Marco Paiva Filho
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Marco Paiva Filho Email & Phone Number

Principal Software Engineer at Autodesk at Autodesk
Location: San Francisco, California, United States 8 work roles 6 schools
2 work emails found @autodesk.com LinkedIn matched
4 data sources Profile completeness 100%

Contact Signals · 2 work emails

Work email m****@autodesk.com
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Current company
Role
Principal Software Engineer at Autodesk
Location
San Francisco, California, United States
Company size

Who is Marco Paiva Filho? Overview

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Quick answer

Marco Paiva Filho is listed as Principal Software Engineer at Autodesk at Autodesk, a company with 5001 employees, based in San Francisco, California, United States. AeroLeads shows a work email signal at autodesk.com and a matched LinkedIn profile for Marco Paiva Filho.

Marco Paiva Filho previously worked as Principal Software Engineer at Autodesk and Senior Software Engineer at Autodesk. Marco Paiva Filho holds Certificate, 3D Character Animation from Melies | Escola De Cinema 3D E Animação.

Company email context

Email format at Autodesk

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*@autodesk.com
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AeroLeads found 2 current-domain work email signals for Marco Paiva Filho. Compare company email patterns before reaching out.

Profile bio

About Marco Paiva Filho

I'm an engineer focused in the development of interactive technology for computer, mobile and hardware. My experience provided me various skills and flexibility in a wide range of areas related with my majors.Considering I am an open-minded, proactive and responsible person, I am able to work independently or as part of a team.Specialties: • Game Design, Graphic Design, Web Design;• Pos Production, Digital Animation, 3D Modeling, Render and Visual Effects;• Communication, Marketing Research, Marketing and Publishing;• Software and Game Development: - ActionScript 3.0; - HTML, CSS, PHP, XML, MySQL, SASS, jQuery; - Ruby on Rails, Haml; - JavaScript; - Python; - .NET C#; - C++; - Objective-C, Swift, Cocos2D; - Java – Android development; - Processing - Arduino; - Assembly Z80 – Gameboy development; - Design Patterns; - UML, OOP, MVC.• Develop electronic projects using Arduino and Raspberry PI;• Speak English, Portuguese and Spanish;

Listed skills include Flash, Actionscript, Game Design, Maya, and 46 others.

Current workplace

Marco Paiva Filho's current company

Company context helps verify the profile and gives searchers a useful next step.

Autodesk
Autodesk
Principal Software Engineer at Autodesk
San Rafael
Website
Employees
5001
AeroLeads page
8 roles

Marco Paiva Filho work experience

A career timeline built from the work history available for this profile.

Principal Software Engineer

Current

San Francisco, CA, US

Apr 2024 - Present

Senior Software Engineer

San Francisco, CA, US

  • Architected and developed the Autodesk Tinkercad application for iOS and iPadOS using Swift and Objective-C;
  • Developed an iOS library that allows for real-time bi-direction communication between native iOS code and JavaScript running on a WebKit inside the iOS application;
  • Developed an interactive Augmented Reality viewer for the Autodesk Tinkercad app that can dynamically display 3D models by using the ARKit framework in conjunction with shaders for the Metal graphics library using.
  • Worked on the Autodesk Tinkercad web application, using JavaScript and modern component-based JavaScript frameworks, such as React.js and ES6;
  • Developed interactive web-based 3D model tools for the Autodesk Tinkercad web application, using computer graphics libraries, such as THREE.js and WebGL;
  • Experience with 3D technologies, such as Constructive Solid Geometry (CSG), polygonal modeling, 3D curves/surfaces/meshes and 3D sculping, to better understand how 3D tools are designed and how to build better ones.
Oct 2018 - Apr 2024

Senior Software Engineer

San Francisco, CA, US

  • Developed native Android applications with the Android Native Development Kit, allowing them to be integrated with the Autodesk’s internal graphics framework;
  • Developed an iOS animation library using a combination of Core Animation and Core Graphics frameworks to delivery support for dynamic timing functions and animation sequences;
  • Integrated iOS applications with online servers using Java and Scala (Play Framework);
  • Coordinated and developed the front-end and user experience implementation of Autodesk’s Pixrl-o-matic and Pixlr Express for iOS using Objective-C;
  • Developed the Autodesk’s Pixlr Express photo extension for iOS;
  • Worked in the front-end development of an Autodesk website using jQuery, Haml, Ruby on Rails and Javascript;
Mar 2013 - Oct 2018

