Marek Markuszewski work email
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Marek Markuszewski personal email
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Marek Markuszewski is a Co-Founder at Alpha Beta Pandora. He possess expertise in video games, game design, game development, level design, gameplay and 26 more skills. Colleagues describe him as "I had the pleasure of working with Marek during his days at Drago. He is easy-going, yet responsible and professional, and his impressive skillset is matched only by his willingness to share it with others. His knowledge and passion for games make him a valuable member of any dev team." and "Marek used to provide a range of custom level-art for me way back the "LAN4FUN" times. Always on time and always perfectly organized. I still think those levels were one of the best custom-made I've ever seen in Counter-Strike. Keep it up man!"
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Co-FounderAlpha Beta PandoraKraków, Pl -
CeoStarward Industries Sep 2018 - Dec 2023 -
Game DirectorStarward Industries Feb 2017 - Dec 2023 -
Senior ProducerCd Projekt Red Jun 2016 - Oct 2017Warsaw, Pl -
Project ManagerCd Projekt Red Sep 2015 - May 2016Warsaw, Pl -
ProducerCd Projekt Red Mar 2013 - Aug 2015Warsaw, Pl -
ProducerReality Pump Oct 2011 - Feb 2013Cracow, Pl[+] Iron Sky: Invasion (space shooter, PC/Mac/PS3/XBOX360/iOS/Android, Grace2)- assistant managing (40 people team)- providing content (models, textures, animations, shaders) and features (input-output, platform independend mechanics) for each platform- preparing builds for each platform[+] 4Hunters (tactical fantasy game, PC/Mac/PS3/XBOX360/iOS/Android, Grace2)- managing 5-20 people teams- creative directing- providing content (models, textures, animations, shaders) and features (input-output, platform independend mechanics) for each platform- preparing builds for each platform- directing mo-cap sessions[+] Node Editor - graphical editor of gameplay logic for Grace2- designing the look and functionality of the tool -
Game Designer / Cutscene ArtistCity Interactive Apr 2011 - Oct 2011Warsaw, Mazowieckie, Pl[+] Dogfight 1942 (Action, PC,/XBOX360/PS3/Wii, Havok Vision Engine)- taking part in a 40 people Scrum team- leading cut-scenes team- creating cut-scenes and gameplay logic using Vision editor and Lua scripts -
Level Designer / Environment ArtistGamelab Apr 2010 - Apr 2011Us[+] DARK (Action, iOS, Unity)- core level design, art, scripting[+] Last Temple (Puzzle, iOS, Unity) - set of levels for a challenge mode -
Game DesingerDrago Entertainment Apr 2009 - Aug 2009[+] Grimlands (MMO RPG, PC, in-house engine) - designing locations, characters, quests- improving city structures- providing prototype models for buildings and street elements
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Environment ArtistBuzzword Junkie Feb 2009 - Jun 2009Kraków, Pl[+] Biskupin (walkthrough, PC, in-house engine) - creating 3D and 2D assets - creating whole geometry and materials of Biskupin settlement and another hundret of small archeological objects -
Level Designer / Environment ArtistSodigital Jul 2008 - Jan 2009Krakow, Pl[+] Gilfor's Tales (RPG, 3D Browser Game, in-house engine) - creating 3D and 2D assets (architectural models, weapons, icons), level design[+] Sparx Planet (3D social platform, PC, Sparx Engine) - designing modullar, endless and seamless, scalable city space for a platform similar to Playstation Home -
Level DesignerCity Interactive Apr 2007 - Apr 2008Warsaw, Mazowieckie, Pl[+] Code of Honor 3 (FPS, PC, Jupiter EX) - level design (part of Airport level)[+] Terrorist Takedown 2 (FPS, PC, Jupiter EX) - level design (1 map - Canyon)[+] Mortyr: Operation Storm (FPS, PC, Jupiter EX)- level design (3 maps – Catacombs, Courtyard, Castle), basic gameplay scripting[+] Blender workshop- implementing Blender into production pipeline, training 3D artists to use Blender for modelling and unwrapping -
Level Designer (Non-Profit)Lanparty.Pl Jan 2004 - Feb 2004[+] mappack for Lan4Fun event- creating maps based on Counter-Strike mechanics but with totally new gameplay modes
Marek Markuszewski Skills
Marek Markuszewski Education Details
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The Andrzej Frycz Modrzewski Krakow University CollegeArchitecture And Urban Planning
Frequently Asked Questions about Marek Markuszewski
What company does Marek Markuszewski work for?
Marek Markuszewski works for Alpha Beta Pandora
What is Marek Markuszewski's role at the current company?
Marek Markuszewski's current role is Co-Founder.
What is Marek Markuszewski's email address?
Marek Markuszewski's email address is ma****@****ail.com
What schools did Marek Markuszewski attend?
Marek Markuszewski attended The Andrzej Frycz Modrzewski Krakow University College.
What skills is Marek Markuszewski known for?
Marek Markuszewski has skills like Video Games, Game Design, Game Development, Level Design, Gameplay, Game Mechanics, Blender, Game Balance, Unity3d, Casual Games, Scrum, Mobile Games.
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