I'm 3D Artist with more than 14 years of working experience in the video game industry. Im proficient in Environment /Props modelling and Character modelling, as well as Level Building and Lighting for realtime projects.I'm highly proficient in Maya, 3DS Max, ZBrush, Bodypaint, Mari, Substance Painter, Substance Designer, SpeedTree and Photoshop, and I have experience in Unity and UE.I have experience working on several platforms including: PC, iOS-Android, Hololens, Xbox and PS, and on low budget as well as AA-AAA projects: - A Plague Tale: Requiem (PS5,Xone, PC, 2022)- Microsoft Flight Simulator (Xbox, PC, 2019)- A Plague Tale: Innocence ( PS4,XboxOne, PC, 2017-2018)___Environment Artist / Level Builder / Lighting- RUSH HD ( XboxOne, PC, 2017) ____________________________Environment Artist- ReCore ( XBoxOne, PC, 2016)_______________________________Environment Artist- Fragments ( Microsoft Hololens, 2015 )_____________________Environment Artist
Listed skills include Texturing, Zbrush, Maya, Rendering, and 11 others.