Lead Engineer / Coordinator

Split Filmes
  • Coordinated the developer’s team;
  • Conducted game concept development and decided what content would be developed and what technology would be used;
  • Developed an Adobe Flash AS3 Game SDK based on OOP that included: AI logic, Real-time Physics, GUI system, Audio system, Touch Event system and MySQL database integration;
  • Designed game strategies and UX solutions;
  • Developed gameplays and artificial intelligence logics for mini games using Adobe Flash AS3 and iOS Cocos2D;
  • Utilized Box2D Physics Engine for real-time physics using Adobe Flash AS3;
Sep 2011 - Sep 2012

Game Developer

São Paulo, SP, BR

  • Developed gameplays and artificial intelligence logics for mini games using Adobe Flash AS3;
  • Conducted game concept development and decided what content would be developed;
  • Utilized Box2D Physics Engine for real-time physics using Adobe Flash AS3;
  • Developed an Adobe Flash AS3 Game SDK based on OOP that included: AI logic, Real-time Physics, GUI system, Audio system, Touch Event system and MySQL database integration;
  • Integrated games with an online server using the SmartFoxServer SDK, and Java;
  • Integrated games with an online database using MySQL;
Apr 2010 - Apr 2011

3D Generalist

4Bravo
  • Created 3D solutions for architectural projects, commercials and events using Autodesk 3ds Max and Maya;
  • Animated TV Commercials using Autodesk 3ds Max and Maya;
  • Provided rendering service for architectural projects and animations using V-Ray Render.
Apr 2009 - Jul 2009

Attractions And Operations

Burbank, CA, US

  • Provided guest assistance, such as: park control, attraction security control, accessibility and guest flow;
  • Hosted and assisted guests from other countries;
  • Helped guests in need;
  • Cleaned areas surrounding attractions;
  • Operated attraction system of Stitch's Great Escape, Astro Orbiter and Tomorrowland Transit Authority;
  • Dispatched ride vehicles, and safely loaded and unloaded guest.
Nov 2008 - Feb 2009

Photographer And Sales

Orlando, Florida, US

  • Operated professional DSLR cameras;
  • Hosted and assisted guests from other countries;
  • Helped guests in need;
  • Handled money from sales transactions;
  • Cleaned areas surrounding work location.
Nov 2007 - Apr 2008
Team & coworkers

Colleagues at Autodesk

Other employees you can reach at autodesk.com. View company contacts for 5001 employees →

6 education records

Marco Paiva Filho education

Certificate, 3D Character Animation

Melies | Escola De Cinema 3D E Animação

Associate'S Degree, Animation, 3D Design And Visual Effects

Universidade Anhembi Morumbi

Certificate, Marketing

Uc Irvine

Bachelor In Arts, Game Design And Programming

Universidade Anhembi Morumbi

Diploma, High School/Secondary Diploma Programs

Westside High School

Diploma, High School/Secondary Diploma Programs

Monteiro Lobato
FAQ

Frequently asked questions about Marco Paiva Filho

Quick answers generated from the profile data available on this page.

What company does Marco Paiva Filho work for?

Marco Paiva Filho works for Autodesk.

What is Marco Paiva Filho's role at Autodesk?

Marco Paiva Filho is listed as Principal Software Engineer at Autodesk at Autodesk.

What is Marco Paiva Filho's email address?

AeroLeads has found 2 work email signals at @autodesk.com for Marco Paiva Filho at Autodesk.

Where is Marco Paiva Filho based?

Marco Paiva Filho is based in San Francisco, California, United States while working with Autodesk.

What companies has Marco Paiva Filho worked for?

Marco Paiva Filho has worked for Autodesk, Split Filmes, Editora Globo, 4Bravo, and The Walt Disney Company.

Who are Marco Paiva Filho's colleagues at Autodesk?

Marco Paiva Filho's colleagues at Autodesk include Justin Freeman, Nageswara Rao Ponugubati, Roxy Riely, Aj Kumar, and Prerana M.

How can I contact Marco Paiva Filho?

You can use AeroLeads to view verified contact signals for Marco Paiva Filho at Autodesk, including work email, phone, and LinkedIn data when available.

What schools did Marco Paiva Filho attend?

Marco Paiva Filho holds Certificate, 3D Character Animation from Melies | Escola De Cinema 3D E Animação.

What skills is Marco Paiva Filho known for?

Marco Paiva Filho is listed with skills including Flash, Actionscript, Game Design, Maya, Photoshop, After Effects, Objective C, and Computer Animation.

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