Marco Paiva Filho Email & Phone Number
@autodesk.com
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Who is Marco Paiva Filho? Overview
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Marco Paiva Filho is listed as Principal Software Engineer at Autodesk at Autodesk, a company with 5001 employees, based in San Francisco, California, United States. AeroLeads shows a work email signal at autodesk.com and a matched LinkedIn profile for Marco Paiva Filho.
Marco Paiva Filho previously worked as Principal Software Engineer at Autodesk and Senior Software Engineer at Autodesk. Marco Paiva Filho holds Certificate, 3D Character Animation from Melies | Escola De Cinema 3D E Animação.
Email format at Autodesk
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AeroLeads found 2 current-domain work email signals for Marco Paiva Filho. Compare company email patterns before reaching out.
About Marco Paiva Filho
I'm an engineer focused in the development of interactive technology for computer, mobile and hardware. My experience provided me various skills and flexibility in a wide range of areas related with my majors.Considering I am an open-minded, proactive and responsible person, I am able to work independently or as part of a team.Specialties: • Game Design, Graphic Design, Web Design;• Pos Production, Digital Animation, 3D Modeling, Render and Visual Effects;• Communication, Marketing Research, Marketing and Publishing;• Software and Game Development: - ActionScript 3.0; - HTML, CSS, PHP, XML, MySQL, SASS, jQuery; - Ruby on Rails, Haml; - JavaScript; - Python; - .NET C#; - C++; - Objective-C, Swift, Cocos2D; - Java – Android development; - Processing - Arduino; - Assembly Z80 – Gameboy development; - Design Patterns; - UML, OOP, MVC.• Develop electronic projects using Arduino and Raspberry PI;• Speak English, Portuguese and Spanish;
Listed skills include Flash, Actionscript, Game Design, Maya, and 46 others.
Marco Paiva Filho's current company
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Marco Paiva Filho work experience
A career timeline built from the work history available for this profile.
Senior Software Engineer
- Architected and developed the Autodesk Tinkercad application for iOS and iPadOS using Swift and Objective-C;
- Developed an iOS library that allows for real-time bi-direction communication between native iOS code and JavaScript running on a WebKit inside the iOS application;
- Developed an interactive Augmented Reality viewer for the Autodesk Tinkercad app that can dynamically display 3D models by using the ARKit framework in conjunction with shaders for the Metal graphics library using.
- Worked on the Autodesk Tinkercad web application, using JavaScript and modern component-based JavaScript frameworks, such as React.js and ES6;
- Developed interactive web-based 3D model tools for the Autodesk Tinkercad web application, using computer graphics libraries, such as THREE.js and WebGL;
- Experience with 3D technologies, such as Constructive Solid Geometry (CSG), polygonal modeling, 3D curves/surfaces/meshes and 3D sculping, to better understand how 3D tools are designed and how to build better ones.
Senior Software Engineer
- Developed native Android applications with the Android Native Development Kit, allowing them to be integrated with the Autodesk’s internal graphics framework;
- Developed an iOS animation library using a combination of Core Animation and Core Graphics frameworks to delivery support for dynamic timing functions and animation sequences;
- Integrated iOS applications with online servers using Java and Scala (Play Framework);
- Coordinated and developed the front-end and user experience implementation of Autodesk’s Pixrl-o-matic and Pixlr Express for iOS using Objective-C;
- Developed the Autodesk’s Pixlr Express photo extension for iOS;
- Worked in the front-end development of an Autodesk website using jQuery, Haml, Ruby on Rails and Javascript;
Lead Engineer / Coordinator
- Coordinated the developer’s team;
- Conducted game concept development and decided what content would be developed and what technology would be used;
- Developed an Adobe Flash AS3 Game SDK based on OOP that included: AI logic, Real-time Physics, GUI system, Audio system, Touch Event system and MySQL database integration;
- Designed game strategies and UX solutions;
- Developed gameplays and artificial intelligence logics for mini games using Adobe Flash AS3 and iOS Cocos2D;
- Utilized Box2D Physics Engine for real-time physics using Adobe Flash AS3;
Game Developer
- Developed gameplays and artificial intelligence logics for mini games using Adobe Flash AS3;
- Conducted game concept development and decided what content would be developed;
- Utilized Box2D Physics Engine for real-time physics using Adobe Flash AS3;
- Developed an Adobe Flash AS3 Game SDK based on OOP that included: AI logic, Real-time Physics, GUI system, Audio system, Touch Event system and MySQL database integration;
- Integrated games with an online server using the SmartFoxServer SDK, and Java;
- Integrated games with an online database using MySQL;
3D Generalist
- Created 3D solutions for architectural projects, commercials and events using Autodesk 3ds Max and Maya;
- Animated TV Commercials using Autodesk 3ds Max and Maya;
- Provided rendering service for architectural projects and animations using V-Ray Render.
