Mariano Guevara

Mariano Guevara Email and Phone Number

QA Tester and Localization @ Perfect World Entertainment, Inc.
Milpitas, CA, US
Mariano Guevara's Location
Milpitas, California, United States, United States
Mariano Guevara's Contact Details

Mariano Guevara work email

Mariano Guevara personal email

About Mariano Guevara

UI/UX/Game Designer:Not your average entertainment software designer;With strong knowledge of computer processes, is able to provide real functional and structured designs, for a desired product/feature quality.Innovative vision is set well above others and understands the Development Process, to be flexible enough, to meet the growing qualities of the development team for producing a great quality product.Strong knowledge of the UX allows improvements as a whole, not just individual features, to create 'ease of use' and understanding of the product,for the customer.Able to be a Team Leader (and friend) to help manage the development process for all (not just within design dept.)QA Lead Tester:Lead Tester across many successful products that span many platforms; from Arcade Machines, Home Gaming Consoles, to the older and current Mobile/Portable devices of today.--Key involvement in major products that have led into the acquisition of a parent/partner company, for three different companies.18+ years of Entertainment Software Industry experience/knowledge:• 5 years as Lead Game Designer• 1+ year as UI/UX Software Designer• 3+ year as Assistant Designer• 12+ years as QA Supervisor and Lead Tester• 20+ years as a ‘True’ Hard-Core Gamer• High-Quality Vision for products• Detailed Design Documentation: Core Concepts, Product/Milestone Demos, UI, GUI, Assets• Functional concept demos• Strong knowledge of Design fundamentals; Opening Draw, 3-4 Click Process, UI Themes, UI Flow, Product Functions and Structuring• Persistent analysis in Product recognition; to understand/review the current status of the product, in full, and in relation to the target audience and maximize features• Strong understanding of UX for Product• Proprietary design tool knowledge; Adobe CC, Office 365, Jira, Bugzilla• Strong knowledge of popular platforms; PC/Mac, Mobile, Concsole, Arcade• Full understanding and management practices of the development process

Mariano Guevara's Current Company Details
Perfect World Entertainment, Inc.

Perfect World Entertainment, Inc.

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QA Tester and Localization
Milpitas, CA, US
Website:
arcgames.com
Mariano Guevara Work Experience Details
  • Perfect World Entertainment, Inc.
    Qa Tester And Localization
    Perfect World Entertainment, Inc.
    Milpitas, Ca, Us
  • Perfect World Entertainment, Inc.
    Qa Tester / Localization
    Perfect World Entertainment, Inc. May 2014 - Present
    Redwood City, Ca
    QA Tester / Localization:PC/Web Products: Battle of the Immortals, War of the Immortals, PWIMobile Products: A Few Days Left, Dawn of the Immortals, Element KingdomsQA Testing for current online products (PC/Web) Localization Proofing of text strings for current online products (PC/Web)• Find and report of issues for product, into Jira Database• Regress and updating status of Issues in Jira database• Editing and submitting text string adjustments for direct import into products• Focus and verification on publishing issues for release builds (iOS, Android)• Additional testing/review for public release builds• Confirmation/reproduction of user reported issues
  • Samsung
    Ui/Ux Designer/Lead Qa Engineer
    Samsung May 2011 - Jun 2013
    Palo Alto, Ca
    UI/UX DesignerProducts: Samsung Music/Music Hub (Android)• Main knowledge resource on Android/Mobile Development for Design team• Creation and Management of UI Docs• Development Design Handler for Android Product• Handler for Text Strings of Android Product (26 languages)• Create/Adjustment of Assets for newer productsWeb & App Lead Product Analyst/TesterProducts: mSpot Music, Music Hub, mSpot Movies, AT&T/Sprint Radio (Android, iOS, Web)• Main Lead QA Handler between branch and HQ divisions• Managing test requests for Products• Provide update status and reports on test cycles for PM/Dev Team• Main tester for verifying specific issues in Products• Management of issue database• Reliable for additional hours to reach product milestones• Provide suggestion for improvements of products
  • Mspot
    Assist Ui/Ux Designer/Lead Qa Engineer
    Mspot May 2009 - May 2012
    Palo Alto, Ca
    UI/UX DesignerProduct: Samsung Music, Music Hub 3.xPlatform: Android; Samsung Mobile Devices (SG3/4, Note 2, Tablets)• Main resource on Product knowledge for team• Creation and Management of UI Docs• Development Design Handler for Product• Handler for Text Strings of Product (26 languages)Web & App Lead Product Analyst/Tester • Managing test request and cycle over the test group• Provide update status and reports on test cycles and issues to producer/dev team• Efficient tester for completing test cycles of products• Documentation and filing of Issues into a database• Assistance for additional testing hours for high priority products (crunch time)• Provide proper/feasible suggestions for improvements to product
  • Namco Networks America Inc.
    Qa Tester
    Namco Networks America Inc. Apr 2008 - Apr 2009
    Product Analyst/Tester • Provide update status and reports on test cycles and issues to test lead• Efficient tester for completing test cycles of products• Documentation and filing of issues into a database• Assistance for additional testing hours for high priority products (crunch time)
  • Genplay Games Inc.
    Lead Game Designer
    Genplay Games Inc. Oct 2002 - Sep 2007
    Lead Game Designer/Producer • Concept design proposals with complete examples of functionality• Created design docs that covers all aspects of the product• Developed designs that allowed solutions to add or remove changes without destroying the fundamental architecture of the ‘original’ design or concept• Managed development cycle and organized communication for development team • Size of teams ranging from 4 to 20 people, from beginning to end of development cycle• Provide problem solving and communication during porting processes with third-party companies• Lead game designer on the highest rated products released to market by the company; Pool Pro Online II Pool Pro Online Muncher PAC-MAN Bowling
  • Midway Games (West) / Atari Games
    Assist Design And Qa Lead
    Midway Games (West) / Atari Games Aug 1995 - Sep 2002
    Atari/Time Warner/Midway Games (West) August 1995 - September 2002Design Assist/QA Supervisor/Lead Tester• Designed levels and missions for projects• Created story arc/scripting related to progression of gameplay• Supervised over 30-50+ testers on multiple products with successful results• Created Test Plans and improve structure to Bug Database• Highly noted as great tester and worker • As a Tester, move up to through positions to QA Managing/Supervisor Positions in short time• Provide corrections and improvements for projects (Real Quality Improvements)• Very Familiar with platforms; (including Standards and Requirements passing)• PC, Xbox, Nintendo 64, GameCube, PSX, PS2, Sega Genesis (32X add-on), Arcade• Worked on many popular titles;Gauntlet Dark LegacyGauntlet LegendsSF Rush SeriesNFL Blitz 99-01’ (and many more)

Mariano Guevara Skills

Video Games Game Design Game Development Gameplay Quality Assurance User Experience Mobile Games Android Social Games User Interface Test Planning Testing Computer Games Casual Games User Interface Design Online Gaming Concept Design Perforce Graphics Xbox Software Documentation

Frequently Asked Questions about Mariano Guevara

What company does Mariano Guevara work for?

Mariano Guevara works for Perfect World Entertainment, Inc.

What is Mariano Guevara's role at the current company?

Mariano Guevara's current role is QA Tester and Localization.

What is Mariano Guevara's email address?

Mariano Guevara's email address is ma****@****inc.com

What skills is Mariano Guevara known for?

Mariano Guevara has skills like Video Games, Game Design, Game Development, Gameplay, Quality Assurance, User Experience, Mobile Games, Android, Social Games, User Interface, Test Planning, Testing.

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