Lead 3D Artist
CurrentLed a team of 10 CG artists, where together, we excelled in delivering exceptional results on more than 400 projects annually. My role as the team leader involved not only overseeing the creative process but also ensuring that each project met the highest standards of quality. I constantly found new programs, features and modifiers, studied and taught how to work with artificial intelligence and succesfully implemented them into the work process.We also successfully executed over 10 projects in Unreal Engine and adoptated them as games for VR. These projects ranged from intricately designed interiors of apartments and houses to immersive museum experiences.