002 - Jun 2002
  • Drago Entertainment
    Qa / Level Designer
    Drago Entertainment Mar 2001 - Jan 2002
  • Secret Service / Proscript Publishing
    Staff Writer
    Secret Service / Proscript Publishing Mar 1997 - Jan 1999
  • Neo / Proscript Publishing
    Staff Writer
    Neo / Proscript Publishing Mar 1997 - Jan 1999

Marcin Kawa Skills

Video Games Social Games Game Design Game Development Public Relations Data Analysis Online Gaming Computer Games Iphone Development Production Entertainment Team Management Ios Development Making Great Games Like A Boss Level Design Monetization Mobile Games Game Mechanics Casual Games Gameplay Gaming

Frequently Asked Questions about Marcin Kawa

What company does Marcin Kawa work for?

Marcin Kawa works for All In! Games

What is Marcin Kawa's role at the current company?

Marcin Kawa's current role is Chief Executive Officer at All in! Games.

What is Marcin Kawa's email address?

Marcin Kawa's email address is ma****@****awa.com

What is Marcin Kawa's direct phone number?

Marcin Kawa's direct phone number is +4479603*****

What are some of Marcin Kawa's interests?

Marcin Kawa has interest in Technology, Nascar, Swimming, Techcrunch, 24 (Tv Series), The Lord Of The Rings, Punk Rock, Snowboarding, Madrid, Californian Punk Rock.

What skills is Marcin Kawa known for?

Marcin Kawa has skills like Video Games, Social Games, Game Design, Game Development, Public Relations, Data Analysis, Online Gaming, Computer Games, Iphone Development, Production, Entertainment, Team Management.

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