Attractions And Operations
- Provided guest assistance, such as: park control, attraction security control, accessibility and guest flow;
- Hosted and assisted guests from other countries;
- Helped guests in need;
- Cleaned areas surrounding attractions;
- Operated attraction system of Stitch's Great Escape, Astro Orbiter and Tomorrowland Transit Authority;
- Dispatched ride vehicles, and safely loaded and unloaded guest.
Photographer And Sales
- Operated professional DSLR cameras;
- Hosted and assisted guests from other countries;
- Helped guests in need;
- Handled money from sales transactions;
- Cleaned areas surrounding work location.
Colleagues at Autodesk
Other employees you can reach at autodesk.com. View company contacts for 5001 employees →
Justin Freeman
Colleague at Autodesk
Auburn Hills, Michigan, United States, United States
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NR
Nageswara Rao Ponugubati
Colleague at Autodesk
Bengaluru, Karnataka, India, India
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RR
Roxy Riely
Colleague at Autodesk
Denver, Colorado, United States, United States
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AK
Aj Kumar
Colleague at Autodesk
Indore, Madhya Pradesh, India, India
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PM
Prerana M
Colleague at Autodesk
Bengaluru, Karnataka, India, India
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MM
Mehdi Mouhab
Colleague at Autodesk
Greater Grenoble Metropolitan Area, France
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VD
Vinayaka Dj
Colleague at Autodesk
Karnataka, India, India
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PF
Paweł Fiołka
Colleague at Autodesk
Racibórz, Śląskie, Poland, Poland
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KB
Kresimir Bubnjar
Colleague at Autodesk
Croatia, Croatia
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RM
Rhona Maclean
Colleague at Autodesk
Greater Cambridge Area, United Kingdom
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Marco Paiva Filho education
Certificate, 3D Character Animation
Associate'S Degree, Animation, 3D Design And Visual Effects
Certificate, Marketing
Bachelor In Arts, Game Design And Programming
Diploma, High School/Secondary Diploma Programs
Diploma, High School/Secondary Diploma Programs
Frequently asked questions about Marco Paiva Filho
Quick answers generated from the profile data available on this page.
What company does Marco Paiva Filho work for?
Marco Paiva Filho works for Autodesk.
What is Marco Paiva Filho's role at Autodesk?
Marco Paiva Filho is listed as Principal Software Engineer at Autodesk at Autodesk.
What is Marco Paiva Filho's email address?
AeroLeads has found 2 work email signals at @autodesk.com for Marco Paiva Filho at Autodesk.
Where is Marco Paiva Filho based?
Marco Paiva Filho is based in San Francisco, California, United States while working with Autodesk.
What companies has Marco Paiva Filho worked for?
Marco Paiva Filho has worked for Autodesk, Split Filmes, Editora Globo, 4Bravo, and The Walt Disney Company.
Who are Marco Paiva Filho's colleagues at Autodesk?
Marco Paiva Filho's colleagues at Autodesk include Justin Freeman, Nageswara Rao Ponugubati, Roxy Riely, Aj Kumar, and Prerana M.
How can I contact Marco Paiva Filho?
You can use AeroLeads to view verified contact signals for Marco Paiva Filho at Autodesk, including work email, phone, and LinkedIn data when available.
What schools did Marco Paiva Filho attend?
Marco Paiva Filho holds Certificate, 3D Character Animation from Melies | Escola De Cinema 3D E Animação.
What skills is Marco Paiva Filho known for?
Marco Paiva Filho is listed with skills including Flash, Actionscript, Game Design, Maya, Photoshop, After Effects, Objective C, and Computer Animation.
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