Continuing Education Programs Intern
CurrentGraphic design, video editing, and website building using EthosCE
Please complete the CAPTCHA to continue
A concise factual answer block for searchers comparing this professional profile.
Marco Miceli is listed as 3D artist skilled in hard surface modeling, textures and materials, and integrating 3D game assets specialized for VR experiences. at Arch Virtual, a company with 12 employees, based in Middleton, Wisconsin, United States. AeroLeads shows a matched LinkedIn profile for Marco Miceli.
Marco Miceli previously worked as Continuing Education Programs Intern at University Of Wisconsin-Madison School Of Medicine And Public Health and 3D Artist at Arch Virtual. Marco Miceli holds Bachelor Of Arts - Ba, Fine/Studio Arts, General from University Of Wisconsin-Madison.
This section adds company-level context without repeating Marco Miceli's masked contact details.
Review company-level records connected to Marco Miceli before choosing the right outreach path.
I am an experienced 3D artist skilled in character design with a background in rigging and animation, including VR for live interaction. For the past seven years, I have focused on creating 3D assets for education, business, and gaming. I have a strong ability to translate 2D images, schematics, or blueprints into accurate and realistic 3D images, and for VR user environments. I am a versatile designer with a passion for ideation and an appreciation of various styles. I thrive in an environment with collaboration and feedback. Currently, I am seeking a full-time position as a creative team member or leader of a small team of creatives.Portfolio: https://marcomiceliart.myportfolio.com/work
Company context helps verify the profile and gives searchers a useful next step.
A career timeline built from the work history available for this profile.
Madison, Wisconsin, United States
Graphic design, video editing, and website building using EthosCE
Madison, Wisconsin Area
Company provides virtual reality (VR) applications and tools for business and educationthrough its flagship product, Acadicus, a VR multiplayer app. (9/2016-present)- Assisted with the development of a recreation of a small liberal arts college’s facade and main lobby based onthe actual blueprints. This environment is used as a hub space for the school’s.
Madison, WI
Create mixes, bake cookies, manage and organize food supply of baked goods on our sales floor.
Madison, Wisconsin, United States
Created game character models and accessories based on conceptdrawings using Maya and ZBrush. Texturized images by hand to replicate cartoon style using ZBrush, Photoshop,and Illustrator.
Madison, Wisconsin, United States
Tasked with modeling, adding texture, and integrating3D game assets using 3ds Max, ZBrush, and Photoshop. Collaborated with art leads and programmers. Assistedwith final lighting and level layout to ensure unity.
Madison, Wisconsin, United States
ALCE Project:Created props and scenery for a 3D background designedto work with a live performance interacting with Kinect. Assisted with modeling, adding texture, and integrating3D assets for an interactive virtual set using Unity and Kinect. Coordinated with a small team and adjusted asproject guidance and direction shifted.
Other employees you can reach at archvirtual.com. View company contacts for 12 employees →
Shannon Lory
Colleague at Arch VirtualGreater Madison Area, United States
View →
SB
Sean Blissett
Colleague at Arch VirtualDenver, Colorado, United States, United States
View →
KJ
Kandy Jentz Brouchoud
Colleague at Arch VirtualGreater Madison Area, United States
View →
WF
William Falk
Colleague at Arch VirtualGreen Bay, Wisconsin, United States, United States
View →
Modeling and texturing with programs such as Autodesk Maya, 3D Studio Max, Pixologic ZBrush, and Adobe Photoshop as well as experience.
Honed my skills in traditional arts. Studied art history and capturing the human anatomy in sketch and sculpting.
Quick answers generated from the profile data available on this page.
Marco Miceli works for Arch Virtual.
Marco Miceli is listed as 3D artist skilled in hard surface modeling, textures and materials, and integrating 3D game assets specialized for VR experiences. at Arch Virtual.
Marco Miceli is based in Middleton, Wisconsin, United States while working with Arch Virtual.
Marco Miceli has worked for University Of Wisconsin-Madison School Of Medicine And Public Health, Arch Virtual, Whole Foods Market, Creative Kingdoms, Llc, and Learning Games Network.
Marco Miceli's colleagues at Arch Virtual include Shannon Lory, Sean Blissett, Kandy Jentz Brouchoud, and William Falk.
You can use AeroLeads to view verified contact signals for Marco Miceli at Arch Virtual, including work email, phone, and LinkedIn data when available.
Marco Miceli holds Bachelor Of Arts - Ba, Fine/Studio Arts, General from University Of Wisconsin-Madison.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial Search contactsCheck these profiles if this is not the Marco Miceli you were looking for.