Marco Miceli Email and Phone Number
I am an experienced 3D artist skilled in character design with a background in rigging and animation, including VR for live interaction. For the past seven years, I have focused on creating 3D assets for education, business, and gaming. I have a strong ability to translate 2D images, schematics, or blueprints into accurate and realistic 3D images, and for VR user environments. I am a versatile designer with a passion for ideation and an appreciation of various styles. I thrive in an environment with collaboration and feedback. Currently, I am seeking a full-time position as a creative team member or leader of a small team of creatives.Portfolio: https://marcomiceliart.myportfolio.com/work
Arch Virtual
View- Website:
- archvirtual.com
- Employees:
- 12
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Continuing Education Programs InternUniversity Of Wisconsin-Madison School Of Medicine And Public Health May 2024 - PresentMadison, Wisconsin, United StatesGraphic design, video editing, and website building using EthosCE
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3D ArtistArch Virtual Sep 2016 - PresentMadison, Wisconsin AreaCompany provides virtual reality (VR) applications and tools for business and educationthrough its flagship product, Acadicus, a VR multiplayer app. (9/2016-present)- Assisted with the development of a recreation of a small liberal arts college’s facade and main lobby based onthe actual blueprints. This environment is used as a hub space for the school’s science and medical teachers tohold virtual classes.- Participated in creation of virtual classes, including medical simulations of patients entering a hospital withvisible and interactive symptoms for students to correctly diagnose and treat. -
Bakery Production Team MemberWhole Foods Market Jun 2014 - Sep 2022Madison, WiCreate mixes, bake cookies, manage and organize food supply of baked goods on our sales floor. -
Freelance 3D ArtistCreative Kingdoms, Llc Aug 2015 - Oct 2015Madison, Wisconsin, United StatesCreated game character models and accessories based on conceptdrawings using Maya and ZBrush. Texturized images by hand to replicate cartoon style using ZBrush, Photoshop,and Illustrator. -
Interning Environment ArtistLearning Games Network Jun 2015 - Aug 2015Madison, Wisconsin, United StatesTasked with modeling, adding texture, and integrating3D game assets using 3ds Max, ZBrush, and Photoshop. Collaborated with art leads and programmers. Assistedwith final lighting and level layout to ensure unity. -
Environment ArtistUniversity Of Wisconsin-Madison Apr 2015 - May 2015Madison, Wisconsin, United StatesALCE Project:Created props and scenery for a 3D background designedto work with a live performance interacting with Kinect. Assisted with modeling, adding texture, and integrating3D assets for an interactive virtual set using Unity and Kinect. Coordinated with a small team and adjusted asproject guidance and direction shifted.
Marco Miceli Education Details
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Fine/Studio Arts, General -
Madison Media Institute3D Art -
Uw-ParksideDigital Arts
Frequently Asked Questions about Marco Miceli
What company does Marco Miceli work for?
Marco Miceli works for Arch Virtual
What is Marco Miceli's role at the current company?
Marco Miceli's current role is 3D artist skilled in hard surface modeling, textures and materials, and integrating 3D game assets specialized for VR experiences..
What schools did Marco Miceli attend?
Marco Miceli attended University Of Wisconsin-Madison, Madison Media Institute, Uw-Parkside.
Who are Marco Miceli's colleagues?
Marco Miceli's colleagues are William Falk, Shannon Lory, Kandy Jentz Brouchoud, Sean Blissett.
Not the Marco Miceli you were looking for?
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3intercomp.com.mt, gmail.com, gmail.com
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MARCO MICELI
Senior Hr With Strong Knowledge In All Human Resources Topics, Thanks My 20 Years Of Experiences In Global Organization.Italy2servier.com, consulenzamiceli.com1 +33 1 5XXXXXXXXXX
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Marco Miceli
Milan -
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1omya.com
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