Marcus Ng

Marcus Ng Email and Phone Number

Lead Modeler @ Animal Logic
australia
Marcus Ng's Location
Vancouver, British Columbia, Canada, Canada
Marcus Ng's Contact Details

Marcus Ng personal email

About Marcus Ng

Proficient in Maya, Zbrush, Mari, Mudbox, UDK, Renderman, Ptex, Adobe Suite, UVLayout, XNormals, Painter, Microsoft Office Suite. Working Knowledge in Arnold, Vray, Blender, Nuke, Marvelous Designer. Basic knowledge in Mel and Python scripting. Windows, Mac OSX, and Linux Environments.

Marcus Ng's Current Company Details
Animal Logic

Animal Logic

View
Lead Modeler
australia
Website:
animallogic.com
Employees:
566
Marcus Ng Work Experience Details
  • Animal Logic
    Lead Modeler
    Animal Logic May 2022 - Present
    Vancouver, British Columbia, Canada
    Leo || cancelled project ||• Support artists to do their best work.• Work with other departments to address their needs.• Work with production on tasks assignment.• Set dress and adjustments.• QC models.• Create UVs.• Address shot requests and model fixes.
  • Sony Pictures Imageworks
    Senior Character Modeler
    Sony Pictures Imageworks Sep 2017 - Apr 2022
    Vancouver, Canada
    Hotel Transylvania 3 || Spiderman : Into the Spiderverse || Angry Birds 2 || Monster Pets: A Hotel Transylvania Short Film || The Mitchells vs. the Machines || Spider-Man: No Way Home || Love, Death & Robots: In Vaulted Halls Entombed || The Sea Beast || Spider-Man: Across the Spider-Verse || Ant-Man and the Wasp: Quantumania || Unannounced Project• Model characters, environment, props and create UVs.• Clean up models, topology adjustments, hair tubes for CFX• Set dress props.• Address shot specific modeling requests and fixes from other departments.
  • Reel Fx
    Modeler
    Reel Fx Oct 2015 - Sep 2017
    Dallas, Texas, Us
    Wish Police || Scoob! ||Power Rangers: Zords Rising VR Experience || Son of Jaguar || Manifest 99 || Ugly Dolls || Unannounced Projects • Worked on character maquette sculpts, production models, facial expressions and props. • Created low poly models and bake maps off existing Hi-Res assets for VR. • Cleaned and up-res low poly buildings for subdivision pipeline.
  • Supercell
    Game Artist
    Supercell Aug 2014 - Nov 2014
    Helsinki, Finland
    Clash of Clans • Worked on in-game assets • Designed monthly update community images for social media.
  • One Animation Pte Limited
    Character Modeler
    One Animation Pte Limited Jan 2013 - Nov 2013
    Singapore
    OddBods || The Insectibles || Unannounced project • Modeled, sculpted and retopologized characters, props and environment. • Textured characters, props and environment.
  • Lucasfilm
    Character Modeler
    Lucasfilm Dec 2010 - Aug 2012
    Singapore | San Francisco, Us
    Star Wars: 1313 || Unannounced Projects • Modeled and Sculpted high‐resolution models • Remodeled assets to be game ready, • baked normal maps, create textures. • optimized assets to be game ready. • Rigged, skinned and created key poses occasionally.
  • Lucasfilm Animation Singapore
    Jedi Masters Program Organic Modeling Apprentice
    Lucasfilm Animation Singapore Jun 2010 - Dec 2010
    Singapore
    Training • Went through Intense Anatomy training under Anatomy instructor, Andrew Cawrse. • Had Zbrush training and mentored by veteran modeling instructor, Tareq Mirza.Strange Magic • Worked on assets for Strange Magic.
  • Ringling College Of Art And Design
    It Help Desk
    Ringling College Of Art And Design Aug 2007 - May 2010
    Sarasota, Florida, Us
    • Performed maintenance on entire college of 810 workstations of both Macs and PCs . • Aided students and faculty in troubleshooting various technical issues like setup of projectors and printers.
  • Ringling College Of Art And Design
    Render Wrangler
    Ringling College Of Art And Design Aug 2008 - May 2009
    Sarasota, Florida, Us
    • Provided technical rendering support. • Assisted in managing a 300 CPU renderfarm.
  • Ringling College Of Art And Design
    Lab Monitor
    Ringling College Of Art And Design Aug 2006 - Aug 2008
    Sarasota, Florida, Us
    • Performed maintenance on entire college of 810 workstations of both Macs and PCs . • Aided students and faculty in troubleshooting various technical issues like setup of projectors and printers.
  • Pixar Animation Studios
    Modeling Td Intern
    Pixar Animation Studios Jul 2009 - Aug 2009
    || Cars 2 || • Built props.
  • Colorvizio Services
    Graphic Designer
    Colorvizio Services Jan 2006 - Aug 2006
    Singapore
    • Laid out designs for business cards and posters. • Operated and monitored two professional digital plotters for quality, large format print outs. • Opened and closed store, made transactions with customers, received and ordered shipments, made digital prints, mounted works on banners, standees, foamboards.

Marcus Ng Skills

3d Modeling Maya Modeling Unreal Engine 3 Texture Painting Animation Traditional Animation Compositing Lighting Premiere After Effects Computer Graphics Illustration Shading Digital Sculpting Motion Graphics Special Effects Adobe Premiere Pro

Marcus Ng Education Details

Frequently Asked Questions about Marcus Ng

What company does Marcus Ng work for?

Marcus Ng works for Animal Logic

What is Marcus Ng's role at the current company?

Marcus Ng's current role is Lead Modeler.

What is Marcus Ng's email address?

Marcus Ng's email address is mn****@****rks.com

What schools did Marcus Ng attend?

Marcus Ng attended Ringling School Of Art And Design.

What are some of Marcus Ng's interests?

Marcus Ng has interest in Volpin Props, Europe, The Gregory Brothers, Candace Payne, Gogigantic, Moominvalley, Sculptor, Inc, Brazen Animation, Community.

What skills is Marcus Ng known for?

Marcus Ng has skills like 3d Modeling, Maya, Modeling, Unreal Engine 3, Texture Painting, Animation, Traditional Animation, Compositing, Lighting, Premiere, After Effects, Computer Graphics.

Who are Marcus Ng's colleagues?

Marcus Ng's colleagues are Nicky Garza, Derek Lindell, Alexander Usachev, Gracie Martin, Mattathias Lee, Ned Walker, Taynar Andrade.

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