Marco Gajardo

Marco Gajardo Email and Phone Number

Software Architect
Marco Gajardo's Location
Chile, Chile
Marco Gajardo's Contact Details

Marco Gajardo work email

Marco Gajardo personal email

n/a
About Marco Gajardo

Software Architect & Entrepreneur with 20+ years of experience creating software solutions for diverse projects and industries such as NASA on the Artemis Program or on rocket engine testing at Stennis Space Center, helping Boeing on aircraft HMD prototyping, NOAA and deep ocean exploration, among others, also contributing on the academic fields with biomechanical analysis tools for universities as Ohio State, Pittsburgh, Rush and more around the world, additionally, as an entrepreneur I have also designed and developed systems for the entertainment industry, collaborating in projects on stadium projection mapping, great government and corporate events, museums, trade shows, retail and other fixed installations, as well as many interactive systems and visual immersive experiences.My main background is on digital video and data acquisition, high bandwidth digital I/O, real-time processing and motion capture.

Marco Gajardo's Current Company Details

Software Architect
Marco Gajardo Work Experience Details
  • Pi / Proyección De Ideas
    Cto & Cofounder
    Pi / Proyección De Ideas Jun 2003 - Jan 2020
    Santiago, Santiago Metropolitan, Chile
    Design and development highlightsmamboPlayer: A high performance media server and composer. Improved year by year to add new features and levels of integration. Has been used on more than 1,200 different events, such as a whole stadium projection mapping for the South American Games 2014, international summits as CELAC-UE, international trade shows, corporate events, museum installations, among many others.gMapMaster: A real time procedural video content generation system oriented for… Show more Design and development highlightsmamboPlayer: A high performance media server and composer. Improved year by year to add new features and levels of integration. Has been used on more than 1,200 different events, such as a whole stadium projection mapping for the South American Games 2014, international summits as CELAC-UE, international trade shows, corporate events, museum installations, among many others.gMapMaster: A real time procedural video content generation system oriented for both led modular panels as for large projection surfaces.mamboHA!: A multi-user surface mapping tool for mamboPlayer, it's able to map all kinds of source pixel areas, including non-rectangular for anamorphic source content.Projection Mapping Simulator: A tool to help plan and calculate projection mapping projects. Initially developed to design PI's stadium mapping for the opening of the X South American Games ODESUR 2014. Since then we have been using it for all upcoming projects that require complex installations. It is able to calculate total brightness, position, cable lengths & power.Real Time Ball Tracking Gaming Platform : A complete solution that involves an optical multi-ball tracking system and projection mapping. Initially developed for a soccer interactive immersive experience for NIKE - Chile, it evolved into a more general purpose game platform, currently with implementations in Brazil, Mexico and Chile.Wide range of minor applications, ranging from interactive infographical systems, games, immersive interactive experiences, among many others.Responsible for all technical implementations, acquisitions and development.Managed a small development team involving software and electronic engineers, as well as a technical staff for implementation and execution. In charge of international business relationships. Show less
  • Spica Technology Corp.
    Development Manager
    Spica Technology Corp. Mar 1997 - Apr 2017
    Kihei, Maui, Hi 96753, Usa
    ● Design and development highlights○ DMAS: A complete motion capture and analysis software suite package, which has beenin the market since 1999, able to capture, calibrate and process up to 12 digitaluncompress video streams among analog data streams, used by many different areas ofresearch, from biomechanical, aerospace, defense, as well as in oceanic studies.○ DHS: A digital recording system for video high speed video acquisition, sustainingbandwidths up to… Show more ● Design and development highlights○ DMAS: A complete motion capture and analysis software suite package, which has beenin the market since 1999, able to capture, calibrate and process up to 12 digitaluncompress video streams among analog data streams, used by many different areas ofresearch, from biomechanical, aerospace, defense, as well as in oceanic studies.○ DHS: A digital recording system for video high speed video acquisition, sustainingbandwidths up to 8.2GPix/sec for over 30 minutes, currently in use by NASA for rocketengine testing as well as for the current Artemis Program.○ IDAS : Modular distributed digital data acquisition system○ CRCS: A centralized remote control system for high performance distributed digital videoand signal recording and monitoring.○ Real time optical redundant helmet tracker system○ Visual Hulls : A 3D motion hull reconstruction system based on video sensors.○ MVTS : Markerless video tracking system● On site support and consultancy for many customers, from NASA, Boeing, NAVSEA, ITT, L3,TEXTRON, US Air Force, among other companies, as well as many universities around theworld. Show less

Marco Gajardo Skills

Software Engineering Software Development C++ Assembly Language Motion Capture Computer Vision Digital Image Processing Real Time Data Acquisition Real Time Control Systems High Performance Computing Digital Signal Processing Project Management Microsoft Office Team Leadership Business Strategy Javascript

Frequently Asked Questions about Marco Gajardo

What is Marco Gajardo's role at the current company?

Marco Gajardo's current role is Software Architect.

What is Marco Gajardo's email address?

Marco Gajardo's email address is ma****@****tek.com

What skills is Marco Gajardo known for?

Marco Gajardo has skills like Software Engineering, Software Development, C++, Assembly Language, Motion Capture, Computer Vision, Digital Image Processing, Real Time Data Acquisition, Real Time Control Systems, High Performance Computing, Digital Signal Processing, Project Management.

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