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Marek Zeman Email & Phone Number

Technical Game Designer at Databáze-her.cz
Location: Zlin, Czechia, Czech Republic 5 work roles 2 schools
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✓ Verified August 2026 3 data sources Profile completeness 100%

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Current company
Role
Technical Game Designer
Location
Zlin, Czechia, Czech Republic
Company size

Who is Marek Zeman? Overview

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Quick answer

Marek Zeman is listed as Technical Game Designer at Databáze-her.cz, a with 2 employees, based in Zlin, Czechia, Czech Republic. AeroLeads shows a matched LinkedIn profile for Marek Zeman.

Marek Zeman previously worked as Technical Game Designer at Self-Employed and Founder, Administrator & Developer at Databáze-Her.Cz. Marek Zeman holds Master'S Degree, Information Technology from Tomas Bata University In Zlín.

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Email format at Databáze-her.cz

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Databáze-her.cz

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Profile bio

About Marek Zeman

Hi, I'm game developer from Zlín (CZE), as technical designer often balancing between programming and design. Worked on multiple games released on PC, consoles and mobile.● game development ● UE4 / UE5 ● game design ● programming ● prototyping

Listed skills include Game Design, Php, Gamification, Facebook Api, and 32 others.

Current workplace

Marek Zeman's current company

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Databáze-her.cz
Databáze-Her.Cz
Technical Game Designer
Website
Employees
2
AeroLeads page
5 roles

Marek Zeman work experience

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Technical Game Designer

Current
Self-Employed

District Zlin, Czech Republic

Nov 2018 - Present

Founder, Administrator & Developer

Zlín

Since its creation in 2008, Databáze-her.cz (DH) became the most visited czech-slovak database of videogames, providing valuable source of information about games both old and brand new. I founded the website with the idea of "user content above all" - so all game profiles are created by people who understand games the most - players themselves. Players can do bunch of things you would expect on a database - rate games, discuss, comment, create lists, check out charts, catalogize owned games, find new one to play and so on. My main responsibility through more than decade of operation was to drive website development - introduce and implement new functionality, lead the internal team of moderators, manage the community (+ social networks), ensure problem-free run and organization of dozens of community events.Used tech.: PHP / MySQL / HTML5 / CSS / JavaScript

Technical Game Designer / Gameplay Programmer

Projects I've worked on:MOTHERGUNSHIP (Unreal Engine 4 - released in 2018 for PC / PS4 / XOne)- I was responsible for design & implementation of one of the main game features - gun crafting system (UE4 blueprint implementation, user experience, multiple iterations of user interface...)- co-designed various high-level aspects of the game with lead designers (core loop, meta-progression, combat systems, campaign structure, missions...)- tech. design of various backend systems (campaign system, mission generation, projectile system, dialog system...), close collaboration with programmers to ensure desired functionality is implemented- blueprint programming of various gameplay objects- implemented and maintained most of the UI in the game in UE4 UMG (interactive consoles, HUD, various menus...)- overall balancing (gun parts, missions difficulty, enemies, RNG aspects...)Fear The Walking Dead: Dead Run - content update (Unity3D - released in 2016 for iOS / Android)- level design of new levels for the update (environment, enemies placing, events)- design & balance of new weapons- coding support (C#)Unannounced Project (Unity3D - unreleased)- game design, level design

Sep 2015 - Oct 2018

Game Designer / Narrative Designer

Soulbound Games

Zlín, Czech Republic

Projects I've worked on:RENOIR (Unreal Engine 4 - released by different company in 2016)- we created a project from scratch together with my collegue, with the goal of raising money needed for production through Kickstarter campaign. Campaign was not sucessfull in the end and project was suspended. After some time, another company bought the IP and assets from our mother company and finished the game without our presence. During the time of Kickstarter prototype development, I was responsible for:- world / setting creation- game design & level design- story & writing- full preparation, launch and maintaining of Kickstarter campaign

Nov 2014 - Aug 2015

Web App / Game Developer

Zlín, Czech Republic

- backend programming (PHP, Symfony Framework) and front-end coding (HTML5, CSS, JavaScript)- I specialized on design & developing smaller games mainly for marketing purposes, running mostly in Facebook environment (Facebook API)- game idea, design & backend implementation for geo-location based app for 5000+ players playing simultaneously (NodeJS)Tech. used for games: Javascript (Canvas), Phaser HTML5 game frameworkNotable clients: Continental, Baťa, Generali, Nestlé, AlpinePro, Tescoma and others

Sep 2011 - Aug 2015
2 education records

Marek Zeman education

Technical Lyceum; Specialization: Programming

Secondary Technical School In Zlín
FAQ

Frequently asked questions about Marek Zeman

Quick answers generated from the profile data available on this page.

What company does Marek Zeman work for?

Marek Zeman works for Databáze-her.cz.

What is Marek Zeman's role at Databáze-her.cz?

Marek Zeman is listed as Technical Game Designer at Databáze-her.cz.

Where is Marek Zeman based?

Marek Zeman is based in Zlin, Czechia, Czech Republic while working with Databáze-her.cz.

What companies has Marek Zeman worked for?

Marek Zeman has worked for Self-Employed, Databáze-Her.Cz, Grip Digital, Soulbound Games, and Pria System S.R.O..

How can I contact Marek Zeman?

You can use AeroLeads to view verified contact signals for Marek Zeman at Databáze-her.cz, including work email, phone, and LinkedIn data when available.

What schools did Marek Zeman attend?

Marek Zeman holds Master'S Degree, Information Technology from Tomas Bata University In Zlín.

What skills is Marek Zeman known for?

Marek Zeman is listed with skills including Game Design, Php, Gamification, Facebook Api, Css, Javascript, Unreal Engine 4, and Sql.

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